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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1314582 times)

Girlinhat

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8025 on: November 18, 2011, 08:43:15 pm »

Currently?  Pretty much not at all.  Just make a stop-gap measure to get them in, then refine the code to make them actually work.  But if Whales thinks he can make it work for real, then I'm all for it~

Mickey Blue

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8026 on: November 18, 2011, 08:47:56 pm »

Question.. Or suggestion I guess too.. How hard would it be to organize the items you are wearing by body part(s) they are covering? You know; Head, Torso, Legs, Feet or what have you.  I know its trivial but I was just curious if it was an easy fix it would be nice for quick reference.  If its hard work its probably not worth it, as you can probably tell I know about as much about programming as I do about something I don't know much about.

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GaxkangtheUnbound

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8027 on: November 18, 2011, 08:49:35 pm »

I'm being chased by a massive mob of zombies. Any idea on how to rid of them all?
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Seriyu

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8028 on: November 18, 2011, 08:52:03 pm »

As the minor discussion a few posts above revealed, run for quite a while and they'll stop following you and despawn.

Early on definatly it's not really practical to fight tons of zombies at once. If you have to find them, find a window, smash it out, get in there and kill them while they're stumbling through the broken window.

Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8029 on: November 18, 2011, 08:52:15 pm »

I'm being chased by a massive mob of zombies. Any idea on how to rid of them all?

Duck through a building, closing doors behind you.  It'll slow them up considerably.

Question.. Or suggestion I guess too.. How hard would it be to organize the items you are wearing by body part(s) they are covering? You know; Head, Torso, Legs, Feet or what have you.  I know its trivial but I was just curious if it was an easy fix it would be nice for quick reference.  If its hard work its probably not worth it, as you can probably tell I know about as much about programming as I do about something I don't know much about.

Not too hard, and probably worth doing!



Just pushed a fix; the latest update broke saving.   :-[
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Cataclysm Source Code:  https://github.com/Whales/Cataclysm
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Girlinhat

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8030 on: November 18, 2011, 08:54:13 pm »

Doesn't everything break saves?

GaxkangtheUnbound

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8031 on: November 18, 2011, 09:28:20 pm »

Oh, and another thing:
What do I do with military ID cards? I'm outside a science lab, and there's a bunker down the road. I can't seem to use the cards, though. . .
EDIT:In other news, I got murdered by a copbot. Ouch are they painful.
« Last Edit: November 18, 2011, 10:05:56 pm by GaxkangtheUnbound »
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ChairmanPoo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8032 on: November 18, 2011, 09:41:46 pm »

Examine the panel next to the building. If you have the right sort of card, it will give you the option to swipe it.

Science cards open laboratories.

Military cards open bunkers.
Spoiler (click to show/hide)
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Girlinhat

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8033 on: November 18, 2011, 09:42:42 pm »

Obviously, military ID cards are used at military bunkers.  Science IDs are used at labs.  Dynamite is accepted everywhere, but I believe that a regular grenade will just destroy the console (didn't try it much).

ChairmanPoo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8034 on: November 18, 2011, 09:52:24 pm »

I've had no success with regular grenades.
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Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8035 on: November 18, 2011, 10:02:07 pm »

It's possible with grenades, but very unlikely.  If you use 10 you'll have a solid chance of getting in.
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Cataclysm Source Code:  https://github.com/Whales/Cataclysm
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Mickey Blue

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8036 on: November 18, 2011, 11:28:43 pm »

Not too hard, and probably worth doing!

Cool, it would just be nice to quickly look, I've had a few times where I was wearing doubled up equipment and didn't realize, I know there are plenty of ways to check (including me just paying a bit more attention) but as I said, it would be nice, and somehow look 'cleaner', IMO at least.

Thanks for the response!
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JamesCorella

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8037 on: November 19, 2011, 12:17:27 am »

if yyo open da science lab how do i close it up again?
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Angle

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8038 on: November 19, 2011, 12:18:19 am »

You can't.

In other news, part of the megastore is actually called the "metastore".
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Girlinhat

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8039 on: November 19, 2011, 12:22:38 am »

Do they sell computers, forum accounts, and screenshots of other games there?  How "meta" is it?
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