So I've decided to play an ultra rational character (geniuses can be schizophrenic too). To that end, once I established my supply of food and morale items I headed staight for a gun store, where I picked up a USP. 45 (my big gun) and a Sig Mosquito (my little gun). Since I had absolutly no skill with guns, I decided the rational thing to do would be to practice. So I picked up some crappy ammo for my Mosquito, took a couple of swings of whiskey, smoked a blunt, read some porn and then proceeed to target shoot, and shoot, and shoot. After expending 150 rounds (with periodic porn and whiskey breaks), I had skill 3(2%) firearms and skill 2(79%) handguns. I also had a few observations. Shooting at a wall in boring, especially when the game tells me I keep missing. Using a .22 to target shoot seems very risk free so far, I've been shooting for more than 2 hours now (including breaks) and no zombies have shown up. At this level of risk it would be nice for an abstracted process for practice. Granted, if I was skeet shooting with my trusty 12 gauge, it would be slightly different. My final observation is that it seems nonsensical that the general skills (melee, firearms) increase faster than the more specific skills (e.g. Pistols). Why is it easier to generalize your abilities than to become better at the specific thing you are doing?