There actually seems to be a bug with beartraps. If you are wielding them when you use them they deploy fine, but the main screen says you are still holding them, while your inventory is blank under 'weapons'. You cannot then use it again, but if you change your weapon, the new beartrap appears in your inventory. Repeat for infinite SNAP. (And I still think they're overpowered anyway.)
I haven't tried it yet for similar items.
Duly noted; should be fixed now.
One note about labs: they seem to have plenty of CBMs, but curiously, no internal batteries. This makes it more worthwhile to favor passive augs like toolset and recycler over activated thingies. Is it intentional?
(Yes, I know that with enough electronics you can craft your own internal batteries, but it's kind of tedious and you need to be a leet electronicist)
Unintentional and now fixed. Actually, the bionics rooms in labs are going to be changed to contain one or two modules, most likely batteries. The majority of them will be moved to a finale room.
Pretty much only dead scientists have them, I think. Just wander around till you find some.
On nuclear silos: is there any point right now in launching icbms against places? Or is it something that will become useful when factions are implemented?
Pretty much pointless now, in the future they'll be mission objectives or just a convenient way to severely damage a given faction. Or a guaranteed and safe way to take out that NPC that's out for your blood, if you know where they happen to be.
Is the teleporter controlled or random? If its random Ill just use its 20 Plutonium cells for my shiny new FTK-93 Fusion Gun (+Silencer)
Random, but still, it's the only item in the game that can save you when you're surrounded and can't directly fight your way out. There's something to be said for that.
Incidentally, the FTK-93 is already essentially silent. The only way its sound would work against you is if there's a wall directly between you and a zombie two tiles away, and the zombie doesn't know you're there.
I love this game, i love the way i am the only human left, i dont like the dog being there though, i am soft around those things so i just use the teleport bug and pretend it magically teleported to somewhere better or something. I love running around looting stuff and when i am bored i just blow up a gas station or something, maybe burn a whole appartment block to ashes, it depends on my mood. Only one thing i do not understand: XP system, how does it work? How do i raise my skills?
Also, is the world truly infinite? How can i even kill all the zombies then?
Increase XP by sustaining a high morale (lots of ways to do this, alcohol is probably the most convenient but alcholism is nothing to be scoffed at). Spend XP by using a skill; shoot a shotgun to raise guns and shotgun skills, cook a meal to raise cooking, hit a zombie with a hammer to raise melee and bashing.