I improved the old wriswatch mod I made some time ago and merged it with the other mods made by other users.
Here you find the package. (Linux/win source and windows executable)
The megamod contains:
- GlyphGryphs Better Homes and Gardens
- FunctionZeros CBM crafting
- Angle's electronic stores mod
- Paul's stacking mod
- Wristwatch mod ver.2
- Random name mod.
Here's the list of the changes of the new watch mod:
-When the player finds a watch, he must set it using a computer. Is enough 'e'xamining a computer and shutting it down immediately to synchronize all the watches in the inventory. Otherwise the watch keeps the wrong time.
-Watch are now powered by batteries (max 20 charges). With 20 charges, the watch lasts 3 days. If the batteries are drained, the watch stops working until it's reloaded.
-If a shocker zombie hits you with its power, the electric cloud unsynchronizes all the watches owned by the player.
-If a boomer spits its bile on the player, the currently worn wristwatch melts.
-It is possible to wear only one watch at a time.
-Sunset and sunrise occur on different hours every day and the player knows only if it's Day or Night (except underground, where he have no clue of the time). This way the player cannot deduce the time only seeing when the darkness falls, for example.
-Reloading a watch takes 300 moves because it is a little item and it can take some time to reload it.
More information here.if you want to try it, tell me if it sucks or if it's at least a little fun.