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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1308737 times)

Aklyon

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6075 on: September 11, 2011, 03:43:24 pm »

A crate could technically (though it would be quite unwieldy) be weaponized, though.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Mephansteras

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6076 on: September 11, 2011, 03:44:01 pm »

Is there any easy way to resize the game in windows? I can resize the window, but that doesn't change the amount the game takes up.
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Aklyon

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6077 on: September 11, 2011, 03:46:49 pm »

Is there any easy way to resize the game in windows? I can resize the window, but that doesn't change the amount the game takes up.
You can use Windows Magnifyer to make it look bigger, but otherwise I don't think so.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

LostOutrider

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6078 on: September 11, 2011, 04:24:20 pm »

I normally run a screen res of 1920x1080 which makes the game just unplayable in the tiny little window.

Moving the res down to 1280x720 (or even 800x600) goobers up the rest of my desktop, but makes the game nice and big.
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jc6036

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6079 on: September 11, 2011, 04:46:28 pm »

Make a shortcut to the exe, go into the shortcuts properties, and look for a compatability view. It works for me.
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Necro910

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6080 on: September 11, 2011, 05:12:44 pm »

I may mod this game as well!

Once I download the source, what will I do with it? Do I need to have any programs? Do I need to know C++?

Or is it like Toady's games, where you can mod it easily without any knowledge or tools?

Drevlin

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6081 on: September 11, 2011, 05:14:27 pm »

You can easily mod items and monsters without having programming knowledge. Just follow the instructions found in file EDITING inside code_doc/ folder
« Last Edit: September 11, 2011, 05:16:53 pm by Drevlin »
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Necro910

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6082 on: September 11, 2011, 05:23:47 pm »

You can easily mod items and monsters without having programming knowledge. Just follow the instructions found in file EDITING inside code_doc/ folder
Is there any way to add in traits? The EDITING file doesn't cover this  :-\

Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6083 on: September 11, 2011, 05:40:26 pm »

Adding in traits requires knowledge of C++, or at least enough deductive skill to figure out from similar code how to do what you want.

Start with pldata.h, add the trait and its data there, then put it wherever the trait needs to go in the rest of the code.
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Necro910

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6084 on: September 11, 2011, 05:46:13 pm »

Adding in traits requires knowledge of C++, or at least enough deductive skill to figure out from similar code how to do what you want.

Start with pldata.h, add the trait and its data there, then put it wherever the trait needs to go in the rest of the code.
Daw. I dunno C++, so traits are out. The game is fun anyways  :)

Also, I have yet to find a zombie. Is this normal? I've found about 2 or 3 corpses in a 2 day period, but no live ones. Just giant mosquitos and ant larva.

Aklyon

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6085 on: September 11, 2011, 05:50:55 pm »

Having gone to sleep without seeing a single zombie never happened to me before. Are you in a forest?
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Necro910

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6086 on: September 11, 2011, 05:59:29 pm »

Having gone to sleep without seeing a single zombie never happened to me before. Are you in a forest?
I've been in and out of the city. Generally I'm on the outer areas (Where I can easily run to the forests), but even in the depths I've never seen one. It's really weird  :(

FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6087 on: September 11, 2011, 06:06:55 pm »

What game version are you using?
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Necro910

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6088 on: September 11, 2011, 06:09:12 pm »

What game version are you using?
Latest, I believe. I'm using the eronarn.info, and I started a couple days ago.

FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #6089 on: September 11, 2011, 06:12:08 pm »

Oh, the online version then. Well, since that one is quasi-multiplayer, it's very possible that the starting area simply doesn't have any zombies left.
There's a limited number of a certain monster population, and other players probably thinned it out.
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