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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1299150 times)

The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4380 on: August 03, 2011, 06:19:56 pm »

Yeah, but that'd probably require a rework of the way ammo works right now would it not?
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4381 on: August 03, 2011, 06:26:24 pm »

Yeah, but that'd probably require a rework of the way ammo works right now would it not?
Nah, just a rework of throwing. It'd just need to look if the item is a stack, take one item from stack and throw that.
It'd have no effect on how ammo works.
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4382 on: August 03, 2011, 09:16:51 pm »

A quick question for, well, everyone here.

Which zombies do you think looks better?

Pale grey ones ...

... or green (could be paler) ones?
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SirAaronIII

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4383 on: August 03, 2011, 09:25:29 pm »

I like... both, actually. Maybe you could use the grey ones for zombie necromancers or something and the green ones for regular zombies.
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

jc6036

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4384 on: August 03, 2011, 09:25:39 pm »

So how does renaming work right now any ways? Do i press = while wielding or in the inventory screen or what.
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4385 on: August 03, 2011, 09:27:52 pm »

Just hit =
It will prompt you to choose the letter of the object to be replaced and the letter to replace it with.

I.E
a:jeans
b:Tshirt
c:sneakers

=
a
z

z:jeans.
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Sergius

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4386 on: August 03, 2011, 09:31:40 pm »

Green one on the right looks too expressive.
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jc6036

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4387 on: August 03, 2011, 09:33:30 pm »

Nope, not working. Im on heads 1.9.4.
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4388 on: August 03, 2011, 09:34:57 pm »

Green one on the right looks too expressive.
Yeah, the green ones are a week older. I got a better feel for "lifelessness" later.
Though even the grey ones are a bit too expressive right now.
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jc6036

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4389 on: August 03, 2011, 09:38:50 pm »

I like the green ones a lot. It helps the player notice them easier, and the green just looks good. I couldn't imagine this game without green z s swarming all over the place.
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4390 on: August 03, 2011, 09:39:09 pm »

Nope, not working. Im on heads 1.9.4.
AFAIK it's not in the windows version yet.
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jc6036

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4391 on: August 03, 2011, 09:41:01 pm »

EEEERGH *grinds teeth in frustration*
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Lolzwheejars

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4392 on: August 03, 2011, 09:43:31 pm »

I kinda like the pale zombies more, they remind me of people who have been dead for longer; pale skin, rotten sunken eyes, etc.
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4393 on: August 03, 2011, 09:49:05 pm »

Based on the responses, I'll do pale lifeless zombies, color-coded like in-game.

I still need to figure out how to draw the spitter zombie. Or was it the shrieker one? (One of those is missing the lower jaw.)
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4394 on: August 03, 2011, 09:49:31 pm »

It's the shrieker.
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