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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1318344 times)

FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4245 on: August 02, 2011, 03:35:37 pm »

Must be something with the tileset version then it keeps telling me "there's nothing to pry there" when I try using it on the doors to the bank.
The vault doors or the front doors?
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Twerty

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4246 on: August 02, 2011, 03:41:59 pm »

Bank vault doors and laboratory front doors are unopenable via crowbar. The latter takes an ID, and I believe the former can only be opened via terrain destruction at the current time. Whales said that he's going to make them openable via computers when he overhauls the computers system.

Don't feel like you're missing out on much when it comes to banks, mostly all that's in there is gold bars, which are quite heavy and only useful for trading. And considering the current state of NPCs, they're currently worthless in every sense of the word.
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4247 on: August 02, 2011, 03:43:34 pm »

Bank vault doors and laboratory front doors are unopenable via crowbar. The latter takes an ID, and I believe the former can only be opened via terrain destruction at the current time. Whales said that he's going to make them openable via computers when he overhauls the computers system.
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Kiktamo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4248 on: August 02, 2011, 03:49:02 pm »

Must be something with the tileset version then it keeps telling me "there's nothing to pry there" when I try using it on the doors to the bank.
The vault doors or the front doors?
Front doors actually. My current character has found all of the computer skill books with the help of dead scientists and I figured some hacking would be nice.
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h3lblad3

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4249 on: August 02, 2011, 03:50:34 pm »

Is there an actual wiki that I can plunge into head first instead of beat my head against the game repeatedly?
I found one, that claims that it isn't anymore.  And provides a link. That immediately 404s. So I dunno.
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Angle

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4250 on: August 02, 2011, 03:52:58 pm »

Police station front and back doors seem immune to crowbars. And yes, the computer update was a few days ago.
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pandamage

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4251 on: August 02, 2011, 03:54:44 pm »

Is there an actual wiki that I can plunge into head first instead of beat my head against the game repeatedly?
I found one, that claims that it isn't anymore.  And provides a link. That immediately 404s. So I dunno.

Wait...you 404d? Your using internet explorer? And there is a wiki, but it's nowhere near complete
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Deon

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4252 on: August 02, 2011, 03:56:01 pm »

Must be something with the tileset version then it keeps telling me "there's nothing to pry there" when I try using it on the doors to the bank.
The vault doors or the front doors?
Front doors actually. My current character has found all of the computer skill books with the help of dead scientists and I figured some hacking would be nice.
I've found that alarmed doors cannot be  pried open despite of being wooden. It must be an oversight.
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4253 on: August 02, 2011, 03:56:18 pm »

Is there an actual wiki that I can plunge into head first instead of beat my head against the game repeatedly?
I found one, that claims that it isn't anymore.  And provides a link. That immediately 404s. So I dunno.

http://whalesdev.com/wiki/index.php - Seems fine to me.
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h3lblad3

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4254 on: August 02, 2011, 04:03:35 pm »

Thank you for that.  :)
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Kiktamo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4255 on: August 02, 2011, 04:06:03 pm »

Must be something with the tileset version then it keeps telling me "there's nothing to pry there" when I try using it on the doors to the bank.
The vault doors or the front doors?
Front doors actually. My current character has found all of the computer skill books with the help of dead scientists and I figured some hacking would be nice.
I've found that alarmed doors cannot be  pried open despite of being wooden. It must be an oversight.
That's a shame thanks for the information. Guess I'll just try to find a lab to hack through or get ready to kill some eyebots.
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toupz

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4256 on: August 02, 2011, 04:08:13 pm »

I love my crossbow ;o
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4257 on: August 02, 2011, 04:10:12 pm »

Must be something with the tileset version then it keeps telling me "there's nothing to pry there" when I try using it on the doors to the bank.
The vault doors or the front doors?
Front doors actually. My current character has found all of the computer skill books with the help of dead scientists and I figured some hacking would be nice.
I've found that alarmed doors cannot be  pried open despite of being wooden. It must be an oversight.
That's a shame thanks for the information. Guess I'll just try to find a lab to hack through or get ready to kill some eyebots.
Eyebots are easy. Just don't let them get too close. They also can't open doors, so you could just trap them in a house.

I love my crossbow ;o
I love my nailgun ;u
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SirAaronIII

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4258 on: August 02, 2011, 04:13:20 pm »

Do nailguns actually work as real guns? That's so intense. I have got to do that sometime.
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iceball3

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4259 on: August 02, 2011, 04:14:34 pm »

Do nailguns actually work as real guns? That's so intense. I have got to do that sometime.
With a puny range and damage though.
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