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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1299427 times)

Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4005 on: July 31, 2011, 11:35:23 pm »

Hey everyone.  Thanks for your ongoing support of Cataclysm--it's having enthuiastic players and modders that make creating a game worth it.
Cataclysm is, and always will be, free and open-source.  However, if you would like to encourage me to put more of my free time into Cataclysm, a donation is a great way to do so. :D
I've resisted the idea of accepting donations for Cataclysm for a long time, but the fact is I'm a starving artist, and would really appreciate it if you would show your support by making a small contribution to the game.  The more money I receive through donations, the more time I'll be able to put into Cataclysm--hey, maybe one day I'll be able to do like Bay 12 and develop Cataclysm full-time!
You can donate using the PayPal button at WhalesDev.com.  Thanks again for all your support.  I'll be keeping track of who donates, and will put up a Special Thanks section in the game--I'm also toying with the idea of putting statues to contributors in in-game parks, though we'll see what the response looks like before I commit to that.  Thank you so much for playing!
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Cataclysm Source Code:  https://github.com/Whales/Cataclysm
Official Cataclysm Forums:  http://whalesdev.com/forums/index.php
My Twitter - mostly Cataclysm related:  http://twitter.com/#!/whalesdev

Join me in #cataclysmrl on irc.quakenet.org!

Bdthemag

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4006 on: July 31, 2011, 11:36:15 pm »

As soon as I get some spare cash, i'll donate some money.
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

Jacob/Lee

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4007 on: July 31, 2011, 11:48:44 pm »

Is the random hostile manhack thing a bug or is it some kind of thing saying your skill is too low and you accidently turn it hostile trying to activate it?

Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4008 on: July 31, 2011, 11:51:15 pm »

Is the random hostile manhack thing a bug or is it some kind of thing saying your skill is too low and you accidently turn it hostile trying to activate it?

The latter.  Your roll is (a random number between 0 and INT/2) + half your electronics skill + your computer skill.  The difficulty roll is a random number between 0 and 4.  If the difficulty roll is better than your roll, the manhack is hostile.  A computer skill of 4, or computer 3 + electronics 2, or computer 2 + electronics 4, etc. will guarantee friendly manhacks.
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Cataclysm Source Code:  https://github.com/Whales/Cataclysm
Official Cataclysm Forums:  http://whalesdev.com/forums/index.php
My Twitter - mostly Cataclysm related:  http://twitter.com/#!/whalesdev

Join me in #cataclysmrl on irc.quakenet.org!

FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4009 on: July 31, 2011, 11:52:27 pm »

I gave 2 bucks. I'd give more but my card's empty. :(
(Hell, I'll actually redonate once I refill it. Because great game.)

As for doing it full-time, I doubt it. It'd be hard to achieve the same success DF has. Still, we're here to support ya.

(and if you do that special thanks, I'm the apocalypse.comes one. Had to use my old account since PP only allows one account per card.)

EDIT: Ah, so that's where the wiki was moved. I still needed to finish up the firearms.
« Last Edit: July 31, 2011, 11:55:21 pm by FunctionZero »
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Lolzwheejars

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4010 on: August 01, 2011, 12:03:21 am »

Where can I find the wiki?

Edit: Neva mind! Found it.
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Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4011 on: August 01, 2011, 12:14:03 am »

I gave 2 bucks. I'd give more but my card's empty. :(
(Hell, I'll actually redonate once I refill it. Because great game.)

As for doing it full-time, I doubt it. It'd be hard to achieve the same success DF has. Still, we're here to support ya.

(and if you do that special thanks, I'm the apocalypse.comes one. Had to use my old account since PP only allows one account per card.)

EDIT: Ah, so that's where the wiki was moved. I still needed to finish up the firearms.

Thanks so much!  I realize full-time development is a pipe dream, that was meant in jest (mostly) ;)
When you donated, was there a "comment" section?  I was hoping people could use that to let me know how they'd like to be credited.
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Cataclysm Source Code:  https://github.com/Whales/Cataclysm
Official Cataclysm Forums:  http://whalesdev.com/forums/index.php
My Twitter - mostly Cataclysm related:  http://twitter.com/#!/whalesdev

Join me in #cataclysmrl on irc.quakenet.org!

FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4012 on: August 01, 2011, 12:20:40 am »

Thanks so much!  I realize full-time development is a pipe dream, that was meant in jest (mostly) ;)
When you donated, was there a "comment" section?  I was hoping people could use that to let me know how they'd like to be credited.
Yeah, there was a section that you could write "instructions" to the reciever. I guess this would work.
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Nienhaus

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4013 on: August 01, 2011, 12:37:32 am »

Can someone get me a guide to make a pre-made char?
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iceball3

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4014 on: August 01, 2011, 12:38:31 am »

Can someone get me a guide to make a pre-made char?
...
New Game: Presets.
That's all.
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4015 on: August 01, 2011, 12:43:05 am »

Can someone get me a guide to make a pre-made char?
...
New Game: Presets.
That's all.
I think he means how to make his own presets.
For which you need do change the code itself.
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Nienhaus

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4016 on: August 01, 2011, 12:43:53 am »

Can someone get me a guide to make a pre-made char?
...
New Game: Presets.
That's all.
*Facepalm* I want to MAKE one. Not select one.
Edit:
For which you need do change the code itself.
Yes, I know.
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GlyphGryph

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4017 on: August 01, 2011, 12:44:57 am »

If you... make one... then its not... pre... made... *confused*
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Lolzwheejars

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4018 on: August 01, 2011, 12:45:53 am »

Well if you make it and then create a new character later it's pre-made?
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #4019 on: August 01, 2011, 12:51:10 am »

Well, the presets seem to be located in newcharacter.cpp.

They're just stat-based though, might be a bit harder to change traits. But still possible.
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