Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 247 248 [249] 250 251 ... 777

Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1299737 times)

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3720 on: July 29, 2011, 04:53:24 pm »

Wtf sewers are supposed to be safe but i got pwned badly by odd monsters in subways
Why do you think they are supposed to?
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

adwarf

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3721 on: July 29, 2011, 04:57:34 pm »

How do you open manholes?
Logged

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3722 on: July 29, 2011, 04:58:23 pm »

You need a crowbar.
Make one with a pipe and hammer/hatchet or find one in a hardware store.
Logged
*Hugs*

jc6036

  • Bay Watcher
  • Bilious Slick
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3723 on: July 29, 2011, 04:58:59 pm »

I dodged into the safety of the sub way to escape monsters and reach my underground safehouse, my pack full of looted goods, only to have all the beasts that were hounding me outside crawl out of the shadows of the subway. I got to the metal door tunnel thing safely, but I was wondering how those exact zombies got down there.
Logged

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3724 on: July 29, 2011, 05:00:07 pm »

If you're close enough to the stairs down monsters follow you in.
Logged
*Hugs*

adwarf

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3725 on: July 29, 2011, 05:01:32 pm »

I just found a fort thing it seems to be about 10-15 map tiles by 10-15 map tiles its is massive filled with anything I would ever need :P JACKPOT !!!!!!
Logged

jc6036

  • Bay Watcher
  • Bilious Slick
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3726 on: July 29, 2011, 05:11:24 pm »

I consider using them as cheating atm.
Logged

toupz

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3727 on: July 29, 2011, 05:14:40 pm »

Deon because i thought zombies didn't fall in subways ;o man some odd monsters with odd names were there.... i guess i need a gun myonly weapon is a shovel!!
Logged

Whales

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3728 on: July 29, 2011, 08:04:22 pm »

Rain now reduces scent.

I am working on merging in parts of Deon's mod this evening; hopefully I will be able to push through most of it!  I have my mother visiting me--she lives outside of the country and needs some help settling some business in the US, so I'm very busy with real-life stuff lately and not able to code as much as I'd like.  Construction is still coming!  Thanks for everyone's continued interest and support.
Logged
Cataclysm Source Code:  https://github.com/Whales/Cataclysm
Official Cataclysm Forums:  http://whalesdev.com/forums/index.php
My Twitter - mostly Cataclysm related:  http://twitter.com/#!/whalesdev

Join me in #cataclysmrl on irc.quakenet.org!

toupz

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3729 on: July 29, 2011, 08:14:40 pm »

Awesome whales that game rocks  :D Could someone tell me how to put batteries into empty mp3 player please? or how to raise my skills/stats using xp
Logged

NotAQuisling

  • Bay Watcher
  • Openly Fey
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3730 on: July 29, 2011, 08:15:18 pm »

I think you wield the mp3 and hit reload.
Logged
Download complete in 15 Days and 7 Hours

Whales

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3731 on: July 29, 2011, 08:16:22 pm »

Awesome whales that game rocks  :D Could someone tell me how to put batteries into empty mp3 player please? or how to raise my skills/stats using xp

'w'ield the mp3 player and 'r'eload.
XP is automatically drained into skills when you use them; firing a pistol will put XP into firearms and pistol skills, if it is available.
Logged
Cataclysm Source Code:  https://github.com/Whales/Cataclysm
Official Cataclysm Forums:  http://whalesdev.com/forums/index.php
My Twitter - mostly Cataclysm related:  http://twitter.com/#!/whalesdev

Join me in #cataclysmrl on irc.quakenet.org!

toupz

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3732 on: July 29, 2011, 08:27:23 pm »

Thanks a lot whales i'm playing using headswe's compatible version, is it updated same time as yours?
Logged

pandamage

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3733 on: July 29, 2011, 08:32:09 pm »

Thanks a lot whales i'm playing using headswe's compatible version, is it updated same time as yours?

Head usually has it updated within a few hours.
Logged

toupz

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3734 on: July 29, 2011, 09:52:12 pm »

Sweet i finally survived my first night and raised a few skills, god reading books is useful when fully rested and it's 4 am
Edit: I found a barricaded town with shops and such and all items are owned but there is no npc or anything, what is it?
« Last Edit: July 29, 2011, 10:16:15 pm by toupz »
Logged
Pages: 1 ... 247 248 [249] 250 251 ... 777