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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1299804 times)

The13thRonin

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3600 on: July 29, 2011, 12:47:00 am »

So Whales, do I get it right that in the new version you still get extremely wet under the rain but NOT when you dive into the water?

But I need my Savage 111F rifles to make Deon's pizza! D:

I thought it was just the bullets you needed, not the gun itself? :S
Heheh, I guess I've produced a new Cataclysm meme :P.

Suggestion time. This time it's multiple minor ones. (with more to come!)
Zero's Idea Dump
Eh. The first thing I saw when I've opened it were... "Strap on weapons", ewwww.

LOL.
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I'm Digging Deeper... AGAIN... You Should Too!

Dig Deeper DIAMOND - 750+ items of new content including; new plants, new creatures, new metals, new woods, new gems, new stones, new crafts and much, much more.

SirAaronIII

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3601 on: July 29, 2011, 12:51:00 am »

Drunken Master is a awesome perk. Get drunk. Kill zombies.
The morale from drinking is also helpful for the XP. It's good stuff!
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

Deon

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3602 on: July 29, 2011, 02:42:33 am »

Churches.

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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

toupz

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3603 on: July 29, 2011, 02:58:53 am »

Thanks for telling me how to get the game, does anyone know how i can play full screen? Alt+enter or alt+e seems to mess up my screen

How do i fully disable the running spotting monster thingy? it always interrupts me
« Last Edit: July 29, 2011, 03:13:09 am by toupz »
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3604 on: July 29, 2011, 03:13:46 am »

Thanks for telling me how to get the game, does anyone know how i can play full screen? Alt+enter or alt+e seems to mess up my screen
You can't, really. Not without rewriting some of the code.
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Deon

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3605 on: July 29, 2011, 03:16:57 am »

Updated to the new version, added churches, changed some overmap tile icons, changed basketball court stripes to white.


Deon's little mod V13.

- New locations - church, playground, basketball court, bar.
- New terrain - badlands (with litter and junk piles).
- New army gear (by Cacophony: spectra vest, military gas mask, ballistic goggles).
- New gun mods (a scope for rifles and L.A.M. for everything, to increase accuracy).
- Craftable light jacket, new craftable armored clothing (padded light jacket, armored light jacket, armored utility vest).
- Army helmet is renamed to combat helmet and gets protective glasses (environment protection).
- Gun names now contain the gun type and ammo.
- 17 new food items, including ingredients (flour, sugar, salt, weird fruit, raw potato, baked potato, scrambled egg, bread, fruit pie, pizza, dinner, broth, soup, tomato juice, apple juice, peach juice, grape juice).
- New cooking recipes, which make cooking become a more useful skill, especially because now flour, sugar and salt take place of some previously edible food.
- New recipe for a superglue (weird fruit + ammonia, requires no skill and 1 unit of hotplate).
- Tweaks to cooking times.
- Sledgehammers appear in more places.
- Zombies do significally more melee damage.
- New blind zombie (zombie banshee).
- Zombie hulks are slowed to 105 speed but get more health. They also spawn later in the game.
- Season changed to summer, less painful acid rain.
- Juices are fun to drink; you can craft orange, apple and tomato juices.

Download
http://www.mediafire.com/download.php?tn2w5usqmodt7m9
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
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debvon

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3606 on: July 29, 2011, 03:37:14 am »

Is it just me or does experience quickly pile up into an unmovable mound of numbers? Maybe I'm doing something wrong. After securing a safe house and binging on various drugs, there's practically no end to the XP pool for the rest of the game.
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Deon

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3607 on: July 29, 2011, 04:00:47 am »

Thanks for telling me how to get the game, does anyone know how i can play full screen? Alt+enter or alt+e seems to mess up my screen

How do i fully disable the running spotting monster thingy? it always interrupts me
Just do not enable it after you disable it.
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iceball3

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3608 on: July 29, 2011, 04:07:30 am »

Zui Qan. Awesome awesome awesome.
Just imagining a heavily drunk muscular woman in tattered clothes staggering across the street, punching zombies with enough force to knock them back a few feet, hitting with amazing rapiditity while otherwise moving fairly slow.
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Deon

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3609 on: July 29, 2011, 04:16:27 am »

The church map:
Code: [Select]
........................
........................
....|--"-"-+++-"-"--|...
..7.|######...######|...
...."######...######"...
..7.|######...######|...
...."######...######"..
..7.|######...######|...
....|---............|...
..7.|#.+....#.......|...
....|-#-..........##|...
..7.|#.+....+.....##|...
|---|-----------+---|...
|...........|#.|.|.#|...
|..+..+..+..|#.+.+.#|...
|...........|--|.|--|...
|..+..+..+..|#.+.+.#|...
|...........|#.|.|.#|...
|..+..+..+..|---+---|...
+...........|......{|...
|..+..+..+..|.#####.|...
|...........+.#####.|...
|..+..+..+..|.#####.|...
|-----------|-------|...

A new building map (bistro/fast food):
Code: [Select]
........................
.0--------0++0--------0.
.|....................|.
.|.#..#...#..#...#..#.|.
.|..##.....##.....##..|.
.|..##.....##.....##..|.
.|.#..#...#..#...#..#.|.
.|....................|.
.|.#..#...#..#...#..#.|.
.|..##.....##.....##..|.
.|..##.....##.....##..|.
.|.#..#...#..#...#..#.|.
.|....................|.
.|-+-##############-+-|.
.|$.|.................|.
.|$.|.{{{{{.{{{{{.|...|.
.|$.|.............|---|.
.|--|..#..#..#..#....$|.
.|{....#..#..#..#....{|.
.|{....#..#..#..#....{|.
.|{....----------....{|.
.|{....{{{{{{{{{{....{|.
.|{..................{|.
.|--------+--+--------|.

Various # are tables, benches, counters and in a few cases beds.
That # between confessionals is a portcullis.
$ are toilets.

P.S. I've just realised that the church has no toilet... Doh.
« Last Edit: July 29, 2011, 04:18:26 am by Deon »
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kulik

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3610 on: July 29, 2011, 05:14:31 am »

Nice deon, btw can you make variations of those new buildings? Like different types of bars? Some bars could also have basements dedicated to illegal activity so you could find there guns, heroin, cocaine and stuff...
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3611 on: July 29, 2011, 06:04:40 am »

I think you mod needs a new name Deon.
It's not really all that little anymore :P
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Leatra

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3612 on: July 29, 2011, 06:21:01 am »

What about cemeteries and fire departmets? :D
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Ordokai

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3613 on: July 29, 2011, 06:27:36 am »

*snip*  does anyone know how i can play full screen? Alt+enter or alt+e seems to mess up my screen *snip*


Q.    I'm running windows can I play fullscreen ?

A.    Kind of. Use either the win7 magnification tool under 'ease of access', or download something like Zoomit. Basically zoom into your desktop until the game window covers the screen.
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Ordokai

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3614 on: July 29, 2011, 06:31:01 am »

Churches.
*snip*

Perhaps add a new item 'holy water' just for flavor, would naturally be not much different from ordinary water perhaps boost morale a bit more, somehow idk. Main thing is to make sure all those new building have some loot and/or a reason to visit beyond sightseeing.
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