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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1315956 times)

Lolzwheejars

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3420 on: July 27, 2011, 09:57:44 pm »

Just for shits and giggles, I threw rotten tomatoes at a Boomer.  I landed like three headshots, doing about 15 damage each, and he blew up.  What the Hell is that...

That, sir, is a win xD
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GlyphGryph

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3421 on: July 27, 2011, 10:02:28 pm »

Watching the video, I was sympathizing SO much with "Goddamn teleport!"

Whales, PLEASE give us a key to toggle debug options on/off.

It has ruined so very many games for me, more than anything else :(
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adwarf

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3422 on: July 27, 2011, 10:07:37 pm »

Dangit, so close, so very close !!!! DAMN YOU GIANT ANTS, AND FUNGAL ZOMBIES !!!!!  :'(
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pandamage

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3423 on: July 27, 2011, 10:09:25 pm »

Watching the video, I was sympathizing SO much with "Goddamn teleport!"

Whales, PLEASE give us a key to toggle debug options on/off.

It has ruined so very many games for me, more than anything else :(

~ turns off debug messages
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3424 on: July 27, 2011, 10:10:17 pm »

It doesn't stop you from accidentally teleporting or revealing the whole map
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*Hugs*

ToonyMan

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3425 on: July 27, 2011, 10:25:50 pm »

I've teleported by accident so many times.  I press 'enter' while on the map screen and then realize my mistake instantly.  I need to stop pressing enter to leave the map screen but it's a bad habit I have.
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3426 on: July 27, 2011, 10:28:21 pm »

There's also the accidental *'s
Which happens to me quite a lot when I go to hit & to craft
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*Hugs*

GlyphGryph

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3427 on: July 27, 2011, 10:34:49 pm »

The
  • teleports are the most common for me. I've got terrible finger accuracy (which may be part of why I prefer console shooters, heh)
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3428 on: July 27, 2011, 11:17:08 pm »

So I think I found a drawing style I'm good at and allows me to show emotions and such well.



And yes, the style is totally stolen from Order Of The Stick. :P

With this, I might actually be able to make some Cataclysm comics finally! I've been promising them for a long time.
Thoughts?
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Farce

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3429 on: July 27, 2011, 11:18:01 pm »

I personally hit Z the most.  Every time I wanna sleep...

Cerej

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3430 on: July 27, 2011, 11:29:28 pm »

Oh my God!  Wasp stings are so hilariously broken.  A spear that can be swung for a measly 54 move points?  I'm running around stun locking everything.  Never change this, it's too awesome.
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adwarf

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3431 on: July 27, 2011, 11:33:35 pm »

Ya I just died, but my character scored 226 Kills (I exploited the map teleportation trick thought so I avoided death about six times thanks to that) he finally died, because I didn't know what turrets looked like, adn he was mowed down by two of them.
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pandamage

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3432 on: July 27, 2011, 11:41:08 pm »

So I think I found a drawing style I'm good at and allows me to show emotions and such well.



And yes, the style is totally stolen from Order Of The Stick. :P

With this, I might actually be able to make some Cataclysm comics finally! I've been promising them for a long time.
Thoughts?

I like it :D
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3433 on: July 27, 2011, 11:46:26 pm »

-snip-

I like it :D
Thanks! Now I just need to figure out the plot. If all goes well, the very first edition of this comic should be finished today. (By my time, 6:45 here.)
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Sir Moops

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3434 on: July 28, 2011, 12:15:34 am »

Just a random new enemy suggestion from watching The Thing.

The Changeling: An enemy that appears to be a normal human until it gets around 1-2 tiles away where it turns into an abomination that tries to hit you with a large stinger hand. It is very weak against fire.
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