I like these copbot things! The eyebot guys seem kind of odd, though, they're fine with just hanging around and snapping your picture over and over instead of trying to get away after getting the evidence. I don't really like how zombies don't trigger the alarm, but I guess it's necessary to some degree.
The eyebots are trying to document your location. I suppose I could make them back off after snapping your photo, though!
And I don't like how zombies don't trigger the alarm either, but for now it's the only fair solution I can see (not unavoidable doom for the player, not a zombie farming exploit either).
I haven't noticed, does the game have clips for its revolvers or are they loaded one bullet at a time?
What you're thinking of are speedloaders, not clips. And yeah, it seems it does have them, as the revolvers don't have the "one at a time" loading flag like some shotguns. Feature or oversight, Whales?
Huh, oversight I guess! I'll make revolvers single-loading; this will help to differentiate them from pistols. I'll also consider removing the ability to silence them, although that would severely nerf revolvers and basically just make them the crappy version of a better gun.
Speedloaders are the type of clip I was thinking of, yeah.
Hm, maybe the speed loader can be reloaded in the inventory screen, so you'd have a loaded speed loader in your inventory, and if you reload the revolver, you can select the speedloader, unloading it and reloading the revolver quickly. Alternately, have the speedloader be (a)pplied on the revolver in question when it is empty.
Oh god, the micromanagement! I like the idea of a speedloader as a
weapon mod that works only for revolvers; by "attaching" it to your revolver, you're indicating that you intend to use a speedloader in the future, and the gun will be converted to full-load.