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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1317847 times)

Sergius

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1665 on: July 15, 2011, 12:14:06 am »

Is there a list of good and bad mutations somewhere?

In the source files.
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Grakelin

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1666 on: July 15, 2011, 12:22:32 am »

Bay12Games: Where the answer to every indy game query is "just look through the source files!"


We're not all CS Students, guys.
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I am have extensive knowledge of philosophy and a strong morality
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The Scout

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1667 on: July 15, 2011, 12:29:12 am »

Question. I ahve a bionic, called Aero-Evaporator. What does it do?
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Gamerlord

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1668 on: July 15, 2011, 12:35:34 am »

you can examine them, but i think that one makes water, letting you put it into bottles, or drink it directly.

Tnx

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1669 on: July 15, 2011, 12:43:27 am »

How do you use the Wish function? I just get a list and I cannot type in anything.
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1670 on: July 15, 2011, 12:45:49 am »

Hit /
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*Hugs*

Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1671 on: July 15, 2011, 12:58:29 am »

Bay12Games: Where the answer to every indy game query is "just look through the source files!"


We're not all CS Students, guys.

I strive to make the code pretty readable even to non-coders.  Mutations (and other traits) are listed in pldata.h.  Check it out on my github page (see my sig) or on your local copy if you are an Ultraviolet-clearance zombie slayer.
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Cataclysm Source Code:  https://github.com/Whales/Cataclysm
Official Cataclysm Forums:  http://whalesdev.com/forums/index.php
My Twitter - mostly Cataclysm related:  http://twitter.com/#!/whalesdev

Join me in #cataclysmrl on irc.quakenet.org!

GlyphGryph

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1672 on: July 15, 2011, 01:15:15 am »

Yeah, the source files for a lot of the stuff are not really complicated. Practically plain text descriptions. There are even headers to say whats what!
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Gamerlord

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1673 on: July 15, 2011, 01:17:52 am »

that wishing thing is useful for having shitloads of mutations. i'm a bloody indestructible night predator that hunts by infrared.

The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1674 on: July 15, 2011, 01:21:36 am »

I usually only use it to wish for nails when I get to hardware stores.
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Tnx

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1675 on: July 15, 2011, 01:39:57 am »

Yeah I used it to wish for a Katana because my other game crashed and my save folder is locked so I can't savescum.  Quick question: Is spoiled milk still useable for making superglue?
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Drevlin

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1676 on: July 15, 2011, 04:18:21 am »

The inventory shows "Weight: 154/161/645". What's the meaning of the last number?

EDIT: Also, once a book is read, and the game prints "You learn a little about <something>", I can drop the book?

It's a debug thing, 645 is the actual number of weight_capacity, 161 is 645*.25
(from game.cpp, line 3911)

weight_capacity = 400+ current_strength*35
65% of that if you have a bad back.

Thanks!

EDIT: Also, once a book is read, and the game prints "You learn a little about <something>", I can drop the book?

Nope, well... you can, but that message alone just means you've made partial progress to the next level.

Thanks, after several readings, I finally increased the skill
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Blaze

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1677 on: July 15, 2011, 07:25:57 am »

Question. I ahve a bionic, called Aero-Evaporator. What does it do?
You can use it to condense water in the air into drinkable water, you can choose to drink it directly or store it in a container. With a reliable power source, you'll never need to carry water containers. It's supposedly unusable if you're in an exceptionally dry area (desert?), but I have yet to experience that.

Also, spoilers.

Here is a list of Mutations and their descriptions taken directly from the source. Note that effects such as "Schizophrenia", "Nearsighted", etc, can be gained from in-game radiation/mutagens, but aren't included in the below.
Spoiler (click to show/hide)

Similarly, here is a list of bionics with their descriptions. The first set are the "regular" bionics, the second set is either extremely rare, not implemented, or is unobtainable via (standard?) CBMs, and the final set are caused by botched installations.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Also, a bug: When the clock hits exactly 6:00 A.M., you are blinded until the time changes. This isn't a serious bug, but it has nearly killed me once.
« Last Edit: July 15, 2011, 07:35:13 am by Blaze »
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xDarkz

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1678 on: July 15, 2011, 07:33:00 am »

Question. I ahve a bionic, called Aero-Evaporator. What does it do?
You can use it to condense water in the air into drinkable water, you can choose to drink it directly or store it in a container. With a reliable power source, you'll never need to carry water containers. It's supposedly unusable if you're in an exceptionally dry area (desert?), but I have yet to experience that.

Also, spoilers.

Here is a list of Mutations and their descriptions taken directly from the source. Note that effects such as "Schizophrenia", "Nearsighted", etc, can be gained from in-game radiation/mutagens, but aren't included in the below.
Spoiler (click to show/hide)

Similarly, here is a list of bionics with their descriptions. The first set are the "regular" bionics, the second set is either extremely rare or is unobtainable via (standard?) CBMs, and the final set are caused by botched installations.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Also, a bug: When the clock hits exactly 6:00 A.M., you are blinded until the time changes. This isn't a serious bug, but it has nearly killed me once.

Fucking. Amazing. That's all there is to say.
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Twerty

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1679 on: July 15, 2011, 08:33:39 am »

I haven't even gotten to the point of installing bionics or gathering mutagen/purifiers other than in very small quantities, but I'm thoroughly amazed and impressed Whales has made such a comprehensive variety of bionics and mutations. I've never been so compelled to gather items with super-high drop-rates before.

Those Banishment, Gate In, and Gate Out "bionics" look particularly interesting...  they seem more like spells than bionics, and it looks like the netherworld inhabitants are alluding to even more scary monsters headed our way for the end-game players.
« Last Edit: July 15, 2011, 08:38:33 am by Twerty »
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Free-to-play games are like the fountains in NetHack. At first, they look refreshing, but when you approach snakes pour out and eat you.
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