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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1316756 times)

quinnr

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #210 on: June 27, 2011, 03:38:02 pm »

Looking through the latest version of the source on Git, it looks like there is some code to make up for the functions missing on Windows systems. Hopefully that means official Windows support will be soon :)
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Bdthemag

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #211 on: June 27, 2011, 03:41:14 pm »

I can never seem to find hotplates, good thing I usually have a high electronics though so I can just make them. Have I mentioned how much I like the crafting in this game?

Can someone explain to me where to find the stuff to craft even something really basic? I actually haven't crafted anything xD
Generally most of the stuff you need is at a hardware store. The most useful thing you can craft at a low level is the wooden spear. Just get a mop or broom and something sharp and you have an awesome wooden spear which can kill zombies in two hits. Mechanics is the main crafting skill, and by main I mean the most useful stuff. I've only leveled up far enough to make grenades, pipe bombs, and teargas canisters.
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
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Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #212 on: June 27, 2011, 03:46:03 pm »

I can never seem to find hotplates, good thing I usually have a high electronics though so I can just make them. Have I mentioned how much I like the crafting in this game?

Can someone explain to me where to find the stuff to craft even something really basic? I actually haven't crafted anything xD

Spoiler (click to show/hide)
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Cataclysm Source Code:  https://github.com/Whales/Cataclysm
Official Cataclysm Forums:  http://whalesdev.com/forums/index.php
My Twitter - mostly Cataclysm related:  http://twitter.com/#!/whalesdev

Join me in #cataclysmrl on irc.quakenet.org!

lastverb

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #213 on: June 27, 2011, 03:49:09 pm »

Looking through the latest version of the source on Git, it looks like there is some code to make up for the functions missing on Windows systems. Hopefully that means official Windows support will be soon :)
Well, you only need pdcurses libs and comment out some timespec/nanopause in ranged to get it to compile. It will still crash a hell lot tho.
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x2yzh9

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #214 on: June 27, 2011, 03:57:07 pm »

Just posting to say great work on the game Whales! You are an awesome coder and programmer and you are a really good dev, obvious by the fact that you post on here and answer questions! Keep up the good work!

Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #215 on: June 27, 2011, 04:02:13 pm »

Just posting to say great work on the game Whales! You are an awesome coder and programmer and you are a really good dev, obvious by the fact that you post on here and answer questions! Keep up the good work!

Thanks!  I am in fact an extremely amateur and sloppy programmer--cataclysm is my first large project--but I'll take the compliment ;)  As for answering questions, it's thoughtful players with good ideas and a keen eye for what's not-fun, like you guys, that makes game development worth it, so a big thanks to all of you!
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Cataclysm Source Code:  https://github.com/Whales/Cataclysm
Official Cataclysm Forums:  http://whalesdev.com/forums/index.php
My Twitter - mostly Cataclysm related:  http://twitter.com/#!/whalesdev

Join me in #cataclysmrl on irc.quakenet.org!

woose1

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #216 on: June 27, 2011, 04:47:44 pm »

How do you use fusion packs?
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Bdthemag

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #217 on: June 27, 2011, 04:48:37 pm »

How do you use fusion packs?
Fusion packs are actually ammo for most energy weapons, if you have a high electronics skill you can turn plutonium into fusion packs. I've only come across 3 energy weapons, but no fusion packs.
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

x2yzh9

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #218 on: June 27, 2011, 05:17:41 pm »

I am considering posting a cataclysm thread on Facepunch. Whales, any thoughts? And Quinn do you mind if I use your OP?

Tnx

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #219 on: June 27, 2011, 05:27:51 pm »

I was also considering posting this over at Reddit/roguelikes.  Quinn do you mind if I copy/paste your op?
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quinnr

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #220 on: June 27, 2011, 05:28:40 pm »

Yeah, it's fine if you guys copy it. :)
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #221 on: June 27, 2011, 05:28:55 pm »

I am considering posting a cataclysm thread on Facepunch. Whales, any thoughts? And Quinn do you mind if I use your OP?

Go for it, like I said more publicity = more motivation to get off my ass and fix stuff
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Cataclysm Source Code:  https://github.com/Whales/Cataclysm
Official Cataclysm Forums:  http://whalesdev.com/forums/index.php
My Twitter - mostly Cataclysm related:  http://twitter.com/#!/whalesdev

Join me in #cataclysmrl on irc.quakenet.org!

quinnr

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #222 on: June 27, 2011, 05:32:57 pm »

But then you will be influenced by people other than Bay12.  :'(

How we will we brainwash you into adding magma and stuff if you are able to hear other opinions as well?
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #224 on: June 27, 2011, 05:50:38 pm »

But then you will be influenced by people other than Bay12.  :'(

How we will we brainwash you into adding magma and stuff if you are able to hear other opinions as well?

Haha, don't worry, there's already magma.  You can't build moats or pumps or whatever crazy stuff you pro DF players get up to, though.

Thread posted on Facepunch. Check it out
http://www.facepunch.com/threads/1101976-Cataclysm-A-Zombie-Survival-Roguelike-Alpha?p=30749827#post30749827

Cool!  I'll probably have to get an account there too, huh?  :D
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Cataclysm Source Code:  https://github.com/Whales/Cataclysm
Official Cataclysm Forums:  http://whalesdev.com/forums/index.php
My Twitter - mostly Cataclysm related:  http://twitter.com/#!/whalesdev

Join me in #cataclysmrl on irc.quakenet.org!
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