Is it possible to unlock a door without smashing it?
Yep, just 'a'ctivate a crowbar and use it on the door. Then you can close it so zombies can smash it all up.
Where can I see my status, I mean hunger etc.?
You can't see your exact hunger, but '@' brings up all the character information we can know at the moment.
I've been hit with bile and can see only adjacent tiles, what can I do? How big is boomers' range? I get blinded out of nowhere.
I'm pretty sure Boomers only have something like 4 tile range for their bile. I was able to close into one fast enough with my Jean Claude Van Damme character to take it out before it spewed onto me. Then I totally forgot all of my Left For Dead playing and didn't realize that Boomers explode at close range.
This game is extremely fun. I love Rogue Survivor as well, and this game fills part of the post-acocalpytic area that game ignores: Crafting and surviving with your skills. I can't wait till this game is atleast stable enough to hold a saved character.
The most fun you can have with this at the moment is get all of the non-crippling bad traits (Near Sighted, Heavy Sleeper, Insomniac, Lightweight, Trigger Happy, I also pick alot of the other ones if I'm trying to get crazy with it) and just create a super cyborg who can read books in 30 seconds. I got my Jean Claude character to level 10 Melee/Unarmed, but then I went to a lab and it crashed for some silly reason. Ah well.
Oh, and those "Purifier" bottles in the Lab can get rid of bad traits, even the ones you gen with. That's VERY handy, especially if you start with the Robust Genes trait and drink all the
delicious bottles of Mutagen
you can find in the lab! (Or even eat the limbs of those poor clones, but Jean Claude is a vegetarian, not a maniac)
Oh, and I think you may know this already, but when fast traveling you can just teleport into the inside of a lab, not needing the Key or anything. It sure does make the game easier! c: