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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1310168 times)

Briggsy16

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8745 on: January 16, 2012, 04:16:54 pm »

Can't survive past about noon Day 1 on this :D

Anyone know a good lets play video on youtube of this? I want some tips off a vid :D

Edit: Ok I just made it through a whole day purely by running around killing stuff off with a bow. Had no time to rest, slept through the night to be awoken at 3 AM by a zombie trying to eat my arm. Then all kinds of shit came down on me, zombie necromancers, fast zombies, boomers. I had no chance :(
« Last Edit: January 16, 2012, 04:48:57 pm by Briggsy16 »
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ChairmanPoo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8746 on: January 16, 2012, 05:11:08 pm »

Survival tip #1: sleep in basements, or barring that, in very secluded places (eg: the furthest end of a police station)
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Briggsy16

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8747 on: January 16, 2012, 05:16:18 pm »

How do you know if a house has a basement? Just keep checking until you find one?

Edit: Also is there a way to chop down trees?
« Last Edit: January 16, 2012, 06:14:45 pm by Briggsy16 »
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jester

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8748 on: January 16, 2012, 08:31:05 pm »

soz, wrong thread
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ChairmanPoo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8749 on: January 16, 2012, 09:42:32 pm »

How do you know if a house has a basement? Just keep checking until you find one?


You CAN do that and it's not a bad idea because some basements have very nice stuff, and some other basements even have beds.

There are alternatives, though: You can go to a shelter (hell, you start in one) and sleep downstairs. Or you could go into a lab, although this takes more work than just going into a shelter

(Breaking into labs requires either a science ID card, or an electrohack, ~5 computers skill, and a high-power firearm, or alternatively, a high-end explosive and a high-power firearm. And it's not without risks -so you might want the high-power firearm even if you have a card-. Still, it's something you'll want to do sooner or later, to get the base bionics, at the very least)
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Flare

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8750 on: January 16, 2012, 11:38:37 pm »

Survival tip #1: sleep in basements, or barring that, in very secluded places (eg: the furthest end of a police station)

Why are basements good to sleep in? Don't monsters climb down the stairs and attack you while you sleep?
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Angle

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8751 on: January 16, 2012, 11:57:27 pm »

Nope.
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Flare

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8752 on: January 17, 2012, 12:02:47 am »

Will they wait upstairs for you to come back up?
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Angle

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8753 on: January 17, 2012, 12:05:56 am »

Nope.
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8754 on: January 17, 2012, 12:19:06 am »

Edit: Also is there a way to chop down trees?

If you use Linux (or he bothers doing a windows release) there's DW's Myriad Stuff Mod
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kulik

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8755 on: January 17, 2012, 03:00:36 am »

Beware, monsters can follow you to basements.
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ChairmanPoo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8756 on: January 17, 2012, 03:55:21 am »

To clarify: monsters won't spawn in basements, barring some exceptions. But they CAN follow you downstairs if they were already following you beforehand.
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Briggsy16

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8757 on: January 17, 2012, 04:04:22 am »

Doing fairly decent on my current guy. Halfway through the second day, stumbled upon a dead group of scientists and one had mutagen. I drunk it and gained regenerative abilities! :D Currently running around using my bow and next task is to find the things for a crossbow after I can now make them
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G-Flex

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8758 on: January 17, 2012, 04:48:13 am »

To clarify: monsters won't spawn in basements, barring some exceptions. But they CAN follow you downstairs if they were already following you beforehand.

Even if they were on the other side of a wall before you go down, from what I've seen... and even if the thing "following" you is a peaceful, wandering deer.

Unless some of that has changed; I haven't played for a while, so I don't know what's fixed and what isn't.
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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8759 on: January 17, 2012, 07:18:21 am »


Anyone know a good lets play video on youtube of this? I want some tips off a vid :D

http://www.youtube.com/user/Revocane
Check that dude.
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