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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1309604 times)

Shades

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8415 on: December 09, 2011, 08:26:20 am »

Your stats are stationary, but you can get buffs.  Cocaine and 1 shot of alcohol can boost your strength for a little while, among other things.  Drugs are your friend.  An Adderall, Cocaine, and shot of tequila, and your hammer become a Godly Warhammer of Rending +3

Mutations can also increase stats permanently.
« Last Edit: December 09, 2011, 08:28:01 am by Shades »
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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8416 on: December 09, 2011, 04:18:47 pm »

What kind of starting stats should I aim for if I plan on going for a bow-centric character?
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Angle

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8417 on: December 09, 2011, 04:22:07 pm »

Perception, int, dex & strength.
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Flare

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8418 on: December 09, 2011, 04:28:59 pm »

So basically everything :P.I would personally suggest that you take up a throwing/melee character instead. It's quite amazing how much two or three spears or combat knives will save your butt from damage in most cases. In case of hulks, I just tend to throw everything I have in my inventory at it seeing as how fast throwing is compared to melee and bows.
« Last Edit: December 09, 2011, 04:35:49 pm by Flare »
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8419 on: December 09, 2011, 04:31:14 pm »

Archery is a lot better now that you fire and reload in the same action, I'd focus primarily on perception for the ranged bonus.
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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8420 on: December 09, 2011, 04:32:49 pm »

I need strength to actually use the bow though, don't I?
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Flare

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8421 on: December 09, 2011, 04:35:41 pm »

I know for the longbow that you need quite a bit of strength to use but no idea on how much sadly. The compound bow and the wooden one that you can make require less I think.
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8422 on: December 09, 2011, 04:37:55 pm »

Minimum 10 str for longbow, 8 str for compound bow.
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Girlinhat

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8423 on: December 09, 2011, 04:45:34 pm »

10 str isn't hard to get, so that should be a default character creation thing.  The rest I'd put into mainly per and then int.  Int is always useful, it seems~

The13thRonin

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8424 on: December 09, 2011, 05:06:15 pm »

No source for the latest windows version!??

Whaaaaaaaaaaaaa? :(

But how will I make my changes without using apostates old version?
« Last Edit: December 09, 2011, 05:13:16 pm by The13thRonin »
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Girlinhat

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8425 on: December 09, 2011, 05:15:33 pm »

Get Linux :D  It's so lightweight and sexy~  It's like an economy sports car compared to the Windows SUV.  I boot up and I'm like, "Alright, now I'll wait a few minutes so it can run through startup" but then I'm like "Oh wait, I just logged in and it has NOTHING to load!  It's already done!  I can start my shit right now!"  And sudo spoils you.  Proper usage is as "simon says" and it says "I paid $250 for this computer, so let me do what I damn well please."  Windows doesn't sudo.  Windows just has error popups and "you are not allowed to modify that file!"

Plus, between WINE and a lot of Linux-version programs, I find myself lacking for very little, and dual-booting solves that fairly well.

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8426 on: December 09, 2011, 05:17:57 pm »

<--- Actually dual-booting linux on a spare computer 90% because of this game.
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The13thRonin

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8427 on: December 09, 2011, 05:20:29 pm »

I would really rather the windows port be open source instead of having to install linux on this machine purely for the purposes of running cataclysm.

This system worked fine under aposeses (sp?).

I guess I'll just have to go back to that version... Disappointing...
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beorn080

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8428 on: December 09, 2011, 05:21:38 pm »

I would really rather the windows port be open source instead of having to install linux on this machine purely for the purposes of running cataclysm.
The windows source is open source, it just needs to be compiled, which is a tad more annoying on Windows then on Linux.
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Girlinhat

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8429 on: December 09, 2011, 05:26:16 pm »

It's all open source, and for the most part is the same source.  It's just that Windows uses a different, slightly more fiddly display method (as I understand it).  I thought about trying to port it, but installed Linux on a sort-of whim, and I'm like "oh wait, this is so much better."
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