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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1314224 times)

BishopX

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7380 on: October 26, 2011, 10:18:27 pm »

Out of curiosity (I don't know much about the subject), why would you need fletching on arrows but not bolts?

Also, bear in mind we can make teleporters out of flashlight parts.

Sorry I missed this.

You need fletching on Arrows more than bolts for two reasons. The first reason is launch stability. A bolt fired from a crossbow is in contact with the stock of the crossbow for the entire time it's accelerating, keeping it moving in a straight direction, contrast this to an bow, where the only point of contact is the arrow rest. Fletching is needed stabilize the flight. The second reason is range. Longbows (and compound bows) are designed to be accurate at longer ranges, and you need fletching to keep arrows stabilized.
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ChairmanPoo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7381 on: October 26, 2011, 10:34:19 pm »

I have to ask again because I don't think this is normal: Day 2, 3656 xp?
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Everyone sucks at everything. Until they don't. Not sucking is a product of time invested.

Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7382 on: October 26, 2011, 11:27:11 pm »

XP generation is a little fast now, it's true.  I'm still tweaking it and tinkering and whatnot.  Might see a new system out soon.
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Igginator

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7383 on: October 27, 2011, 05:49:11 am »

Can somebody please tell me how to wear a back pack?
I pick it up and hit W and it says im already wielding this item and am feeling kind of stupid  :o
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7384 on: October 27, 2011, 05:57:24 am »

Capital w, not lowercase w.
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Igginator

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7385 on: October 27, 2011, 06:02:13 am »

Ahhh thank you now everything makes sense :p just finished all it seems i can do in in the tutorial and still unable to work out how to use the lighter on some gas i pumped onto the floor  :P
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maki32

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7386 on: October 27, 2011, 06:47:24 am »

After the construiction update, what is the next major update? =)
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Igginator

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7387 on: October 27, 2011, 06:49:35 am »

Im loving this game its so fun  :D
One thing that has me confused is where can i find my current level of morale?
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G-Flex

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7388 on: October 27, 2011, 06:53:02 am »

I suggest pressing ? in-game to access the help menu; pressing 1 from there lists all commands, and you'll probably find some of the other options helpful too.


Also, whales, someone on IRC mentioned that it would be nice if all menus (or lists of items, or what have you) were scrollable, since there are still allegedly some cases where the lists can run off-screen and the lower items become inaccessible. I thought this was a good idea.
« Last Edit: October 27, 2011, 06:54:35 am by G-Flex »
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Blaze

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7389 on: October 27, 2011, 06:53:29 am »

After the construiction update, what is the next major update? =)
NPC's supposedly, though it doesn't necessarily mean he won't have anything else added in the meantime.

Im loving this game its so fun  :D
One thing that has me confused is where can i find my current level of morale?
Use "%" i.e. Shift+5.
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Igginator

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7390 on: October 27, 2011, 07:01:31 am »

Ahhhh thanks so much :D
snorting 15 cocaine in a day seems to lead to withdrawal symptoms for sum reason  :o  ;)
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7391 on: October 27, 2011, 08:23:39 am »

You can press '?' for a list of commands.
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ChairmanPoo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7392 on: October 27, 2011, 10:41:03 am »

Quote
snorting 15 cocaine in a day seems to lead to withdrawal symptoms for sum reason
Now that you bring it up, it shouldn't, really. Cocaine doesn't cause physical dependence.

(of course, psychological dependence is another matter entirely.)
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ThtblovesDF

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7393 on: October 27, 2011, 10:42:57 am »

I shun thee for bringing up reality as a argument, Chairman!
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Paul

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7394 on: October 27, 2011, 12:48:43 pm »

Quote
snorting 15 cocaine in a day seems to lead to withdrawal symptoms for sum reason
Now that you bring it up, it shouldn't, really. Cocaine doesn't cause physical dependence.

(of course, psychological dependence is another matter entirely.)
It shouldn't? Really? Have you ever seen a cocaine addict? I knew a guy in college who was trying to kick the stuff, he had been off it for a month and was still all jittery and miserable. Cocaine addiction is no joke. Just because it's a psychological dependence doesn't mean it isn't very bad. It can cause all sorts of physical effects.
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