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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1313206 times)

pisskop

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11430 on: November 07, 2012, 04:52:51 pm »

Yay!
Spoiler (click to show/hide)
Edit [cencored and removed.]
« Last Edit: November 07, 2012, 04:55:13 pm by pisskop »
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

iceball3

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11431 on: November 07, 2012, 06:11:08 pm »

Not sure if anyone's tried this, but a neat idea. Construct 1 tile frame with tank of whatever fuel is readily available, maybe even solar electric for good efficiency. Attach seat and controls which are a bit costly. No tires or anything like that. You now have a long term light FIXTURE. Good stuff.
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Dutchling

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11432 on: November 08, 2012, 03:14:42 pm »

Game crashed when trying to use my blaster arm :c.
I have no idea if that is because of DW's mod or not (As I have no idea what it actually does).
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DrPoo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11433 on: November 09, 2012, 11:21:02 am »

I want to mod this game so you can play as a goat.
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Azated

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11434 on: November 10, 2012, 10:08:16 am »

Loving the new update. Garages are basically city-side fortresses once you get some simple defenses around the door at the side.
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Then it happened. Then I cringed. Then I picked it up and beat him to death with it, and then his buddies, too.
You beat a man to death with his dick?

"I don't feel like myself. Maybe I should have Doc take a look at me" ~ Dreamy
 "You're gonna trust a dwarf that got his medical degree from a pickaxe?" ~ Bossy

Jacob/Lee

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11435 on: November 10, 2012, 11:02:52 am »

Good god. I blew up a turret and so much stuff popped out that it actually filled up every letter on the tile and swarmed over nearby ones. I could probably build several new turrets with all the stuff I got from it :P

SomeStupidGuy

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11436 on: November 10, 2012, 11:24:38 am »

Yeah, I generally go to labs and stuff because the turrets give me eough steel chunks to completely cover my car in spiked plating.
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pisskop

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11437 on: November 10, 2012, 11:34:53 am »

I went to a lab, went down the stairs, and fell into a rift at the bottom.  WHY SCIENTISTS?  WHY FLOOD THE LAB WITH MAGMA?
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

SomeStupidGuy

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11438 on: November 10, 2012, 11:37:24 am »

I'm sure it seemed like a good idea at the time.
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pisskop

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11439 on: November 10, 2012, 11:38:40 am »

Twas funny enough to see scientist zombies dying... and my pain soar over 3000...
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

DrPoo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11440 on: November 10, 2012, 11:58:11 am »

Wait is this DW or Vanilla?
Either way, updating both.
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pisskop

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11441 on: November 10, 2012, 12:01:42 pm »

[DW], but Im sure it was a vanilla problem, no?  It said something like,  'There is a drop, you may not be able to get back up.'  something to that effect.

Anywho I figured it was my duty for !!science!! labs everywhere.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

iceball3

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11442 on: November 10, 2012, 12:14:45 pm »

[DW], but Im sure it was a vanilla problem, no?  It said something like,  'There is a drop, you may not be able to get back up.'  something to that effect.

Anywho I figured it was my duty for !!science!! labs everywhere.
I'm pretty sure having a rope in your inventory gives you an option to resolve that, 30 ft rope. Not sure though.
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BigD145

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11443 on: November 10, 2012, 01:57:07 pm »

[DW], but Im sure it was a vanilla problem, no?  It said something like,  'There is a drop, you may not be able to get back up.'  something to that effect.

Anywho I figured it was my duty for !!science!! labs everywhere.
I'm pretty sure having a rope in your inventory gives you an option to resolve that, 30 ft rope. Not sure though.

This is the case last I checked. Just carry around a very heavy 30ft bundle of rope.
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Girlinhat

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11444 on: November 10, 2012, 02:01:55 pm »

That's what cars are for :P
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