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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1294026 times)

G-Flex

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11220 on: August 24, 2012, 12:29:59 pm »

No, and that is emphatically not how cheesemaking works.
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BigD145

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11221 on: August 24, 2012, 12:39:16 pm »

No, and that is emphatically not how cheesemaking works.

It could be made to work that way with a bit of coding, it just wouldn't be realistic.
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Fist_Of_Armok

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11222 on: August 24, 2012, 12:43:06 pm »

No, and that is emphatically not how cheesemaking works.

Yes, I'm aware of that.

But there are a lot of games that take serious liberties with reality. This isn't one of them, apparently.

How do I spend XP?
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The Darkling Wolf

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11223 on: August 24, 2012, 12:57:58 pm »

No, and that is emphatically not how cheesemaking works.

It could be made to work that way with a bit of coding, it just wouldn't be realistic.
He wasn't proposing that it was impossible from a programming standpoint, but from a realism standpoint.
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Moogie

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11224 on: August 24, 2012, 01:20:52 pm »

For making impromptu fires, I carry a Large Stick in whatever vehicle I currently have (or, alternatively, I carry it in my inventory; but it's pretty heavy). Drop it to the ground, light it on fire, and then pick the stick back up immediately. If you were quick, it didn't even get "Burnt", and the fire will last long enough to cook several pieces of meat under good weather conditions.

A bit cheaty? Probably. Does it reduce the annoyance of having to find firewood material every 20 minutes? Definitely.
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Fist_Of_Armok

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11225 on: August 24, 2012, 02:06:00 pm »

Cataclysm should add farming, possibly the ability to build settlements.

Also, I need to find a way to up my morale quicker without getting addicted to anything.
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scriver

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11226 on: August 24, 2012, 02:52:42 pm »

What you need to find is an mp3 player ;)
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Fist_Of_Armok

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11227 on: August 24, 2012, 03:44:24 pm »

What you need to find is an mp3 player ;)

Oh, so that's what those are good for.
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Slayerhero90

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11228 on: August 24, 2012, 04:55:59 pm »

How do I spend XP?

You don't. You learn things faster when you have XP, I think.
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Flying Dice

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11229 on: August 24, 2012, 05:17:13 pm »

How do I spend XP?

You don't. You learn things faster when you have XP, I think.
When you have XP in your pool while performing actions related to specific skills, the XP is fed into the skills, counting as progress towards the next level. So if you've been boozing it up while listening to music and built up a couple hundred XP, you could go shoot some zombies with your Vector, and some of that XP would go into Firearms and Submachineguns (or whatever the second skill is). At least, that's how it worked last I heard.

In regards to finding pots/pans: You can almost always find a pot in a sporting goods store. They tend to carry most of the important survival equipment. A well-stocked one can often outfit a new character completely.
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BigD145

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11230 on: August 24, 2012, 09:31:25 pm »

Houses are so incredibly common it should not be difficult to find a pot or pan and hotplates. Empty partial hotplates of batteries and top off the one hot plate you plan to keep. Use unload and reload keys while wielding them.
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Flying Dice

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11231 on: August 25, 2012, 01:22:52 am »

I seem to recall that there is also a CBM that replaces hotplates, so if you've got a good power CBM that can work. Of course, you can also use small fires to cook now, so all you really need is a lighter and a piece of rubbish. The wrappers from meat sandwiches work well, as do heavy sticks.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

kilakan

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11232 on: August 25, 2012, 09:29:09 pm »

anyone else having an insanely hard time ever finding wood axes or chainsaws?  Kinda hard to build my log cabin if I can't freaking cut down a tree :(
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Flying Dice

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11233 on: August 25, 2012, 09:46:50 pm »

If you don't mind it, you could always use the debug menu to give yourself one. And then possibly throw away/destroy an item of equal value to you to level the scales.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

kilakan

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11234 on: August 25, 2012, 10:12:28 pm »

Did the debug menu command change recently because
Spoiler (click to show/hide)
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