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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1293824 times)

hops

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11070 on: August 05, 2012, 12:57:10 am »

I have to post this because this is just weird and funny.

So I was playing a guy, and basically on my search for resources hordes of zeds came out of NOWHERE and decided to chase my ass down.
I ran back to my starting shelter where my starting NPC ran right outside and died in about 3 turns as I close the door and ran underground.
After waiting for a while the zeds finally got in and I was like "Well, YOU'RE ALL GOING DOWN WITH ME!" and basically light up a dynamite and punch the zeds with wild abandon.

Splat.

That isn't what is weird, though. when I started a new one I didn't suspect it at first, but when I go underground to get some resources that usually spawn there I find LOTS of dead zeds. I then found my former player's dead body and grabbed all the stuffs.
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Jacob/Lee

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11071 on: August 05, 2012, 01:21:39 am »

Those damn segmentation fault errors, man. I keep getting them.
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Baneling

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11072 on: August 05, 2012, 04:20:35 am »

Currently on my best run so far. Looted some places, found a cave and such as per usual. The best part, though? I found a 40mm grenade launcher and 8 grenades which I used to own the shit out of a bear living inside the cave and a random zombie that happened to be nearby. I also have bear-traps in front of the cave.

Is there any method other than flashlights of lighting up places? I have night vision, but I can't do useful things like reading in the lower level of my cave, since, well, it's underground.

EDIT: Nevermind, got nabbed by a shocker and two normal zombies on my way to a parking lot to hopefully find a vehicle.
« Last Edit: August 05, 2012, 04:34:47 am by Baneling »
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Shadowscales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11073 on: August 05, 2012, 05:55:26 am »

The only time I get crashes is with the bug where if a quest giver dies the game crashes.
I use the windows version, there's no real point in using that Tinycore linux any more man! :)
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Greiger

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11074 on: August 05, 2012, 09:33:00 am »

Right. I'll go check one out when I make my new character. Died by a hulk, I was just a little bit too slow and received a mouthful of torsodeath.

Am I the only one who imagined that as a hulk contorting you in such a way to shove your own torso into your mouth?
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woose1

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11075 on: August 05, 2012, 02:28:09 pm »

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BigD145

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11076 on: August 05, 2012, 03:23:12 pm »

http://www.youtube.com/watch?v=zidiWe9yq88

My game in a nutshell

You should make an in-game version. Right now.
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Jacob/Lee

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11077 on: August 05, 2012, 03:31:24 pm »


Most of it is garbage, but that's the most loot I've ever gotten off a zombie.

Fniff

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11078 on: August 05, 2012, 04:18:36 pm »

Gotta wonder what that zombie was.

The ammo makes sense, he wouldn't exactly still be carrying a gun if he got pounced by a zombie horde. It'd be ripped out of his hand very quickly. A handgun and a shotgun, it seems. The bandana suggests he was a survivor since he was wearing a makeshift gasmask, which people don't do for a lark. But why the sugar, the tin can and the bleach?

Scelly9

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11079 on: August 05, 2012, 04:24:25 pm »

The ammo makes sense, he wouldn't exactly still be carrying a gun if he got pounced by a zombie horde. It'd be ripped out of his hand very quickly. A handgun and a shotgun, it seems. The bandana suggests he was a survivor since he was wearing a makeshift gasmask, which people don't do for a lark. But why the sugar, the tin can and the bleach?
Sugar high, probably used the can as a cup, bleach..... suicide, maybe? Or, he heard about how you could make C4 with bleach.
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alway

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11080 on: August 05, 2012, 05:00:05 pm »

But why the sugar, the tin can and the bleach?
If you were stuck in a hellhole like the world of cataclysm, you would cling to sweet, sweet manufactures sugar too. That sugar represented the memory of a once great civilization amongst a depressing backdrop of raw meat from the mutated abominations and tainted water to wash it down with.

The tin can was obvious a new member of Can Town. <note to self: build a can town>

The bleach was for disinfecting wounds. He wasn't the greatest survivalist, obviously.
« Last Edit: August 05, 2012, 05:03:59 pm by alway »
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Fniff

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11081 on: August 05, 2012, 05:10:16 pm »

Funnily enough, I was drawing a hell-hole cityscape, I think I'll add this survivor in.

Question is, pre or post zombie? I'm thinking pre.

alway

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11082 on: August 05, 2012, 05:14:30 pm »

Just remember: bandana, 2 shirts, no pants. :P

Though I suppose a tank top + bandana belt could work for pants.
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Fniff

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11083 on: August 05, 2012, 05:29:06 pm »

I always assume when I don't find pants or upper garments on a zombie, it's because it's been ripped apart.

Which says terrifying things about zombies and their instincts.

Slayerhero90

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11084 on: August 05, 2012, 05:32:14 pm »

Or the guy was just caught with his pants down.
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