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Author Topic: Question: Restrict Traffic  (Read 1296 times)

krag123

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Question: Restrict Traffic
« on: June 23, 2011, 02:57:10 pm »

Restrict traffic does not seem to prevent my dwarfs from walking in areas i do not want them to.  How do i clear out area's without killing the dwarfs?
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dwarfhoplite

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Re: Question: Restrict Traffic
« Reply #1 on: June 23, 2011, 03:32:34 pm »

make unwanted areas restrict, not low traffic.
If that doesnt work you can always use burrows
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Sphalerite

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Re: Question: Restrict Traffic
« Reply #2 on: June 23, 2011, 03:45:52 pm »

Traffic restrictions do not prevent dwarves from walking into an area.  They just bias the pathfinding algorithm to try to avoid that area if possible.  Traffic zones don't control where dwarves go, just what path they take to get there.

Burrows don't prevent dwarves from entering an area.  A dwarf assigned to a burrow won't be able to use any object or building outside the burrow, but there's no restriction on where he walks.

The only way to reliably prevent dwarves from entering an area is to physically block the area with walls or locked doors, making it impossible for dwarves to go there.
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Aachen

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Re: Question: Restrict Traffic
« Reply #3 on: June 23, 2011, 03:46:53 pm »

If you're restricting traffic, you've got to provide them with an alternate route that is not restricted. Also, the traffic designations are based on weights, so if the alternate route is still calculated to be longer, they'll path through the restricted- or low-traffic areas. Finally, if the alternate route can't handle the amount of traffic it's taking (i. e., dwarves are heaping up and getting into tangles), some commuters will likely end up repathing through that area.

You can, in your init files, modify the weights used for traffic designations.
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celem

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Re: Question: Restrict Traffic
« Reply #4 on: June 23, 2011, 05:23:25 pm »

You can, in your init files, modify the weights used for traffic designations.

Dont get too carried away, really high numbers causes nasty lag.
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Farmerbob

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Re: Question: Restrict Traffic
« Reply #5 on: June 24, 2011, 12:14:37 am »

If you look closely, you will see that high traffic is not the default.  If you want dwarves to prefer a certain path, you can also designate for high traffic, meaning dwarves will go out of their way to use the path you choose for them.

This might be useful for routing dwarves on patrols next to fortifications or windows.
« Last Edit: June 24, 2011, 04:47:06 pm by Farmerbob »
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LuckyLuigi

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Re: Question: Restrict Traffic
« Reply #6 on: June 24, 2011, 06:53:28 am »

Designating highways is much more effective in decreasing pathfinding load than designating roadblocks.
Also, make your highways at least 2 tiles wide, preferably 3.
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