Update 11!___ (Pacifist) the Troll Berserker___ the Octopode Transmuter
___ the Orc Priest
___ the Draconian Crusader
___ the Mummy Summoner
___ the Mummy Berserker
___ the Ogre Hunter
___ the Vampire Berserker
___ the Spriggan Berserker
We return again to our Let's Play of Dungeon Crawl Stone Soup as Pacifist the Troll Berserker ready to curbstomp everything up to the Lair, and then some. Let's continue our berserk unique killing rampage, shall we?
D5. As expected, a group of orcs arrive to greet us.
In fine trollish tradition, I claw their faces open. One of the wizards apparently had a glowing robe, I'm going to take them all now and test them later.
Apparently this section of the floor is not connected to the main portion. Time to go back upstairs and try another staircase.
I find some large rocks on the ground. As Trolls, we can throw them, and they are actually surprisingly decent, although not as good as javelins.
I also find that I've been wearing an amulet of inaccuracy the whole time. And yet I still destroy everything
Sky beast. These guys are annoying, if not terribly dangerous, as they electrocute you and turn invisible. They also create shallow water via rain.
It doesn't even scratch us and we gain a level. Such is the greatness of a TrBe (of course, at the end, we're just huge glass cannons, but never mind that now)
Hey, a book. Although we can't learn any spells from them, they can be used to generate flame clouds in a pinch (handy against, say, hydras), so I'll keep it for now.
Really, Crawl?
I <3 Trog's Hand. (OK, that probably sounds really, really weird...)
Why did it have to be a centaur? These things are the bane of my existence - they hit hard with the bow, hit fast, and run away to come back to harry us. One good thing about them, though, is that they have a lot of clean meat on them...
No such luck. Note that normally it's better to duck around a corner and let it come to you, but it hardly matters to a TrBe.
I finish up the level, really nothing much of interest. Time to go downstairs in search of food and heroism.
Going down to D6, I see another book. Really, Crawl? Of course, the game does this all the time, giving you great items you can't use.
Water moccasin. Usually, at this level, they would be fairly threatening, since they hit hard, fast, and with poison, but we're a TrBe, so nothing really is.
Would have been an easy kill if not for the fact that they run away
It finally dies. Also, I'm getting hungry, I better find food fast. Trolls burn through nutrition notoriously quickly, but they, unlike centaurs, who have the same problem, they can eat massive amounts of meat due to being carnivores, and without getting sick due to being saprovores.
A poisonous corpse is left to spite me. Classic Crawl.
Ice beast. These guys are pretty tough and destroy potions via a freezing attack, best taken out from range.
Two ice beasts? This calls for drastic measures.
AKA, "drop all your potions and charge into melee"
Viola. One of them ran away, but that's besides the point. I also ate some of the space-cluttering permafood to stop my descent into starvation.
... that's not good. You know that when I'm playing a TrBe and I'm scared of something that it's not good. That kobold is shooting curare needles at me, and these things a) poison and b) slow.
However, it turns out that it only had two or so needles, and I'm only left with one for my own use after I kill it. I don't really need it, but curare is nice.
I find a spellbook and boots, neither of which I can use. You just know Crawl is taunting you then, folks.
Embroidered elven gloves. No, really.
And another book. I blame Xom.
Pictured: why you don't zap wands at strong monsters. Not that an invisible ogre is that threatening, since it can only go one way. The wand itself might be somewhat handy.
Before long, the level is clear. I'll do more stuff later today, bit tired from getting up at 5:30 AM to swim (yes, I really do that every Saturday).