So... anyone got tips for keeping yer dudes alive? Last run (Half-ogre, human, dwarf) did alright, but dropped like flies when it ran into an orc/demon battle (ran from) and an elf party in quick succession. Managed to kill probably 30-40 kobolds, some skeletons, a cube, and a gazer, but the tougher stuff just wrecked me.
How do you deal with demons, period, actually. One of my runs got TPK'd by a single one of those buggers
Hey! First off, thanks for playing.
Demons are nasty. The first line of defence is to run. If they chase you, try to lead them to another party. Or your spellcaster can cast 'flash' to blind them and give you a chance to escape. If you do have to fight them, then never stand and trade. Always hit them and back away, that way they'll never be able to flurry attack you. If your mage has the 'iceray' or 'blast' spells, that hurts them pretty good. If you've got an archer, have them 'snipe'. Same advice goes for Giants.
Elves hit hard but fold under pressure. They don't have a lot of hit points, so concentrate all attacks on one until it drops and move to the next one.
Also, due to a stupid last minute change, I introduced a bug which uses the level size to determine how much treasure to spread around. So medium size levels (the default) will always have medium 'items'. If you want a better chance against high level monsters, then create a large level and load up on items and books before venturing into caves.
Again, thanks for playing! I hope you have fun. I've got lot's of encouraging responses today, and found the motivation to add 4 new player races (halfelf, gnome, gnoll, troll) and implement sound for Windows.
Hm, started a new game on the windows port, move about four steps and open a crate, game crashes. Well, it looked promising up to that point, at least. :p
Ah, just noticed the readme says it's for 32-bit windows, not 64. Alas, foiled yet again by having too much RAM. :<
If I had 64 bit Windows I'd compile a version for it
sorry.