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Author Topic: Run a (Cortex Command) Coalition Squad  (Read 4023 times)

Fniff

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Re: Run a (Cortex Command) Coalition Squad
« Reply #15 on: June 22, 2011, 10:17:10 am »

Throw a grenade into the bunker.

JacenHanLovesLegos

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Re: Run a (Cortex Command) Coalition Squad
« Reply #16 on: June 22, 2011, 10:48:12 am »

Realizing your troops did nothing, you punished one as an example by throwing him into on of the rapidly growing pools of water. The battle is fought quickly, with your side winning, although with many wounds. The strike force moves into the outpost and destroys the controller, ending this outpost. You are at the outpost. There are many creeks and ponds. There is a campfire made by the strike force. A Coalition Dropship (x2) is coming in over the horizon to pick you up.

Spoiler: Squad+Equipment (click to show/hide)
Spoiler: Strike Force (click to show/hide)
Spoiler: Outpost (click to show/hide)
Logged
As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

Meanmelter

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Re: Run a (Cortex Command) Coalition Squad
« Reply #17 on: June 22, 2011, 10:51:57 am »

tell your troops to rush in, throwing there grenades when they see a hostile, go towards the armoury.
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huh. took a bunch of sleeping pills and slept in a pharmacist, wake up, i am now albino. 
Story of my life.

JacenHanLovesLegos

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Re: Run a (Cortex Command) Coalition Squad
« Reply #18 on: June 22, 2011, 12:31:20 pm »

Your troops rush in, throwing grenades at hostiles (of which there are none), and rush to the armory. Inside are an assortment of dummy weapons. It is getting dark. The dropships are getting closer. The strike force is cooking hamburgers.

Spoiler: Weapons (click to show/hide)
Logged
As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

Fniff

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  • if you must die, die spectacularly
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Re: Run a (Cortex Command) Coalition Squad
« Reply #19 on: June 22, 2011, 12:33:03 pm »

Right, equip our normal soldiers with nailguns and the grenade launcher-totting guy with a dummy grenade launcher. Ask if there is any new missions.

Megaman

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Re: Run a (Cortex Command) Coalition Squad
« Reply #20 on: June 22, 2011, 01:32:14 pm »

Do not touch CONTRABAND WEAPONS, the quartermaster should pick them up. Go outside and wait for the dropships.
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Hello Hunam

JacenHanLovesLegos

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Re: Run a (Cortex Command) Coalition Squad
« Reply #21 on: June 22, 2011, 06:30:36 pm »

You go outside and wait for the dropships. They come and pick you up. You are now in the dropship. There is your jeep. There is a control room. There is a door release switch. There is a window. There is your squad and a pilot. The dropship is heading toward the nearest Coalition base. There is the looted weapons from the armory to be sold to random buyers.
Logged
As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

Meanmelter

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Re: Run a (Cortex Command) Coalition Squad
« Reply #22 on: June 22, 2011, 06:41:58 pm »

Go to base, go to Coalition Shop and see if you can buy some more Coalition Clones.
Logged
huh. took a bunch of sleeping pills and slept in a pharmacist, wake up, i am now albino. 
Story of my life.

NewsMuffin

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Re: Run a (Cortex Command) Coalition Squad
« Reply #23 on: June 22, 2011, 06:50:51 pm »

Contemplate how the two lights from the Strike Force have 127% health each.
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JacenHanLovesLegos

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Re: Run a (Cortex Command) Coalition Squad
« Reply #24 on: June 22, 2011, 07:16:23 pm »

It makes it easier to keep track of. 127% total.
Logged
As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.
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