Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Ramp Flashings  (Read 592 times)

IT 000

  • Bay Watcher
  • Strange Mood
    • View Profile
Ramp Flashings
« on: June 21, 2011, 07:33:58 pm »

Submerged ramps that flash is annoying, distracting, and probably has a negative effect on FPS. So why have them? A blue ramp is enough to signify there's water under it. And a red ramp would obviously have magma. Alternatively, you could have a light blue ramp and a dark blue background if your worried about getting it confused with cobaltite.

Additionally ramps that are damaged by ammo shots shouldn't flash either, for the same reasons. They should just stay as their ramp graphic.
Logged

***CORROSION v2.14***
<<<More Than Just Zombies>>>
Back from the Dead!

tolkafox

  • Bay Watcher
  • Capitalism, ho!
    • View Profile
    • Phantasm
Re: Ramp Flashings
« Reply #1 on: June 21, 2011, 10:08:23 pm »

Random arrow deterioration that doesn't rely on rain would be nice.
Logged
It was a miracle of rare device, A sunny pleasure-dome with caves of ice!

tHe_silent_H

  • Bay Watcher
  • Did you win?
    • View Profile
Re: Ramp Flashings
« Reply #2 on: June 22, 2011, 08:23:13 am »

I agree with this
Logged
Did you know that if you write 3.14 on a piece of paper and hold it in a mirror, it will say pie? And if you divide 42 by 3.14... you get 13.37!

It is incredibly satisfying to kill a man with a butterfly.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Ramp Flashings
« Reply #3 on: June 22, 2011, 08:37:05 am »

Agree, agree, agree. Also, stockpiles on ramps=annoying flashiness.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

shadowclasper

  • Bay Watcher
  • Urist McSpacemarine, AxeDwarf
    • View Profile
    • My Portfolio
Re: Ramp Flashings
« Reply #4 on: June 23, 2011, 10:48:38 am »

Agree, agree, agree. Also, stockpiles on ramps=annoying flashiness.

agree with the primary point, not with this one. Stockpiles should flash when placed over stuff >> if only so you don't forget that you might have some kind of interior access to your stockpile...
Logged
Project Manager for Towergirls: Subtitle Pending