Sorry for the late update. A bit too tired to use my brain these days...
KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT KILL IT !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!
(By this I mean reform my swords so there is only one pair the kill it)
[4-1] It got faster. you are close, but without luck.
(judge your UBWs carefully.)
Purity=84%
There! Kin followed the projectile's path towards the witch's head. Maybe a few good strikes there could put it out of commission. If it wasn't very strong. She hoped it was a weak witch as she swung at it.
[2]
You stumbled. You are not that good in aerial attacks after all! [5] A counterattack missed.
Purity = 74%
KILL THEM ALL.
[6]
KILLKILLKILLKILLKILLKILLKILLKILL. You concentrated your mind on solely one action, killing. Suddenly, everything becomes clear to you: you were deliberately letting yourself into this kind of insanity. But then you cannot get out of that loop, yet, as the rages of killing still takes you. [1] You continued to swing your scythe with proficiency unknown. You killed a few living men. Apparently the force behind is happy with the bloodshed.
New Skill: Berserker Mode (Magical). Linked to Mind Control (or anything similar). You forget pain, remorse, or anything that prevents you from becoming a monster. As a result you have to attack something every turn as long as you are in this mode. You have to perform a check of 3+ each turn to let you choose whether continue in this mode or not.
Purity = 40%
Leah contemplated what she was going to do next, now that she had knocked him out. Well, questioning him to find out who or what he was would be a start. She quickly dragged him over to an alleyway. Producing a pair of handcuffs from the unknown spaces in her jacket she cuffed him to a nearby fire escape. Sitting down on an overturned bucket she contemplated the questions she would ask him.
[5] As a gangster magical girl you never resort to uncool handcuffs, but you actually tied him up with your magic. [5] He seems to be connected to a gang, and with magical torture he told the name and hiding place of his boss to you. You should have enough time tonight to face them.
Purity=49%
STAND AND FIGHT!
[4-2]
Unfortunately a limp magical girl is still a magical girl. She used her chains to dodge from you. [3-1] 1d12=[2] Her sickle landed on your right shoulder. You feel a good deal of pain, and mobility is impaired.
"A magical girl. I told you."