We read it aloud at my house. It took something like an hour, but it held the audience captive. The story is quite suspenseful. (I think this is amplified by reading it aloud.) Each time I paused to take a drink while reading, my audience was at the edge of its seat in full, "Come on, what's next??, hurry up!" posture.
We found it funny in parts, especially when Cado showed his flaws or uncertainty. I did a silly voice and threw in some dramatic pauses for Alino. (I'm not quite sure what was originally intended, but I think it helped him.) We especially liked the monk magic, the quests, and the grim attitude of the goblins about sieging the fortress. We were also left excited about the possibility of experiencing random "other" dimensions in Dwarf Fortress.
Personally, my favorite parts were the descriptions of Sholil and her story, her toy donkey, and when she staked the vampire. I play a female dwarf D&D character who is a little bit similar to her, and I found Sholil inspiring.
I wasn't entirely sure what was going on with Ostra--the poor guy kind of went out like a sucker. The final battle at the temple was also a bit blurry for me. I might have just been freaked out by purple smoke, though. (Oh, how I hate purple smoke! Always hiding something unthinkable...) But, I wonder if my feeling that the whole thing was a bit hazy, was actually intended to some degree. At times it can certainly be better to leave the reader's head spinning after a flurry of action, than to lay out a whole dizzying battle with crystal clarity.
The level of insanity, uncertainty, and grittiness in the story was appreciated. I expected Cado's journey to come to a gruesome, poetically tragic ending because of all the grim elements--so I got one more twist at the end when it didn't at all. Somehow that was a little disappointing. But not every story has to be a tragedy. I liked it.
And yeah... if certain things here were implemented..oh the !!FUN!!!