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Author Topic: Multiworld Madness II. (Discussion&Signups thread)  (Read 41400 times)

Zako

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Re: RTD - Multiworld Madness II. Not starting yet.
« Reply #60 on: June 27, 2011, 08:46:48 am »

I sense hardcore challenges ahead with a waiting list that big...
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Root Infinity

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Re: RTD - Multiworld Madness II. Not starting yet.
« Reply #61 on: June 27, 2011, 09:32:10 am »

I sense hardcore challenges ahead with a waiting list that big...

Quick! Everyone die!
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andrea

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Re: RTD - Multiworld Madness II. Not starting yet.
« Reply #62 on: July 01, 2011, 01:02:41 pm »

any chance for an old player to reapply?

Sean Mirrsen

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Re: RTD - Multiworld Madness II. Not starting yet.
« Reply #63 on: July 01, 2011, 01:09:50 pm »

Only as a waitlist member, I'm afraid. You've had quite a big part in the original game, so you should give new blood some room.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

andrea

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Re: RTD - Multiworld Madness II. Not starting yet.
« Reply #64 on: July 01, 2011, 01:15:54 pm »

yes, that is what I meant, in the whitelist.
with a bit of luck I'll play multiworld madness III or IV :D

well, I'll start thinking of a character then.
I think I'll try to be a warrior ( hammerman when I get a chance to have a weapon) again...  hammers give good "lockpicking" bonuses.

Sean Mirrsen

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Re: RTD - Multiworld Madness II. Not starting yet.
« Reply #65 on: July 01, 2011, 01:26:33 pm »

Like any good fighter will tell you, a warhammer is just a really heavy set of lockpicks.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Sean Mirrsen

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Re: RTD - Multiworld Madness II. Not starting yet.
« Reply #66 on: July 02, 2011, 12:38:57 am »

In unrelated news, I've mostly* finalized the list of worlds for this game. I'm being careful not to include anything that implies plot arcs greater than two weeks in length, or distances longer than fifty miles... in settings where you're expected to go on foot anyways.

* In regards to the "mostly" - which would you prefer: Naruto, or Avatar:TLA? I'm having trouble deciding.

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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

mcclay

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Re: RTD - Multiworld Madness II. Not starting yet.
« Reply #67 on: July 02, 2011, 12:42:52 am »

neither, do the Hunger Games instead, just set it in the arena in the first one.
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Acanthus117

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Re: RTD - Multiworld Madness II. Not starting yet.
« Reply #68 on: July 03, 2011, 06:14:49 am »

Avatar.

I'd be sure to muse on the more... crude but effective uses of waterbending as an anti-personnel weapon.
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SeriousConcentrate

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Re: RTD - Multiworld Madness II. Not starting yet.
« Reply #69 on: July 03, 2011, 06:23:33 am »

Avatar.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Sean Mirrsen

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Re: RTD - Multiworld Madness II. Not starting yet.
« Reply #70 on: July 03, 2011, 06:35:05 am »

Basically, my pros/cons for either are these.

Avatar: Easier to form a plot arc, saner magic system, firm established universe. But more limited magic as a whole, and some intricacies of the setting and mythos still elude me. And not much variety in enemies and their tactics either.

Naruto: Ludicrous amounts of fun possible with the jutsu system when every player can attempt to invent his own. Flashier and more diverse abilities overall, conveniently massive land to have a sidequest in, plus the whole thing with ninjas is a rather appealing concept. But the universe is a clusterf*ck of adaptations that make trying to fit in in a coherent way very hard (not that a lot of people will mind any errors in my interpretations), and the whole thing with the Japanese language will really strain my imagination (because I'll need to come up with original names for things).

All in all, Narutoverse would probably make for a more interesting experience, but at a greater cost in time and effort than Avatarverse. Plus the Avatarverse is probably closer to most players. I still don't get what's with all the anime segregation I'm seeing in places.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Acanthus117

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Re: RTD - Multiworld Madness II. Not starting yet.
« Reply #71 on: July 03, 2011, 06:52:05 am »

I'm for Avatarverse just so a grumpy old man can (hopefully) kick some Fire Nation ass with a pump-action shotgun with a bayonet (hint hint no not really)
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SeriousConcentrate

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Re: RTD - Multiworld Madness II. Not starting yet.
« Reply #72 on: July 03, 2011, 07:15:12 am »

Personally speaking I was on multiple Naruto forums as a moderator or admin a few years ago. So while I'd prefer Avatar just to do something different, if you want help with Naruto I can try to lend a hand.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Acanthus117

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Re: RTD - Multiworld Madness II. Not starting yet.
« Reply #73 on: July 03, 2011, 08:13:44 am »

Oh, can I change my stats to these?

INT 7
DEX 7
CHA 3

Thanks.
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YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Talarion

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Re: RTD - Multiworld Madness II. Not starting yet.
« Reply #74 on: July 03, 2011, 08:40:51 am »

Basically, my pros/cons for either are these.

Avatar: Easier to form a plot arc, saner magic system, firm established universe. But more limited magic as a whole, and some intricacies of the setting and mythos still elude me. And not much variety in enemies and their tactics either.

Naruto: Ludicrous amounts of fun possible with the jutsu system when every player can attempt to invent his own. Flashier and more diverse abilities overall, conveniently massive land to have a sidequest in, plus the whole thing with ninjas is a rather appealing concept. But the universe is a clusterf*ck of adaptations that make trying to fit in in a coherent way very hard (not that a lot of people will mind any errors in my interpretations), and the whole thing with the Japanese language will really strain my imagination (because I'll need to come up with original names for things).

All in all, Narutoverse would probably make for a more interesting experience, but at a greater cost in time and effort than Avatarverse. Plus the Avatarverse is probably closer to most players. I still don't get what's with all the anime segregation I'm seeing in places.

I'd prefer Naruto, to be honest. One of my favorite anime, and I know a lot about it. Avatar less so... But yeah. I can also help with Naruto, if you need/want it. I also have a website which has a decent English - Romanji (Japanese with English alphabet) translator. Plus... Ninja that wear orange and throw fireballs. ;)
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?
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