Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 18 19 [20] 21 22 ... 34

Author Topic: Multiworld Madness II. (Discussion&Signups thread)  (Read 41353 times)

Zako

  • Bay Watcher
  • YEEEEAAAAHHHH!!!
    • View Profile
Re: Multiworld Madness II. (Discussion&Signups thread)
« Reply #285 on: October 13, 2011, 04:25:55 am »

Thank you dice gods, you are truely kind this day. <3

EDIT: Also, I humbly ask the GM to give us a world along the lines of either Evil Dead, Resident Evil or, if you feel like we can take it/feel good enough to do it, The Thing. We need some horror, I say!
« Last Edit: October 13, 2011, 05:14:36 am by Zako »
Logged

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Multiworld Madness II. (Discussion&Signups thread)
« Reply #286 on: October 13, 2011, 12:49:36 pm »

Hmm... well, there's a world with zombies, but they're not the focus. Horror, you say? I probably could... even though I don't like throwing out worlds, but I do have this one in particular I never managed to make a coherent plot for. I might switch it out for something.

You'll see plenty of generic "horrors" though. Zombies, mummies, mutants... space zombies... ;D

Also, the Pokemon world is making it inordinately hard for me to come up with logical loot. I either throw all pretense of plausibility out the window, or have some rather underwhelmed players. I think I'll go with the former. ;D
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Multiworld Madness II. (Discussion&Signups thread)
« Reply #287 on: October 13, 2011, 01:21:15 pm »

I've got tangled in some work and (quite needlessly) MLP episodes, so update is later than it could've been.

Still a somewhat good outcome of the first round against the Zangoose, though it could be a lot worse if it wasn't for Caty.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Zako

  • Bay Watcher
  • YEEEEAAAAHHHH!!!
    • View Profile
Re: Multiworld Madness II. (Discussion&Signups thread)
« Reply #288 on: October 14, 2011, 03:49:49 am »

Woah, after watching some Dark Souls gameplay videos, I decided to change my mind about what type of world to beg for. Give us dark fantasy instead! Something like that would be a lot easier to work with as well for the GM rather than the normal horror I asked for earlier.

I totally want a PS3 now...  :'(
Logged

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Multiworld Madness II. (Discussion&Signups thread)
« Reply #289 on: October 14, 2011, 12:46:02 pm »

Sorting out some RL stuff, turn might be delayed.

You're slightly more effective this time around... well, relatively, as in you actually land a few hits on the thing. The general success rate still leaves something to be desired.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Multiworld Madness II. (Discussion&Signups thread)
« Reply #290 on: October 15, 2011, 02:38:01 pm »

Whoa, didn't expect to start delaying so early. Had to fix some computer problems at the office, and mostly had a busy day.

I'm having some problems with coherentifying the turn description, so I'm falling back to individual actions. Action scenes are surprisingly hard to properly describe. I gotta find some novel or something that features heavy combat between multiple named characters. I feel like I'm flailing around with a firehose, swaying here and there without really getting a clear line up.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Multiworld Madness II. (Discussion&Signups thread)
« Reply #291 on: October 15, 2011, 02:43:57 pm »

David Gemmell is fairly good for that I believe.
Logged

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Multiworld Madness II. (Discussion&Signups thread)
« Reply #292 on: October 15, 2011, 03:10:28 pm »

Turn up. It's a little bland, but better than delaying it more.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Zako

  • Bay Watcher
  • YEEEEAAAAHHHH!!!
    • View Profile
Re: Multiworld Madness II. (Discussion&Signups thread)
« Reply #293 on: October 15, 2011, 09:29:49 pm »

Yeah, we borked alright. >.>

Let's hope Jay's sword will be better at fighting that thing.
Logged

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Multiworld Madness II. (Discussion&Signups thread)
« Reply #294 on: October 16, 2011, 02:28:10 pm »

I still need Frelock's action.

I'm trying to draw a scene of the current situation.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: Multiworld Madness II. (Discussion&Signups thread)
« Reply #295 on: October 16, 2011, 02:30:05 pm »

I imagine myself in sort of a half crouch, if that makes any sense.

In any case, most RTD's don't image at all and your art is pretty good on top of that, so by default it is completely amazing.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Multiworld Madness II. (Discussion&Signups thread)
« Reply #296 on: October 16, 2011, 07:10:11 pm »

I don't know where Frelock went, but judging by some of his last posts he may be traveling somewhere or otherwise occupied.

I'll put him on autopilot for the moment, but for the future - if you're planning to, or suspect you're likely to go away for a considerable time, please do post here and inform us. Maybe arrange for someone else to control your character. Anything to keep this game from delaying any more than I myself will cause it to.

As for Frederick's action - I think at this point he should leave the fight altogether and search for a proper weapon, so he'll do that unless Frelock reports here with a better action before I get to post the next turn tomorrow.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Frelock

  • Bay Watcher
  • Dabbling Philosopher
    • View Profile
Re: Multiworld Madness II. (Discussion&Signups thread)
« Reply #297 on: October 16, 2011, 11:35:36 pm »

My apologies, I was out for the weekend, and will be again next Wednesday and Thursday.  I'll be back Thursday evening (Friday morning for you, Sean), and try to have an action planned out in advance.
Logged
All generalizations are false....including this one.

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Multiworld Madness II. (Discussion&Signups thread)
« Reply #298 on: October 17, 2011, 04:30:42 am »

Heh. Going for diplomacy while the thing is getting beaten with nailed boards, wrenches and knives. Interesting choice.

Even more interesting if it works.

Because the rolls so far... suffice to say one of you rolled a [2] on to-hit AGI... and scored a hit anyway.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Diakron

  • Bay Watcher
  • Death Before Dishonor
    • View Profile
Re: Multiworld Madness II. (Discussion&Signups thread)
« Reply #299 on: October 17, 2011, 09:24:12 pm »

Damn it I wanted to be in the pokemon world :(
Logged
Back to Mafia with me!
Pages: 1 ... 18 19 [20] 21 22 ... 34