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Author Topic: Should tiles above mined-out tiles stay hidden?  (Read 927 times)

Mithaldu

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Should tiles above mined-out tiles stay hidden?
« on: November 10, 2007, 08:15:00 pm »

I am not sure whether this should be a suggestion or a bug report, but as far as i am concerned, it is an oversight, thus bug.

When digging out a tile, a dwarf removes all parts of that tile that are not the floor and thus makes all the tiles in the 8 2d directions visible. The tile below does not become visible, as the dwarf leaves a floor. However i do not think that a dwarf leaves any kind of ceiling, which should make the tile above the one that was just dug out visible.

This is currently not happening, and i think that's a logic bug.  :)
« Last Edit: November 15, 2008, 08:14:39 am by Mithaldu »
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PTTG??

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Re: Inconsistency in uncovering data about tiles above mined
« Reply #1 on: November 10, 2007, 08:24:00 pm »

Right now, a tile is two parts, an upper section, roughly cubical, and about 4-6 feet on each edge. Beneath this is the second portion, roughly one foot thick, and by default dwarves leave this in place; this is the floor. A channel carves out the floor, and the square below. I hope that clears up any confusion.
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Mithaldu

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Re: Inconsistency in uncovering data about tiles above mined
« Reply #2 on: November 10, 2007, 08:37:00 pm »

Ah, thanks for the metrics, gonna be useful for the 3d visualization.  :)

I still think though, that tunneling under a tile should give the same kind of information as digging next to it. =)

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Mithaldu

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Re: Should tiles above mined-out tiles stay hidden?
« Reply #3 on: November 15, 2008, 08:15:22 am »

I still think this is relevant and it was never answered, so i'm bumping it in case Toady overlooked it back then.
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MMad

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Re: Should tiles above mined-out tiles stay hidden?
« Reply #4 on: November 15, 2008, 01:58:01 pm »

Are floor tiles always of the same material as the "upper section" of the same tile? If so, if you knew the floor material (which you probably would if you dug a tunnel under it, since I figure it would be the same as the ceiling below), it makes sense that the tile above would be revealed.

Although - what if the tile above is actually a secret antman cave? It would be weird if you could reveal empty space above the floor tile above you. And it would perhaps be equally weird if you only revealed the floor tile of the above space, and not whether or not the "upper section" of the above tile existed.

Hm. Maybe it is the way it is for a good reason. :)

Ah, thanks for the metrics, gonna be useful for the 3d visualization.  :)

I don't think the tile size is "official". Different people imagine the scale differently, and since different aspects of the game are directly contradictory on this point (e.g.: a tile can contain an infinite number of dragons, but only a single bed) I don't think any "true" size exists. For the 3D visualization - which is awesomely cool, btw - I'd just go with what felt/looked good.
« Last Edit: November 15, 2008, 02:01:02 pm by MMad »
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Milskidasith

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Re: Should tiles above mined-out tiles stay hidden?
« Reply #5 on: November 15, 2008, 03:10:31 pm »

I find it a bit hypocritical how I can be impossibly pestered by damp tiles from above, yet I can't see what's above it when I tile. The dwarves can see that what's above is damp, but not what it's made of? 0_o
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Vattic

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Re: Should tiles above mined-out tiles stay hidden?
« Reply #6 on: November 15, 2008, 06:36:39 pm »

I agree that it would make sense if you could tell what the material of the tile above you was made of.

what if the tile above is actually a secret antman cave? It would be weird if you could reveal empty space above the floor tile above you. And it would perhaps be equally weird if you only revealed the floor tile of the above space, and not whether or not the "upper section" of the above tile existed.

I see a way around this problem, when the tile above a recently mined out tile is revealed it could simply be "greyed out" or flash with some other character implying a lack of certainty.

Something to think about though, if there are two tunnels or rooms on top of each other with only a floor between wouldn't you be able to hear if antmen were walking in the room above or even if your Dwarf tapped the ceiling while digging it out he would hear the echo in the hollow space above. So it could reveal that there is some empty space there. Nothing specific though yet again.
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Draco18s

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Re: Should tiles above mined-out tiles stay hidden?
« Reply #7 on: November 15, 2008, 11:04:10 pm »

Well once material layers are done correctly and you can have veins of ore that span z-levels (like adamantine does currently) and rock does the same thing you won't NEED to reveal those tiles, you can infer it based on the material you see on the current level.  Not 100% accurate of course, but damn near good enough.
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Footkerchief

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Re: Should tiles above mined-out tiles stay hidden?
« Reply #8 on: November 16, 2008, 02:15:55 am »

I could have sworn Toady recently said he was considering implementing this, but I can't find it.  Probably my imagination.

Anyway, yeah, I'm all for revealing ceilings.  The way it's done never made much sense to me.
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Calessa Lynn Orphiel

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Re: Should tiles above mined-out tiles stay hidden?
« Reply #9 on: November 17, 2008, 10:46:06 am »

Open space could just appear as a closed section of whatever material the floor in that tile is until otherwise revealed.  This makes the most sense to me.
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MMad

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Re: Should tiles above mined-out tiles stay hidden?
« Reply #10 on: November 17, 2008, 02:28:31 pm »

Open space could just appear as a closed section of whatever material the floor in that tile is until otherwise revealed.  This makes the most sense to me.

There's no other place in the game where it works that way, though. If it's revealed, it's revealed for reals. If you're not sure what's there, it's not revealed.

It could work, certainly, but I don't think it would be consistent. Which may or may not end up being a problem.
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