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Author Topic: Games with DIY equipment?  (Read 6837 times)

Sean Mirrsen

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Re: Games with DIY equipment?
« Reply #30 on: June 21, 2011, 09:47:28 am »

If you disregard the fact that most components are usable as weapons in their own right, Dead Rising 2 is no different from any game with a crafting system. Its weapons are DIY only in the stylistic sense.

RoboRumble is a game I'd like someone to overhaul in the vein of Toribash. The potential for ludicrous fun is much too great here.
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Mono124

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Re: Games with DIY equipment?
« Reply #31 on: June 21, 2011, 09:48:31 am »

Engine of War is pretty good except for the whole "have to buy online" thing. I don't buy stuff online...  :-\
Why? Are you afraid of getting viruses, because buying them from a trusted company gets rid of that problem.
No. It's because of the precarious way that my internet is set up. I get free internet because my dad's work pays for it, but our internet connects to his work and then connects out from their provider to the web. His work's website(s) have been hacked before, albiet rarely, but it's still not something I want to go transmitting across where anyone that knows hacking 101 can see my information on my creditcard/paypal.
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Matz05

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Re: Games with DIY equipment?
« Reply #32 on: June 21, 2011, 11:13:29 am »

Encryption? There are loads of utilities that can help. Won't solve the problem entirely, but theres got to be some way of minimizing the risks, even if you have to go across an untrusted system.
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Akura

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Re: Games with DIY equipment?
« Reply #33 on: June 21, 2011, 11:19:36 am »

Does Black and White count? Because you can pick up pretty much anything and chuck it at buildings. After setting the projectile on fire first. Rocks tend to work best, but if I recall correctly, flaming children tend to have high impression values.
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Croquantes

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Re: Games with DIY equipment?
« Reply #34 on: June 21, 2011, 03:27:12 pm »

Minecraft has DIY equipment, especially if you install various mods for it.

In particular, IndustrialCraft! There's a variety of machinery and tools that you can create. You can even craft your own nuclear reactor, and experience your own nuclear disaster. Too bad I can't install it. :( Modloader, one of the mods you need for the mod to work, is hosted on a server (dropbox) that's banned where I am, so I can't download it. Too bad, because I really want to try it out. 

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ein

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Re: Games with DIY equipment?
« Reply #35 on: June 21, 2011, 03:42:13 pm »

IndustrialCraft is practically the definition of tech-tree advancement (and lazily made, but that's another issue).

FunctionZero

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Re: Games with DIY equipment?
« Reply #36 on: June 21, 2011, 07:53:55 pm »

Modloader, one of the mods you need for the mod to work, is hosted on a server (dropbox) that's banned where I am, so I can't download it.
Proxy? Getting someone else to download it? Wouldn't that work?
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Max White

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Re: Games with DIY equipment?
« Reply #37 on: June 21, 2011, 11:27:08 pm »

Does Black and White count? Because you can pick up pretty much anything and chuck it at buildings. After setting the projectile on fire first. Rocks tend to work best, but if I recall correctly, flaming children tend to have high impression values.
Flaming objects are good, flaming holy objects are better.

breadbocks

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Re: Games with DIY equipment?
« Reply #38 on: June 21, 2011, 11:30:16 pm »

Minecraft has DIY equipment, especially if you install various mods for it.

In particular, IndustrialCraft! There's a variety of machinery and tools that you can create. You can even craft your own nuclear reactor, and experience your own nuclear disaster. Too bad I can't install it. :( Modloader, one of the mods you need for the mod to work, is hosted on a server (dropbox) that's banned where I am, so I can't download it. Too bad, because I really want to try it out. 


It's not DIY. It's crafting. Crafting is techtree.
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Aklyon

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Re: Games with DIY equipment?
« Reply #39 on: June 21, 2011, 11:33:24 pm »

Does Black and White count? Because you can pick up pretty much anything and chuck it at buildings. After setting the projectile on fire first. Rocks tend to work best, but if I recall correctly, flaming children tend to have high impression values.
Flaming objects are good, flaming holy objects are better.
what about flaming objects picked out of a near undouseable firey rock pit? (I've seen someone make that in would four)
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Max White

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Re: Games with DIY equipment?
« Reply #40 on: June 21, 2011, 11:34:32 pm »

I guess Pax Imperia: Eminent Domain was DIY. You could design your own ships, and each shit had a limited amount of room that you could fill with weapons, sheilds, drives and what not.

what about flaming objects picked out of a near undouseable firey rock pit? (I've seen someone make that in would four)

I would still like to see a deadly plauge comming off it somehow, but beggers can't be picky.

Akura

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Re: Games with DIY equipment?
« Reply #41 on: June 22, 2011, 06:07:21 am »

I guess Pax Imperia: Eminent Domain was DIY. You could design your own ships, and each shit had a limited amount of room that you could fill with weapons, sheilds, drives and what not.
Still had tech-tree equipment.
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Max White

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Re: Games with DIY equipment?
« Reply #42 on: June 22, 2011, 07:30:56 am »

While it has a tec tree, it wasn't a matter of Weapon A + Weapon B = Weapon C, like Dead rising 2. Rather you unlocked new weapons within a tec tree, each with their own attributes, that could be fitted onto a ship, along with your own choice of shields, drives and fighters. Tec tree doesn't instantly mean not DIY.
You needed to design the ships before you could build them, it was DIY.

Matz05

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Re: Games with DIY equipment?
« Reply #43 on: June 23, 2011, 10:52:09 pm »

Thats a bit better, but I still wish there was a falling sand/Gmod/bubbletanks... thingymabober that lent itself to completely new methods of attack rather than premade weapons.
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Max White

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Re: Games with DIY equipment?
« Reply #44 on: June 23, 2011, 11:16:19 pm »

Oh, well if you are after that sort of thing.
Dwarf fortress, minecraft, terraria, Aurora. Done, next?
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