I had modded a raced of creature to play in fortress mode and they have the [NOEXERT] tag in their object raws. I can play as an adventurer and do all sorts of thing without over-exerting, however; I can play as them in fortress mode and they become over-exerted while pumping.
Here is the raw objects creature file:
code:
[OBJECT:CREATURE][CREATURE:MECHIRAN]
[NAME:Mechiran:Mechiran:Mechiran]
[TILE:154][COLOR:0:7:1]
[GENPOWER:3]
[BUTCHERABLE_NONSTANDARD]
[INTELLIGENT]
[TRANCES]
[CANOPENDOORS]
[GRASSTRAMPLE:0]
[EXTRAVISION][FIREIMMUNE_SUPER][LIKES_FIGHTING][NOFEAR][NO_EAT][NO_SLEEP][NOBREATHE][NOEXERT][PARALYZEIMMUNE][NOSMELLYROT][LIGHT_GEN][NONAUSEA][MAGMA_VISION][FLIER][SPEED:1]
[BODY:MECHIAN_HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:5FINGERS:5TOES:MOUTH:PARASITE:LEG_ANKLETS]
[ATTACK:MAIN:BYTYPE:GRASP;punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
[ATTACK:MAIN:BYTOKEN:PARASITE:lash out:lashes out:1:4:PIERCE][ATTACKFLAG_CANLATCH]
[CHILD:18][BABY:1][MULTIPLE_LITTER_RARE]
[DAMBLOCK:15]
[FAT:3]
[SIZE:8]
[EQUIPS]
[ALL_ACTIVE]
[CRAFTSMAN_NAME:craftsmech:craftsmechs]
[FISHERMAN_NAME:fishermech:fishermechs]
[HAMMERMAN_NAME:hammermech:hammermechs]
[SPEARMAN_NAME:spearmech:spearmechs]
[CROSSBOWMAN_NAME:marksmech:marksmechs]
[AXEMAN_NAME:axemech:axemechs]
[SWORDSMAN_NAME:blademech:blademechs]
[MACEMAN_NAME:macemech:macemechs]
[PIKEMAN_NAME:pikemech:pikemechs]
[BOWMAN_NAME:bowmech:bowmechs]
[SPEECH:human_male.txt]
[SPEC_HEAT:4000]
[HEATDAM_POINT:12620]
[COLDDAM_POINT:7500]
[MELTING_POINT:12700]
[IGNITE_POINT:12750]
[BOILING_POINT:12800]
[BONE_SPEC_HEAT:4000]
[BONE_HEATDAM_POINT:12650]
[BONE_MELTING_POINT:12800]
[BONE_IGNITE_POINT:14950]
[BONE_BOILING_POINT:14900]
[LEATHER_BOILING_POINT:14500]
[LEATHER_HEATDAM_POINT:12700]
[LEATHER_MELTING_POINT:12750]
[LEATHER_IGNITE_POINT:14900]
[LEATHER_SPEC_HEAT:4000]
[HOMEOTHERM:10067]
[LAYERING:10]
[SWIMS_LEARNED][SWIM_SPEED:2500]
[PERSONALITY:ALTRUISM:40:70:100]
[PERSONALITY:ADVENTUROUSNESS:50:75:100]
[PERSONALITY:IMAGINATION:60:80:100]
[PERSONALITY:INTELLECTUAL_CURIOSITY:30:80:100]
[PERSONALITY:MODESTY:50:75:100]