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Author Topic: a merchant bug (no pun intended)  (Read 403 times)

Jreengus

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a merchant bug (no pun intended)
« on: February 08, 2008, 05:29:00 pm »

Its possible to sell bugs such as large roaches to merchants, then pick them up and sell them again, then pick them up and sell them again etc etc.

EDIT: also another minor bug:
The nearby temple has quite a few engravings of an artifact one of my
dwarves created, however the actual used symbol is different for each engraving (they are all of an earring but one is the refuse 2 another is a weapons \ and another is an oak symbol.

[ February 08, 2008: Message edited by: thatguyyaknow ]

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Toady One

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Re: a merchant bug (no pun intended)
« Reply #1 on: February 08, 2008, 08:29:00 pm »

I couldn't find the bug report for your main bug, but it was reported before...  I'll create a report now.

Not sure what's up with the artifact.  But they shouldn't be using events like that anyway.  I need a date check.

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Jreengus

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Re: a merchant bug (no pun intended)
« Reply #2 on: February 09, 2008, 11:36:00 am »

Just to clarify with the artifact:
1. Started a new fort in 1050.
2. An alunite earing was made.
3. The dwarf holding it headed into the nearby cave in an attempt to cear up a corpse.
4. A kobold theif made of with it (I couldt retreive it due to the cave spiders).
5. My fortress starved to death.
6. Made an adventurer who started in a town near the fort.
7. Started looking at the engravings  and noticed the oddity.
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Nesoo

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Re: a merchant bug (no pun intended)
« Reply #3 on: February 09, 2008, 07:17:00 pm »

To the best of my knowledge, this is the original report. Dunno if that helps you find if you've got it jotted down somewhere already or not.
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