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Author Topic: A Gnome's Adventure: The Continuation  (Read 55665 times)

Weirdsound

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Re: A Gnome's Adventure
« Reply #420 on: June 23, 2011, 12:15:36 pm »

Oh. What if any weapon is the goblin leader carrying?
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Vent

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Re: A Gnome's Adventure
« Reply #421 on: June 23, 2011, 12:31:14 pm »

[He's carrying a large axe.]

Max sneaks behind the mace-Goblin, who is frantically looking around for the cause of the explosion. He successfully manages to slit its throat, but he is now in the open.

Mark aims for the bow-Goblin on the back wagon once again. He hits it in the chest, causing it to double over and fall, and it appears as if it has a hard time breathing now.

You throw a bomb toward the rear of the first wagon, killing two Goblins and one of the remaining Kobolds. You have been spotted by the burnt Goblin and the whip-Goblin. (-1 Bomb)

Some of the Goblins seems to have regained their vision, and one is moving toward Max. The Kobolds seem to be making a break for it.


What do you want to do?

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Weirdsound

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Re: A Gnome's Adventure
« Reply #422 on: June 23, 2011, 12:43:12 pm »

Max: Throw a bomb in the area of the leader and the healthy but blind archer, and scurry back to the bush. (Hopefuly the leader can take an indirect hit with all that armor)

Roy: Take a shot at the whip goblin coming your way

Mark: Arrow for the whip guy in front of you.
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ashton1993

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Re: A Gnome's Adventure
« Reply #423 on: June 23, 2011, 01:02:20 pm »

Max: Throw a bomb
flashbang
Quote
in the area of the leader and the healthy but blind archer, and scurry back to the bush. (Hopefuly the leader can take an indirect hit with all that armor)

Roy: Take a shot at the whip goblin coming your way

Mark: Arrow for the whip guy in front of you.
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Weirdsound

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Re: A Gnome's Adventure
« Reply #424 on: June 23, 2011, 01:07:26 pm »

I want the leader either crippled (for easy capture) or killed (I'd rather skip on the bonus reward than allow what is likely the biggest Melee threat to run amok for the rest of the battle). So throw ze bomb!
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Vent

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Re: A Gnome's Adventure
« Reply #425 on: June 23, 2011, 01:07:39 pm »

[Sorry ashton, I already had it written with a bomb when you posted that  :-\ next turn?]

Max throws a bomb at the healthy but blind archer, killing it and blowing up part of the wagon, and harming the leader greenskin. He runs back to the bush, but the mace-Goblin still sees and is approaching him.

You take a shot at the approaching whip-Goblin, missing entirely. It gets closer to you. (-1 Arrow)

Mark takes aim at the whip-Goblin in front of him, hitting it in the stomach. It sees him, and starts limping over while clutching its chest. The sword-Goblin sees him as well.

A couple more of the Goblins have regained their vision. The Kobolds are still running away.


What would you like to do?

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Weirdsound

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Re: A Gnome's Adventure
« Reply #426 on: June 23, 2011, 01:19:04 pm »

Max: Hold your ground. Hopefully that Mace Goblin will hit a trap or get caught on the barbed wire or stakes. If the opprotunity arises take a swipe with your dagger.

Roy: Let the whip goblin get caught up on your defenses and go to town with your shortsword.

Mark: Take another shot at the whip goblin. Try to drop him before he wastes the trap in front of you.
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ashton1993

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Re: A Gnome's Adventure
« Reply #427 on: June 23, 2011, 01:58:15 pm »

Max: Hold your ground. Hopefully that Mace Goblin will hit a trap or get caught on the barbed wire or stakes. If the opprotunity arises take a swipe with your dagger.

Roy: Let the whip goblin get caught up on your defenses and go to town with your shortsword.

Mark: Take another shot at the whip goblin. Try to drop him before he wastes the trap in front of you.
yup - this, I seem to agree with people a lot  :D

EDIT: actually mark should throw a flashbang instead because he's got 4 people after him
« Last Edit: June 23, 2011, 02:00:45 pm by ashton1993 »
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Elfeater

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Re: A Gnome's Adventure
« Reply #428 on: June 23, 2011, 02:00:42 pm »

Max: Hold your ground. Hopefully that Mace Goblin will hit a trap or get caught on the barbed wire or stakes. If the opprotunity arises take a swipe with your dagger.

Roy: Let the whip goblin get caught up on your defenses and go to town with your shortsword.

Mark: Take another shot at the whip goblin. Try to drop him before he wastes the trap in front of you.
yup - this, I seem to agree with people a lot  :D
okay this is good
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Weirdsound

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Re: A Gnome's Adventure
« Reply #429 on: June 23, 2011, 02:04:28 pm »

EDIT: actually mark should throw a flashbang instead because he's got 4 people after him

I think only the whip and the sword have actually seen him. I could be mistaken though.
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Vent

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Re: A Gnome's Adventure
« Reply #430 on: June 23, 2011, 03:34:39 pm »

Max holds his ground as the mace-Goblin approaches. It gets caught up in the barbed wire but manages to whack him solidly on the chest before he can dodge, bruising him and causing him to be winded. He only barely manages to back up enough to be missed by the second strike.

You let the whip-Goblin get caught up in your defenses. It steps on the bear trap, which instead of triggering simply breaks and falls apart. You swing your sword at it but it dodges easily and cracks the whip at you, cutting your face.

Mark throws a flash bang at his approaching enemies and manages to blind a couple of them. He takes another shot at the now blind whip-Goblin, hitting it in the throat and causing it to collapse, unable to breath.

The wounded Goblin on the wagon manages to take a shot at Mark, hitting him in the shoulder and reducing the use of his arm before collapsing to blood loss. The arrow only skins him, giving him a large gash on his shoulder.

The bow-Goblin on the first wagon takes notice of you, aiming and shooting you in the leg. The arrow sticks in, causing you to stumble over.

The armored hammer-Goblin spots Mark, and begins approaching. The leader spots Max, and begins approaching. The burnt Goblin continues walking toward you. The Kobolds continue to escape.


What would you like to do?

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stabbymcstabstab

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Re: A Gnome's Adventure
« Reply #431 on: June 23, 2011, 03:43:49 pm »

have max kill the gob in front of him hace roy draw his sword he fend of the gobs have mark umm draw his hunting knife? he has to have one and then run away using the trees as cover
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

Weirdsound

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Re: A Gnome's Adventure
« Reply #432 on: June 23, 2011, 03:57:57 pm »

Roy: Flashbang on the two melee goblins approaching you. Stay on the ground to make yourself a harder target for the archer
Max: Attack the tangled goblin in front of you. Try to back off before the leader gets into range.
Mark: Shoot the archer
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stabbymcstabstab

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Re: A Gnome's Adventure
« Reply #433 on: June 23, 2011, 04:04:04 pm »

hows mark suppose to use his bow the wound is on his shoulder he probly cant use it much might as well use any bombs he has to escape
also has roy use the ring i think this counts as a life or death situation being wounded and out numbered 2>1
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

Weirdsound

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Re: A Gnome's Adventure
« Reply #434 on: June 23, 2011, 04:07:09 pm »

If the wounded goblin in the wagon who is on the ground and nearly incapable of breathing can shoot, Mark can shoot.
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