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Author Topic: A Gnome's Adventure: The Continuation  (Read 55495 times)

NRDL

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Re: A Gnome's Adventure
« Reply #105 on: June 19, 2011, 01:08:41 am »

Hunt with Mark, then check traps.
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Weirdsound

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Re: A Gnome's Adventure
« Reply #106 on: June 19, 2011, 01:33:47 am »

Hunt with Mark, then check traps.

This. Max can take care of himself. I'd go to the metal guild and commission some metal spear heads for the Javalins. We could get in some trouble with the town if they figure out we are harboring Max.
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ashton1993

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Re: A Gnome's Adventure
« Reply #107 on: June 19, 2011, 04:38:19 am »

After hunting with mark and going to the sewers gather intelligence about max, ask in the vagabond camp and around town, chances are he'll be following you though so make sure to buy him a weapon too, it'll stop him from getting too suspicious and make him better able to defend himself, also a smoke bomb,give him one of those so he doesn't kill anybody unless absolutely nescesary.

Quote
commission some metal spear heads for the Javalins
and this but tommrow as you'll be a bit low on cash again otherwise
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

stabbymcstabstab

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Re: A Gnome's Adventure
« Reply #108 on: June 19, 2011, 11:40:32 am »

how about we "borrow" some stuff to use or some money our friend would take all the blame
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

ashton1993

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Re: A Gnome's Adventure
« Reply #109 on: June 19, 2011, 11:44:48 am »

If we did that our friend probably wouldn't be are friend for long and if we get caught we're screwed + we're perfectly capable of earning money ourselves it'll just take a while, oh and by the way I started my own little adventure thing http://www.bay12forums.com/smf/index.php?topic=87139.0
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

stabbymcstabstab

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Re: A Gnome's Adventure
« Reply #110 on: June 19, 2011, 12:01:36 pm »

good point i been playing Vice city for the pass couple of days so im more prone to that also we can say we found a theif and was "returning" it and give them some random hobo also ill check out your adventure
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

Dwarmin

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Re: A Gnome's Adventure
« Reply #111 on: June 19, 2011, 12:29:19 pm »

Hunt with Mark, then check traps.

Third'ed-Whats the worst that could happen?

Also, I think I'll make an alternate game like yours Vent. You've inspired me!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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Vent

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Re: A Gnome's Adventure
« Reply #112 on: June 19, 2011, 12:37:41 pm »

You meet up with Mark as is becoming your usual routine, and the two of you head to the deer blind again. He seems happy that you have your own equipment now, and the two of you sit and talk as you wait for an animal to wander into the clearing.

You discuss Max with him, he seems interested in the idea of a vagabond Dwarven master thief, and hopes to meet him soon. A buck wanders into the clearing, and before you can even ready an arrow Mark has already taken aim and downed it. It seems like the people you've been meeting are a lot more skilled than you at their given profession.

Together you haul the corpse to market, skin it, and sell the hide and meat. Your cut of the profit is 11 copper coins. The two of you head to the inn for lunch, where you see Max gambling in the corner. He sees you and winks, and as you finish your lunch he leaves his game and joins you. (+11 copper coins)

You introduce the two of them, Max agreeing to join you, and after finding the orphan to hold a torch you head to the sewer. You hand Max a javelin so he can defend himself. (-1 Copper Coin to pay the orphan, -1 Javelin)

The four of you enter the sewer, Mark and the orphan on one side of the stream, and you and Max on the other. You begin checking the traps, easily taking out the rats trapped in them. You find that seven of the eight traps have caught a rat, and manage to salvage five of the traps. (+7 Rat Paws, +4 Rat Pelts, +5 Giant Rat Sized Bear Traps with Wooden Parts)

As a group you sweep through the sewer, not finding anything too interesting. You come to a large room with a reservoir in it, and what you see terrifies the group of you. There is a horrifyingly large rat, several times bigger than the ones you've encountered so far, and it's looking at you hungrily. It looks about seven feet long, three high from the ground, and it is surrounded by three “normal” sized giant rats.

You hear a torch drop onto the ground. It seems as if your orphan decided to call it quits now. What should the group of you do? (Note, right now you can order Max and Mark as well as Kilroy.)
Spoiler: Battle Map (click to show/hide)

Spoiler: Map & Locations (click to show/hide)
Spoiler: Party (click to show/hide)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Skills & Crafting (click to show/hide)
Spoiler: Tasks and People (click to show/hide)
Spoiler: Camp (click to show/hide)
« Last Edit: June 28, 2011, 10:23:05 pm by Vent »
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Vent

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Re: A Gnome's Adventure
« Reply #113 on: June 19, 2011, 12:38:13 pm »

I'm glad to be inspiring people :)



EDIT:
Max: Hold the door and don't let the rats get to the archers
Mark + Killroy: Feed the big one some arrows.
By hold the door do you mean he should stand in that second entrance to the room and stop new ones from coming or just prevent the ones we already see from getting to the archers?
« Last Edit: June 19, 2011, 12:47:12 pm by Vent »
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Weirdsound

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Re: A Gnome's Adventure
« Reply #114 on: June 19, 2011, 12:44:32 pm »

Max: Hold the door and don't let the rats get to the archers
Mark + Killroy: Feed the big one some arrows.
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Weirdsound

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Re: A Gnome's Adventure
« Reply #115 on: June 19, 2011, 12:50:17 pm »

Stop the visible ones from getting to the archers.
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ashton1993

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Re: A Gnome's Adventure
« Reply #116 on: June 19, 2011, 12:53:22 pm »

if the torch isn't out now light a javelin on fire, see if max can scare the rats into submissiveness whilst they're pin-cushioned by Mark and Kilroy
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Vent

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Re: A Gnome's Adventure
« Reply #117 on: June 19, 2011, 01:08:33 pm »

Mark quickly wades across the sewage and behind Max, who is jabbing at the approaching rats with the javelin you lent him. He considers lighting it on fire, but the torch is on the other side of the stream.

You and Mark begin taking aim at the gargantuan rat. Your shot almost misses it, hitting it in the side and visibly causing it some pain, but not really injuring it past it's thick hide. Mark's shot hits in in the shoulder, sticking in deep, where it seems to be slowing the rat's movement.

The closest giant rat leaps at Max, who is unable to react in time and is pushed into the water. The rats approach closer.

What now?
Spoiler: Battle Map (click to show/hide)

Spoiler: Map & Locations (click to show/hide)
Spoiler: Party (click to show/hide)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Skills & Crafting (click to show/hide)
Spoiler: Tasks and People (click to show/hide)
Spoiler: Camp (click to show/hide)
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Weirdsound

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Re: A Gnome's Adventure
« Reply #118 on: June 19, 2011, 01:19:31 pm »

Killroy: Open a wooden trap, Snap it shut on the big rat's face.
Max: Climb out of the water
Mark: Shoot the big rat.
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ashton1993

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Re: A Gnome's Adventure
« Reply #119 on: June 19, 2011, 01:23:29 pm »

liking the idea of shutting a trap on a rats face but don't get close to the big one - do it to the one pestering max
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.
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