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Author Topic: Foldedlens {ended - embark corrupt}  (Read 19780 times)

nanomagnetic

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Re: Foldedlens community game 1 year turns 31.25 Vanilla
« Reply #90 on: July 08, 2011, 09:37:13 pm »

Spring is done. I'll finish the write up and post tomorrow morning (12hrs away?). Thought you guys (Conan especially) might want to see how the arena turned out. (I have to split it from the main update anyways...it's over 40,000 characters!)

Releasing the prisoners: http://i.imgur.com/rdShD.png

Then a recounting of events:

First Arena battle, early Slate 1004

Spoiler: It's over 40,000! (click to show/hide)

And the the aftermath (don't worry, the Minotaur gets caged up later): http://i.imgur.com/UY0U1.png
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Foldedlens -- 1004

andyman564

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Re: Foldedlens community game 1 year turns 31.25 Vanilla
« Reply #91 on: July 08, 2011, 11:19:37 pm »

wow, did the minotaur even get hit in that fight?

and you may want to link the northern and southern doors of the arena to a lever to stop thieves from escaping.
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Yeah.  Thus why I didn't make a trap.  In it's current state the fortress didn't need a trap, the whole damn fortress is a trap.

Conan

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Re: Foldedlens community game 1 year turns 31.25 Vanilla
« Reply #92 on: July 09, 2011, 01:46:09 am »

Holy crap that was epic.

Pit ALL of the gobs with the Minotaur.

ashton1993

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Re: Foldedlens community game 1 year turns 31.25 Vanilla
« Reply #93 on: July 09, 2011, 08:46:43 am »

nice... also how'd you get it all in chronological order like that is there some way to export the reports?
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Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

Conan

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Re: Foldedlens community game 1 year turns 31.25 Vanilla
« Reply #94 on: July 09, 2011, 10:23:33 am »

Also, before the fight, pull the outermost lever to the left, that lifts containment bridges which should stop the thieves from trying to leave.

nanomagnetic

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Re: Foldedlens community game 1 year turns 31.25 Vanilla
« Reply #95 on: July 09, 2011, 01:28:07 pm »

Spoiler: OOC Q&A session (click to show/hide)

prologue -- spring



3rd of Granite 1004

Mother, you would be so proud. Today I was standing in the statue garden and upper management came asking for me, and would you guess it, they made me overseer! I couldn't believe it! Now they have to do what I say! *And*, they said I could send out as many letters as I would like; it's one of my new privileges!

Though, there are responsibilities. Today I received a note from a previous overseer:

Quote
Letter to the Overseer

dear overseer, whoever you may be,

i'm writing to you with regards to my sleeping arrangements. or more precisely my sudden lack of sleeping arrangements. As one of the founders and as a previous overseer myself,  i request that a new room be dug out for this "Mayor" and i be moved back into my quarters. Also, i do enjoy doing a bit of masonry of the side, but Conan has forbidden me from doing any. it would be appreciated if you would strike down this standing order.

thank you,

Andy

P.S. if Conan wakes up with a pick in his chest don't say i didn't warn him.

I think this is our highest priority, mother. There are forty small rooms carved out below the arena. Though we have no cabinets, and only 2 doors and 10 beds in reserves it seems. (I'm buried in paperwork.) But! I can send out orders, so I've sent out for 40 rooms-worth of furnishings to be completed by the end of the month. (We need more Carpenter's Workshops, it seems. This is getting complicated quickly.)

Hopefully this empty chamber will soon be filled with dwarves and domestic things:

Spoiler (click to show/hide)

And I tracked down the manager (who is also our broker and record keeper, wow what a busy dwarf!) and told her to drop everything, get these work orders out, and put Andy back in good standing with the Masons.

While those orders go out, I'm going to spend a few days going over the militia situation. All of the squads are underdwarfed and the "chain of command" is a complete mess. (Could you send along father's old remedy for headaches and greybeard?)

as always,
nano

8th of Granite 1004

Father's "remedy" wasn't very helpful, mother. I hope you're pleased with yourself.

-nano

14th of Granite 1004

It's been a long week. The manager has validated and assigned only about half of my work orders. It seems she hasn't done this in awhile. (She also has an awful office; I think she's taking it out me with her laziness.)

And the furnishings are coming out slow. Seems many of the carpenters are infirm, and the masons are all out helping build the redesigned southwest wall.

Reworking the ramparts.

Spoiler (click to show/hide)

But, I am doing my best to clean up the militia. Mother, would you believe a dwarf took to the ramparts with a bow and a quiver full of *bolts*? I took command of a reserve squad (we're taking up crossbows to relieve the main squad during their seasons off) and I'm putting together a more sensible set of arms and armor for the marksdwarves.

You would hate this, I received the mid-month town update. Look at the deceptive food stores numbers.

Spoiler (click to show/hide)

We only actually have about 60 meals prepared. Everything else is raw foods and seeds -- completely inedible. Well, mostly inedible. Still, not good if we were sieged.

I hope you are doing well. And please forgive me for all those times I was angry when father drank all the bumblebee mead, I understand now.

-nano

1st of Slate 1004

My first month as Overseer is now complete. Well, I guess, officially my 1 month is in two days, but this is close enough. Mother, this place is a mess. I received your package and I'm going to read about everything you and father accomplished. Maybe that will help.

We certainly had issues clearing up the labor pool. Domas, our manager you'll remember, showed me what was wrong: smiths pretending to be farmers and saying "I'm waiting to dissect some fish." And the doctors and masons hauling goods Gods know where, neglecting their higher duties.

We cleared that up, and now we've finally started furnishing the bedrooms. Not much to look at yet, but I'm still waiting on the masons to catch up with their work orders so we can add doors and cabinets. (Domas, she's been great, working straight through thirst and hunger and sleep to get the town working again.)

Spoiler (click to show/hide)

With the doctors given more streamlined orders (mend the wounded, do nothing else) we've gone from 5 in the hospital to 2. Hopefully our soap orders will come through soon, those last two are feverish and delirious with infection.

On a lighter note, mother, I've completed the first part of my Engineering apprenticeship. I am now a Novice in mechanisms. Asmel and Asmel still give me funny looks (look at me, look at my mechanism, look back to me, eyebrows raise and stay there) when they haul away my mechanisms, but at least I've passed inspection now.

To celebrate, we're opening the Arena cages tonight, and seeing what comes of goblins and minotaurs in an enclosed space.

-nano, Ostcerol Overseer

15th of Slate 1004

The Arena battle went fine. We spent days cleaning out the chambers. It was a little worrisome when the Minotaur got loose, but I had the Earthen Notches down there on duty. I don't think a single bolt hit the Minotaur, but it did dodge right into a cage trap.

Two more dwarves are in the hospital, however. Not serious injuries, they should be out soon. That brings our total to 4 infirm with the other two still badly infected.

Now that the Arena has been reset, for the most part, I'm ordering the two marksdwarves squads down to do some target practice. That includes me, mother. I think I am ready to kill; I already know how to hold a crossbow. Now I just have to use it.

I'm sorry I can't write more to you, but life has been busy. Food and alcohol stores, while steady, have been low for a town this size. I've worked more with the manager to streamline our brewers and cooks and hopefully the stores will increase.

Though, we did recieve more migrants. We're at either 122 or 123 dwarves, I forget.

And sad news, one of the doctors has been melancholic, apparently. She finally succumbed to thirst on the 10th. She has a place in the burial hall, which is being smoothed over right now. Doesn't seem right to bury dwarves without at least straightening up and clearing their final resting place.

There was also progress too. The bedrooms have a few squatters already and more doors are being installed every day.

Spoiler (click to show/hide)

-nano, militia captain and Overseer of Ostcerol

3rd Felsite 1004

It's been a long two months. Bedrooms are coming along slowly. Same goes for outfitting just two squads in iron gear. Hopefully that'll be finished come summer. Then, I have to think about producing steel and outfitting two more squads.

And this last week was the worst. Trying to get a squad to meet at a certain location at a certain time is impossible. They're always hungry or thirsty or tired or need to organize their sock drawer. We did finally meet, to put down some goblins that escaped while being pitted.

Spoiler (click to show/hide)

They were put down pretty firmly in the stockpiles. Afterwards we went down to the arena and took shots at the prisoners. Despite being hungry and tired, I'd say quite a few of my squad now qualify as marksdwarves. For now, I'm just leaving a standing order that at least two dwarves on duty head down there and take a few shots. That will be less of a hassle.

Spoiler (click to show/hide)

I am a little worried, now that the end of the season has come. There will be elves and goblins to deal before summer. I'm sure of that.

-nano, Combat Engineer and Overseer of Ostcerol

28th of Felsite 1004

This has been a long month, a long spring, mother. A couple of odd, but good things happened. The infections cleared up on our two chronic hospitaliers on its own. And the naked, one-armed farmer was finally led away from the badger soap. He had spent all Spring trying to carry the soap to a well, without any way to hold it. He would've starved if we hadn't convinced him just to use water.

The kill-room is getting along nicely. Archers on-duty will head down there and take potshots. Though miasma fills the place, and the goblins have gotten frighteningly good at dodging, blocking, or swatting our bolts out of the air. When the steel-axe militia is ready, I'll have them cull the goblins.

Spoiler (click to show/hide)

On the 16th, the elvish merchants arrived. I sent Domas along, and she got us some wood, bows, barrels, a giraffe, and some clay. We're drowning in textiles, food and drink, and the elves never bring along metal or gems, so it was the best we could do.

Unfortuneately, I think I may have been overworking Domas. As part of our offering, to encourage better goods next year, she included crystal glass or rock crystal, or something. In any case, mother, the elf diplomat gave her disgusted look and slapped her across the face!

The gates at the gatehouse were down, most of the militia saw what happened. I was there. We were all there. The elves didn't get far. I killed one of them myself. And, would you believe it mother, it felt good. I put my crossbow to his head, pulled the trigger, then he was dead. When you and father talked about the wars, you said you felt alive. I feel alive.

Which was a good place to be. On the 21st, ambushers arrived. Though this first group was cowardly, ran away the moment the dwarves on the ramparts spotted them.

It wasn't until the second group arrived on the 22nd that the goblins attacked.

Spoiler (click to show/hide)

Overall, it was a slaughter. Our marksdwarf squads bloodied the goblins, and the assorted axe-, sword-, mace-, and speardwarves simply butchered them.

Spoiler (click to show/hide)

It was disorganized, however. We lost a recruit in the fray. It's probably my fault; I'm reconsidering our tactics for summer. You see, a goblin put a hammer to his head, and broke his spine, the doctors reckon. A lucky shot, I guess.

"It is better he didn't suffer, this way," the doctors said. The recruit would have lived without the use of his arms and legs. I suppose it is better this way. But it is one more body in the mausoleum.

With that, there's not much else to say. The bedrooms are almost done, though still behind schedule. Food and drink stores are less desperate recklessly low. And I'm on-duty this season.

wish me the best,
-nano elfslayer, Combat Engineer and Overseer of Ostcerol
« Last Edit: July 09, 2011, 04:30:23 pm by nanomagnetic »
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Foldedlens -- 1004

Conan

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Re: Foldedlens community game 1 year turns 31.25 Vanilla
« Reply #96 on: July 09, 2011, 06:41:36 pm »

What about the weapon traps I installed at the outer gate? Did they do anything?

Also, the Minotaur is not a building destroyer. If you give it a path (with a cage trap in the middle) to a dwarf it will promptly run into the trap.

Farmerbob

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Re: Foldedlens community game 1 year turns 31.25 Vanilla
« Reply #97 on: July 16, 2011, 03:45:00 am »

Nano, are you done with your turn?
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How did I miss the existence of this thread?
(Don't attempt to answer that.  Down that path lies ... well I was going to say madness but you all run towards madness as if it was made from chocolate and puppies.  Just forget I said anything.)

Farmerbob

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Re: Foldedlens community game 1 year turns 31.25 Vanilla
« Reply #98 on: July 17, 2011, 09:19:38 pm »

PM sent to nano, asking about the save.
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How did I miss the existence of this thread?
(Don't attempt to answer that.  Down that path lies ... well I was going to say madness but you all run towards madness as if it was made from chocolate and puppies.  Just forget I said anything.)

andyman564

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Re: Foldedlens community game 1 year turns 31.25 Vanilla
« Reply #99 on: July 18, 2011, 07:22:32 pm »

looks like nano's forgotten about us  :'(
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Yeah.  Thus why I didn't make a trap.  In it's current state the fortress didn't need a trap, the whole damn fortress is a trap.

Farmerbob

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Re: Foldedlens community game 1 year turns 31.25 Vanilla
« Reply #100 on: July 19, 2011, 12:59:36 am »

If no answer from Nano by tomorrow about this time we'll take a step back and move forward again.
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How did I miss the existence of this thread?
(Don't attempt to answer that.  Down that path lies ... well I was going to say madness but you all run towards madness as if it was made from chocolate and puppies.  Just forget I said anything.)

Farmerbob

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Re: Foldedlens community game 1 year turns 31.25 Vanilla
« Reply #101 on: July 19, 2011, 10:49:57 pm »

Nano has not been on the boards at all since 11 AM

We'll have to take a step back and then move forward.  BrickT's turn.

http://dffd.wimbli.com/file.php?id=4631 is where the Conan's save is located.

Sent a forum PM to BrickT
« Last Edit: July 19, 2011, 10:54:33 pm by Farmerbob »
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BrickT

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Re: Foldedlens community game 1 year turns 31.25 Vanilla
« Reply #102 on: July 21, 2011, 06:53:47 pm »

I have the save and will start soon.
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andyman564

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Re: Foldedlens community game 1 year turns 31.25 Vanilla
« Reply #103 on: July 21, 2011, 08:03:35 pm »

A LETTER TO THE OVERSEER

Dear Overseer,

i'm having the strangest feeling of deja-vu, almost as if i've written this letter before... anyways i am writing to you (again?) about my sudden lack of sleeping arrangements. please dig out a new suite for this "Mayor" and let me move back into my rooms, if it hasn't been done already... my this is all rather confusing.

also i'd like to request to be allowed to partake in masonry and mechanics again... or has that order already been struck down?

anyways, i wish you the best of luck with your rule,

Andy

P.S. Conan may still have to worry about finding a pick in his chest
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Yeah.  Thus why I didn't make a trap.  In it's current state the fortress didn't need a trap, the whole damn fortress is a trap.

BrickT

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Re: Foldedlens community game 1 year turns 31.25 Vanilla
« Reply #104 on: August 01, 2011, 11:13:01 pm »

1st Granite
Conan approached me today and asked me if I would be interested in taking on the role as overseer. I had a few ideas on what could be improved upon around here and made some smalltalk with Conan about my ideas over a few mugs of ale. I guess she liked them enough that she considers me capable enough to be overseer. I thought it might be an interesting experience, managing nearly one hundred dwarves so I accepted his offer. I have managed a small group of smiths before so I shouldn’t be totally unprepared for this job.

Obviously the first thing to do is to check the records and see who is doing what, what supplies we have, and what our defenses are.

2nd Granite
We have plenty of iron bars, plenty of flux stone, plenty of magma, and yet we have only one steel bar. I plan to fix that immediately.

We also have far too few quality weapons and sets of armor for our soldiers. To add to that the weapons in the weapon traps around the perimiter are pitifully dull and made of inferior metals. I will have to forge new steel weapons for our militia and new weapons for our weapon traps when we have enough available matterials. The furnace operators will certainly have enough to smelt and melt for a while.

We have too many dwarves doing jobs they are unskilled at. Most of the weapon and armorsmiths are inexperianced while we have an adequate number of experianced ones. Many engravers, masons, carpenters, farmers, brewers, cooks, are mostly barely proficient in their craft. Too many are assigned to tasks that require only one or two dwarves at most.

The militia is certainly has enough able bodies in it, but as I mentioned previously they desperately need better weapons and armor.

We could also use a larger stonecrafting industry that makes goods for exsport, as we have far too many stones lying around the fortress. I have assigned a group of unskilled dwarves to stonecrafting to solve this problem and create goods for trade. Now that I think about it the trading depot should be closer to the production centers so I should relocate it.

I would be a fool if I forgot what every dwarf complains about in this fortress: the lack of bedrooms. We have enough wood to make an adequate number of beds, we have miners skilled enough to mine lavish rooms for every dwarf, but still we sleep in a communal bedroom. This will not do, the great dwarves of foldedlens should not accept rooms that are anything less than opulent. Such opulent rooms will of course require well made furnishings; otherwise the rooms will feel like nothing more than an empty space. These rooms wil obviously be smoothed and engraved when our engravers are skilled enough for the task.

I have also designated workshops such as the carpentry, masonry, and mechanics workshops to be used only by the dwarves most skilled in the relevent professions. This should help us produce higher quality proucts instead of a flood of poor ones.


7th Granite
I received a letter from one of the dwarves today complaining that he is having some sort of déjà vu. He also complained that his bedroom was taken away from him. Either someone is watering down the booze or this dwarf is extremely distressed about his room being taken away. I will have to correct this as soon as I can, for his sanity at least.

15th Granite
Work on new bedrooms and hallways/stairwells goes well. Steel bar production is coming along nicely, as is weapon production for the militia and weapon traps

24th Galena
Metal working coming along well, steel and pig iron being smelted alojng with galena for silver warhammers.

4th Slate
A large group of migrants, twenty frour in all, have arrived at our humble fortress. Some of them have been assigned to mining and stonecrafting.

10th Slate
Sodel Idoszon has starved himself to death for some reason. I had been trying to get him to eat but he wouldn’t even acknowledge that I was there; he would just keep walking around with a blank experssion on his face.

21st Slate
We have no shortage of work here at foldedlens, and I am no exception. I am smelting steel bars and making weapons for the traps and the militia. On my breaks I walk around and go check on the miners who are digging the new rooms for the citizens and the engravers who are smoothing them.
Spoiler (click to show/hide)

I also check on the export production center when I pass by. The skills of the new dwarves I assigned to stonecrafting are improving slowly but surely. They show great promise for the future of foldedlens if their skills continue to improve.

2nd Felsite
Sorry I havent been able to update you more regurlarly journal. I am just so busy these days forging weapons and armor on top of making sure everyone else in this fort is doing their job. I even forgot to tell you about my improvements to the defenses outside. It isn’t much right now but every little bit helps.
Spoiler (click to show/hide)

7th Felsite
Shem Emuthzuglar ran past me while I was making my rounds today and has taken over a mechanics workshop. She ran to a few of the stockpiles and grabbed some rocks blocks and gems and started working. When I asked what she was doing she didn’t even acknowlede that I was there. I hope she will be okay.

14th Felsite
Shem Emuthzuglar finished her creation today, a wounderful mechanism made of alunite. I have assigned her the task of making mechanisms for the fort in recognition of her great skill.
Spoiler (click to show/hide)

18th Felsite
The elven caravan arrived today. I was looking at what they had when Conan came running down the ramp shouting “GOBLIN SIEGE”. She sees me near the trading depot and and runs over to brief me on the situation.
Spoiler (click to show/hide)

“All squads have been scrambled for intercept sir” Conan says to me
“Good thinking Conan, but sixteen goblins armed with crossbows and a mounted bat seems rather small for a siege” I say.
Conan says “I was thinking the same thing but our scouts assure me there are only sixteen and the mounted bat”
“Well, we had better make sure that the goblins don’t find any of our unarmed dwarves outside” I say as we sprint twards the front gate where the militia is gathering.
I see a few fast dwarves on my sprint to the nest and tell them to run and tell the dwarves outside to retreat into the panic room.

Before Conan and I reach the front gate we can see the enemy. Their black uniforms and green skin look like warts on the green hillside. For some reason the goblins arent moving, just standing there. The militia is behind the wall that now partially surrounds the entrance to the fort so the goblins don’t see them.

Hours pass and the sun starts to set, yet the goblins still stand on the side of the hill. Conan decides to use the setting sun to his advantage and takes the militia on a circuitous route to the side of the mountain where the goblins are.  The militia ascends until they are on the same level as them. We start to slowly move closer to them. They are at least twenty feet away when suddenly a bolt flies by. A goblin has spottted them, but it’s already too late. The melee elements of the militia sprint the short distance and engage the crossbow wielding goblins in close quarters combat before most of them can fire a shot.

The battle was over before I knew it. Most of the goblins had been slain and only three managed to escape after they started running for dear life. Conan tells me the militia did a very good job of disarming the enemy before they could fire. Sadly the captain of the Tebacuous Vessels, Avuz Arzon was killed by a silver bolt that pierced her copper brestplate and continued on to pierce her heart. If the siege had come later she might have been saved by the steel armor I planned on making.

On a more posative note we have only a few injured dwarves, all of whom will fully recover with time.

3rd Hematite
Trading with the elves is concluded. We have acquired more cages, barrels, buckets, cloth, booze, and food in exchange for some of our stone crafts

17th Hematite
The members of the militia who were wounded in the battle are recovering nicely and the second floor of bedrooms has been half dug already. The speed at which they mine amazes me still.

26th Hematite
A group of seven migrants arrived today, now we have a dwarf who is very skilled in suturing and wound dressing along with a dwarf skilled in bone setting.

4th Malachite
I have assigned most of the new migrants and some of the haulers to squads in the militia that are understrength.

15th Malachite
The second floor of rooms is done and the miners are already starting on the next floor of rooms.

24th Malachite
A group of rhesus macaques ran into the front gate area today. The militia had to be called out to kill the damn dirty apes.

Spoiler (click to show/hide)
Spoiler (click to show/hide)

12th Galena
The human caravan has arrived. We traded for exotic metals, food, cloth, cages, leather, waterskins, and quivers.


25th Galena
The mayor is still complaining about not having proper quarters so I have assigned the miners of making some suitable rooms.

8th limestone
Its been a raining for almost a week now. At least the crops are getting some water


14th limestone
All 3 levels of rooms are done. Masons are working on the furnishings and the carpenter Cerol Rigothimush is making bins to improve his carpentry stills until such time I believe he is ready to construct the beds for the new rooms

Spoiler (click to show/hide)
Noble room construction is proceeding at full speed now.

Spoiler (click to show/hide)


22nd Limestone
One of our recruits, Kikrost Keskalestil, has claimed a jeweler’s workshop and is working with a group of rough prases.


7th Sandstone
Kikrost has finished his creation, a perfect prase.
Spoiler (click to show/hide)

His display of skill has convinced me to take him out of the militia, which he was thrilled about, and task him with cutting gems, which he seems to enjoy.

20th Sandstone
Spoiler (click to show/hide)

“Tad Spostzaugu Etosp, the bronze colossus has been sighted, the militia are assembling.” Conan yells at me with a look of fear on her face.
We both run up to the surface and I shout at the runners near the bridge to call all dwarves inside. The runners speed off and shout at the few dwarves outside to return immediately. Last to arrive in the entrance maze is Ingiz Kolvumom. Unfortunately by that time Tad Spostzaugu Etosp had reached the gate and was gaining on Ingiz. Ingiz tried to run but wan’t fast aenough and was ripped apart by the beast. The militia hears his cries but hold fast near the end of the maze.

The monster rounds the corner and sees the militia. It charges around the corners of the pit and meets Zan Kubuksodel the hammerdwarf first. The next part happened so fast I almost didn’t see it.

Zan Kubuksodel dodges the attack and counterattacks. The megabeast dodges  the attack by jumping out of the way, right into the pit.
Spoiler (click to show/hide)

I order the marksdwarves to shoot it until it’s dead, but it just keeps taking hits and shrugging them off like they’re nothing.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

 23rd Sandstone
I am fed up with this damn abomination. None of our bolts seem to be able to kill it and it doesn’t seem to want to kill itself so I will have to figure out some other way of killing of imprisoning it. Hmm, now that I think about it we could cage it and release it in the front gate maze if an overwhelming goblin horde descends upon us. Yeah, that would work nicely.

28th Sandstone
Eight migrants arrived today. None of them were very skilled so they have either been assigned hauling duties or drafted into the militia.

6th Timber
The trap is ready to be sprung on this shiny abomination. I have positioned the best of the militia near it in case it fails.
Spoiler (click to show/hide)
The last section of wall is dug away, the miner retreats, and the bronze colossus sprints to the noise, and into the cage trap.
Spoiler (click to show/hide)
Now all we have to do is set its cage somewhere in the maze, along with the minutaur, and set it so that they get released when goblins attack. That should be a nice surprise for the bastards.


16th Timber
The hives I ordered constructed are finished, and are being place into the bee area outside. Everything is going well.
Spoiler (click to show/hide)
Suddenly Conan runs by shouting “massive goblin siege”. Seeing me she runs over tans gives me a situation report. “Forty-eight hammer goblins riding bats and cave crocs in three groups along with a group of trolls. Two goblin squads to the north and one goblin squad along with the trolls to the east” “The militia has already been called to the front gate” she says huredly.

“We can’t possably take on that many right now” I say. Conan agrees and we decide to call all dwarves inside. Most eeasily make it inside. However Thob Cisgakmeng and Etur Kirarimush don’t hear us, and are right in the goblins path to the front gate. I keep calling to them to no avail.
Spoiler (click to show/hide)

All three goblin squads don’t seem to be advancing at the moment so they should be fine for now.
Spoiler (click to show/hide)
The observers report to me that only the troll squad is advancing on the fort. We have only managed to set up a few new weapon traps near the front gate, hopefully they will stop the trolls. On the way to the front gate the lead troll splatters a stray bunny against the wall of the fort.
Spoiler (click to show/hide)
He makes his way to the entrance to the front gate maze and continues to advance. They advance to the pit area with incredible speed.
Spoiler (click to show/hide)
The lead troll comes up to the first weapon trap. I pray to Igath and Idrith that my hand has forged adequate weapons and watch as the trap activates.
Spoiler (click to show/hide)
The troll is evicerated before my eyes.
“Ha ha ha, awesome” says Conan gleefully by my side. Here come the rest, says says someopne behind me as the rest of the trolls charge into the traps. All but one of the trolls run through the weapon traps and become no more then a pile of body parts before our eyes. The one who didn’t run through the traps justs stands there looking confused as to why his friends are suddenly piles of blood and guts. Conan asks if she can finish him and I give her the go ahead as long as she promises not to get hurt.

She advances quickly and her axe tears through the troll easily. Its body falls to the ground soon after the first swing. Now only the goblins remain.

I decide to seal up the fort by raising the bridge. The two bekeepers who are outside seem to have taken to hiding, believing that it would be dangerous to try to return to the fort. The goblins still wait to the north and east.


9th moonstone
One of the goblins breaks from his squad and flys over our fortifications and is cut down by a flurry of bolts from our marksdwarves. I was outside at the time on top of the marksdwarf rampart that wasn’t near where any of the goblin squads were camped and was quite surprised at the goblins actions. Soon however I saw the rest of his squad flying in to try to avenge him. “The bastards are making their push, bring em down” I yelled to the militia members staioned below as bolts flew at the goblin attackers. The first two fall to the ground and are stunned by the fall as the militia finishes them off and heads up to the archers nest.
Spoiler (click to show/hide)
The rest of the squad comes down on them hard and fast, but the militia is prepared for them. Hammers are met with axe, sword, mace, and bolt and the goblin aviators are soon dead. Their comrades on cave crocodiles look upon the scene in horror as they are pelted with bolts.  The marksdwarves pour on a malestrom of bolts and manage to bring most goblins down along with the cave crocodiles they are mounted on.
Spoiler (click to show/hide)
The squad leader of the goblins is still circling the top of the hill, way outside the range of the marksdwarves. “YOU DAMN COWARD, THIS A PERFECTLY GOOD MOMENT TO THROW YOUR LIFE AWAY” I shout at him. I don’t think he could hear me. One of the goblins manages to retreat to safety along with his mount.


They manage to retreat for now but they are no doubt frightened and enraged at the slaughter of their comrades.

15th Moonstone
Cerol Rigothimush the carpenter is now skilled enough in my eyes to begin bed production for the rooms we have dug. Judging by the first few beds he has made they will exceed the expectations of every dwarf in this fortress.


22nd moonstone
Lorbam Bidokdeler ran at me today and pushed me out of the magma forge I was using to create armor for the militia. I was quite perterbed at this and demanded to know what the hell he was doing, but all I got was a blank stare and some incomprehensable noises from his throat. I decided to leave him alone, as he wasn’t harming anyone and asked a few of the off duty militia members to keep a watch on him. Besides, I can just use one of the other magma forges. The goblins are still outside by the way, just camping there like idiots.

3rd Opal
 Lorbam seems to have gathered all of the matterials he wanted and has begun constructing.. well I am not exactly sure what it is, its just a piece of steel that he is working on now but it should be well decorated with many bones, gems, cloth, and microcline. Of course he won’t tell me or anyone else what he is doing, or speak at all for that matter.

I also was checking through the stockpile records and worker assignment logs when I noticed that our best blacksmith has nothing to do but forge steel and pig iron bars. I thought his talents would be better used creating furnature for the bayors rooms, along with mine. I requested a few things in lead, which we have in abundance, for my rooms.

5th Opal
Sadly Thob Cisgakmeng and her baby were kiled today while trying to survive outside the main fort, as they were uanble to hear our cries to come back when the siege began. Etur has managed to evade the green scum so far and I pray his luck will last until this awful experience is over. We finally have enough tanned hides to start producing backpacks, waterskins, and quivers for our militia in the nesissary numbers. We have a few less cats but we had too many of them anyway.

7th Opal
I guess Lorbam was inspired by the utter defeat of the goblin squad that tried to fly over our defenses and were cut down by bolts because he has finished his creation, a steel crossbow.
Spoiler (click to show/hide)
He calls it Uthmikdum, or Shakenmouth in the common tongue. He says the gave it that name because his mouth widened in awe upon seeing the marksdwarves bolts bring down the goblin aviators in the previous battle.

“The marksdwarves had truely excelent aim, one bolt after another slammed into the center mass of both giant bat and goblin bodies. The invaders were dead before they hit the ground. I was so impressed with the marksdwarves that I decided I should try to thank them for saving so many of our lives, for if more of the goblins had got into melee range we would have surely lost a few dwarves” He tells me. Recognising his talkents for weaponsmithing I tell him “I would be a fool to not let you continue making weapons, consider yourself head weaponsmith”. He seems overjoyed at the prospect of creating deadly weapons for the militia and weapon traps. I have assigned him all weaponsmithing tasks so the militia may have weapons worthy of their bravery.

On a similar note we are in need of more marksdwarves, and places for them to practice. I have ordered an archery range built near the dining hall and barracks so we may train more skilled marksdwarves.

19th Opal
Etur Kirarimus has been killed by the goblins as he tried to get a drink from the river. If only she had heard my orders to come inside when this siege began she would still be alive. But we must persevere, we must train the militia into an unbeatable military force armed with the best weapons and armor available. Foldedlens will persevere, thrive, and destroy the goblin menace that haunts these lands.

21st Opal
A small archery range has been built for the militia so the marksdwarves now have somewhere to practice.
Spoiler (click to show/hide)

10th Obsidian
The furnishing of my quarters has been completed. It may seem a bit lavish now but soon all dwarves will have well furhsihed rooms and shouldn’t have anything to complain about.
Spoiler (click to show/hide)
I also installed a panic lever that locks my room in the event of an emergency and have a small stockpile of booze and food with which to survive if an emergency lasts for an extended period of time.

17th Obsidian
The goblins have withdrawn from our fortress. I am extremely relieved I no longer have the green skinned filth breathing down our necks. As if to herald the retreat of the goblins a great herd of horses has taken to grazing around the fort.

Now that the siege is over I can continue the construction of the front gate maze and place more weapon traps.

I can also begin work on beastnorak, the evil beast last ditch defense system. I figure since we have two huge dumb beasts in cages that we can set their cages to open at the flip of a lever when a group of goblins walks through the maze. A minataur and a bronze colossus in a maze that surrounds the fort seems like a brilliant idea to me. Conan thingks it’s a great idea too, as the only other real option would be to have the militia kill them both, which would undoubtedly lead to many deaths.

28th Obsidian
The stress of this job must be getting to me. On my daily rounds I beheld a strange sight, the floating corpse of a goblin floating above the courtyard. It was still dead, but it was just hanging in mid air. Nobody else I talked to claims to have seen it, even when I pointed at it.
Spoiler (click to show/hide)
I will have to find someone who will take over this job.

Here are the current stocks of the fortress for the next overseeer.
Spoiler (click to show/hide)

Whoever takes over for me as overseer should at least consider my idea of using the caged minataur and bronze colossus we have as last ditch weapons against invaders. If a larger and more trained force of goblins sieges us again I would not expect a favorable outcome for us. I may just be pessimistic, The military also still needs more weapons and armor, but those are already being made. They also could use a larger area to train in.



THE SAVE
http://www.mediafire.com/?qr53ycyi4t6upe6

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