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Author Topic: Roll To Survive the War of Mutations Turn 7 Year:3  (Read 25800 times)

Toaster

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Re: Roll To Survive the War of Mutations Turn 1 Year:3
« Reply #315 on: August 23, 2011, 03:54:09 pm »

"Is that the general?  I hate that bastard."

Attempt to stop the mind of the figure in the tower.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Riccto

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Re: Roll To Survive the War of Mutations Turn 1 Year:3
« Reply #316 on: August 23, 2011, 05:21:07 pm »

Run into the fray, using my mutation to the fullest in hand to hand
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kilakan

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Re: Roll To Survive the War of Mutations Turn 1 Year:3
« Reply #317 on: August 23, 2011, 06:34:46 pm »

Year:3 Turn:2: Fire, Ice, and Acid
Telekinecticaly throw the overheated thermos at one of the guards
(4) The top spins, as it flies from Andreas hand straight at the guard with the claws. It splashes into his face, he screams and reels and is knocked over as the thermos slams into his face as well. (3) The other guard pulls a weapon free from the struggle and levels it at you, just as ice crystals drop from the air.


Make sure you open it first, Taric.

Andrea opened her hand as the thermos was yanked from it. ...Wish he'd ask before doing that sort of thing. She knew it was him doing it, but she couldn't quite get used to things flying around as if by magic. Since he had one of the guards in hand, she turned to another one and focused on his body heat, cranking it up to ridiculously high levels to incinerate him from the inside by draining it from another guard, freezing the second target to death by lowering his body temperature to sub-zero levels.

I can do a transference of heat like that, right? :3
(4,1,4) You focus on sucking the heat from the guard with the weapon, his eyes glass over and for a second he looks as if made from glass.  You try and move the now free heat into the other guard, but lose control.  The flames burst out through the crowd, and you barely manage to shield Henry as he charges into the fray.

"Is that the general?  I hate that bastard."

Attempt to stop the mind of the figure in the tower.
(5)You and the general lock eyes for a second, as time slows to infinity.  In between his heart beats you act, and he flinches attempting to defend himself against you, but he is tired from inciting so many people.  Sound and light fades until it is just you and him. (5) With a flash of thought he is wiped from existence, the mindless corpse begins to bleed from it's eyes, nose, and ears, before toppling off the watch-tower.

if the door is locked and im there Spit acid on the lock
if im at the recruit vs soldier thing spit at soldier
(4) You open your mouth, and concentrate.  Muscles no human should have contracts as the yellowish white acid sprays onto the fallen guard.  He screams and wreathes, before suddenly freezing.  The body turns into liquid and sloshes down a drain gutter.  The recruits, suddenly free of the generals influence scatter and run past you.

Run into the fray, using my mutation to the fullest in hand to hand
(1)  Just as you begin to run the recruits bolt and run past you, left is a glass-like guard.  Running you punch straight into his chest, he shatters into a cloud of freezing dust.  Your momentum carries you into the unlocked door, you fall through and go sprawling on the floor.

**The Armory before you is largely empty, as it has been for the last two years (6= 6,5,4,5,5,6)  what is there however is the gems of the army's weaponry.
Inside is:
2x M4 Rifle 0/30 SA
4x 5.56 clips 30/30
1x Colt 10mm 0/12
2x10mm clips 12/12
1xAntique katana
1x12-Gauge Shotgun 0/6
1x Shotgun Shell Box 36/36

Time: 6:20AM
Weather:Raining.. as always
Status of: Military Base-Chaos, starting to become damaged from the fighting

Military Base Locations:
-Cafeteria
-Kitchens
-Recreational Area
    -Gym
    -Target Range
    -Socialization Area
-Officers Quarters
-Personal Quarters
     -Taric's Room
     -Henry's Room
     -Andrea's Room
     -Steve's Room
     -Alan's Room
-Armory -Andrea, Steve, Taric, Henry, Alan
-Vechical Storage
-Drill Square
   -Entrance/Exit Gates (locked, guarded)

Taric
Spoiler (click to show/hide)

Alan
Spoiler (click to show/hide)

Andrea
Spoiler (click to show/hide)

Steve
Spoiler (click to show/hide)

Henry
Spoiler (click to show/hide)
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Taricus

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Re: Roll To Survive the War of Mutations Turn 2 Year:3
« Reply #318 on: August 23, 2011, 06:37:47 pm »

Take an M4 and 2 clips for it, reload then head for the vehicle storage.
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kilakan

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Re: Roll To Survive the War of Mutations Turn 2 Year:3
« Reply #319 on: August 23, 2011, 06:39:27 pm »

Take an M4 and 2 clips for it, reload then head for the vehicle storage.
no offense.... but shooting it is gonna be damn hard for you, or at least have some really hilarious failures if you try and use your mind to fire it.
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Taricus

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Re: Roll To Survive the War of Mutations Turn 2 Year:3
« Reply #320 on: August 23, 2011, 06:40:25 pm »

Any chance for me to get a replacement?
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

kilakan

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Re: Roll To Survive the War of Mutations Turn 2 Year:3
« Reply #321 on: August 23, 2011, 06:41:26 pm »

yes.  that is all.
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Taricus

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Re: Roll To Survive the War of Mutations Turn 2 Year:3
« Reply #322 on: August 23, 2011, 06:43:14 pm »

Oh yeah. And I guess I could work a special grip for Taric's left hand in the meanwhile...
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We sided with the holocaust for a fucking +1 roll

SeriousConcentrate

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Re: Roll To Survive the War of Mutations Turn 2 Year:3
« Reply #323 on: August 23, 2011, 06:55:02 pm »

Andrea grabbed the shotgun - that kind of gun was most familiar to her, after all - and all the available ammo for it. She loaded it, chambered a shell, and fell in beside Taric. "Do you have a plan, or are we just winging it?" she asked, looking around. It was chaotic and she wasn't sure who was an enemy and who wasn't, other than the four who had been with her ever since the accident three years ago. She was sure she could trust them, if no one else.

The way I see it, kilakan meant for you to take the handgun, me the shotgun, Toaster and Ahra the rifles, and Riccto the katana. ^^
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Taricus

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Re: Roll To Survive the War of Mutations Turn 2 Year:3
« Reply #324 on: August 23, 2011, 06:58:26 pm »

"We head to the vehicle bay, steal a vehicle and drive out of here. Only problem we might have is no vehicles left."
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

SeriousConcentrate

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Re: Roll To Survive the War of Mutations Turn 2 Year:3
« Reply #325 on: August 23, 2011, 07:01:15 pm »

"Nah, that's a good idea. Things are so crazy right now, so disorganized, that I bet no one else has even had the idea to escape yet. The rest of these guys probably want to kill the people in charge first." She could sympathize. The people here were all complete heartless assholes. "Let's pick up the pace, then. I got your back."
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Toaster

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Re: Roll To Survive the War of Mutations Turn 2 Year:3
« Reply #326 on: August 23, 2011, 09:09:09 pm »

I wasn't sure how you'd interpret "stop his mind," but now I see that I need to be careful with that.  Ouch.


Steve heads into the armory with the group and grabs the pistol. 

"I agree- let's get away from this hellhole as fast as we can.  Head up to the mountains and just get away, whatever.


Grab the pistol and ammo.  Follow the group to the vehicle bay, keeping up the mental shield.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Riccto

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Re: Roll To Survive the War of Mutations Turn 2 Year:3
« Reply #327 on: August 23, 2011, 09:37:44 pm »

"I agree with you also, Lets head straight outa this dump"
Grab the Katana and the Shotgun with shells
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SeriousConcentrate

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Re: Roll To Survive the War of Mutations Turn 2 Year:3
« Reply #328 on: August 23, 2011, 09:49:52 pm »

I already took that, Riccto. :P There's still a rifle and two clips, though.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Riccto

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Re: Roll To Survive the War of Mutations Turn 2 Year:3
« Reply #329 on: August 23, 2011, 10:00:18 pm »

Durnit.
Take the Katana, The Rifle and Two clips
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