Turn 9:Mindless MassesGet back to the warehouse and take some type of watch position.
(4) You run through the rain, it's getting closer, either that or it's alot of them it's hard to tell through the rain. (6) You burst through the door, slam the lock down, and then climb on some boxs to peak out into the rain through a broken window. (1) Then you see them, a group of 20 or so men standing naked in the rain, there is bones and small spikes protruding through their bodies, obscene growths made to impale and rend. Through the center of them walks a single person, wearing a full gas-suit holding, what can only be described as an over-grown remote control. Each of the men's eyes seem to have been replaced with little mechanical balls, apparently the dust wasn't the only thing that came with the bombers. (3) They seem content to stand in the rain and stare at you, nothing moves until you can suddenly hear a motor-cycle engine in the distance, the group separates and disperses into the surrounding buildings. Taric drives up on a motorcycle, and motions for you to open the door. (5) You bolt down, open the door, and drag him and his motorcycle inside, then slam the door shut. Just as the door closes you can feel one of those... things slam against the other side, it begins pounding the door and screaming. An orchestra of sorts picks up all over the walls, they are attacking anything they can, it should hold for days, they seem pretty weak, but the sound.... it seems to be eating into your skull.
Head back to the warehouse on the motorbike. It's not breaking the law if they're dead and you're a cop :3
(4) It takes awhile in the rain but you manage to get there, as you rumble up you think you nearly run something over, but you don't hear anything and you can't see it. You get off and see Henry looking out a window, and you wave for him to let you in, it's damn cold driving in the rain. (5)You walk over to the door and he suddenly pulls you in, dragging the motorcycle. Just as the door closes, something smashes itself against it, and a piercing scream follows it. You then notice a little girl with Andrea.... this is, odd you leave for 2 hours and this shit happens? Can you really trust these people not to kill themselves? Eh sure, you've all lived so far.
Andrea scrolled down slowly. "Hey guys check thi- WHAT THE HELL!?" Her enthusiastic statement quickly became one of utter confusion as fire leaped from her fingers! She pointed them away from the computer as they stopped burning, wondering what the heck was going on and not wanting to burn up the one source of information she had. When she was sure it was over, she took a deep breath to calm herself and set the laptop on a crate. "OK, whew, that was messed up." Things were freaky enough outside; perhaps the best thing to do would be to at least let everyone else in on what she knew. "Look, guys, some scientists survived and did some research on what's going on. There's this dust that mutated everything... including us, I think."
Hardly reassuring. "But there's an upside, right? It says that if a person doesn't change in the first four hours, they won't go crazy, and they might develop some beneficial side effects. It looks a bit iffy though, maybe you should check it out yourselves," she said, reading it off and paraphrasing it slightly. She turned around and realized only Stephen and a little girl were with her; Taric and Henry weren't around. She would have to tell them later. For now, she approached the little girl and knelt by her. Poor thing... "Hey," she said softly, trying to get the girl's attention. "My name's Andrea. What's yours?"
Action: Spend the hour getting to know the little girl and reassuring her.
She looks up at you, and says "Hello Andrea, my names Jessie. Wanna see my bear?" See then lifts up a two headed teddy that looks strangely like the thing you killed earlier... You ignore it and begin talking to the young girl, she tells you that this was her first day off of school, and that she loves the rain. (4) That her parents put her in the basement when the snow started falling, but teddy got stuck in the door and he ripped, but he's all better now. She doesn't seem to know her parents names, just refers to them as Mum and Daddy. (3)She repeatedly tells you that you look really familiar, and the longer you spend talking to her, the more she seems like she could have been a little sister, well you won't let anything happen to her, she seems very sweet, just confused. While talking about birds, Taric comes in out of the rain dragging a motorcycle, but then something smashes into the door and screams. (6)Jessie giggles at the sounds and sits down to play with her teddy, the sight of Henry so panicked at the sign of danger, and the little girls innocence at what could be happening doesn't scare you, or make you mad, you just become calm. (?) as the calm seeps over you your skin begins to smoke lightly, and then full on burn, while the windows freeze over, the power has manifested and you can tell what it can do, you can somehow transfer heat from one item to yourself and then out again, but it's not much more then a little amount of power now, about a cigarette lighters worth.
((OOC:Jesus everyone's getting really good rolls lately.... maybe I'm using a loaded dice or something.))
"I think she said her name was Jessie. And you may be right on the powers thing- she... just fixed her bear. It's a bit odd looking, but I think it's best we just let her keep it."
Steve swats at his ear again.
"All this building wore me out. I'm grabbing a nap. Wake me if anything horrible happens."
Find a quiet spot and nap out the hour.
Let's hope that bear isn't Tibbers.
(1) You can't get to sleep, the noise is too much, rain, thoughts, talking. You instead content yourself with dreaming of a better tomorrow, the sun will come out, and you will be able to finally go camping like you had planned, you still have the tent after-all. Maybe this is a terrible dream, or you are in a coma... that could explain the sounds. No, that would be too convenient, life isn't convenient, shit like this happens, wars happen, and with the technology of the day this is the type of war. (5)You manage to get yourself feeling thoroughly depressed about life over the course of the hour, but it gives you resolve, resolve to change this shit of a world, you don't feel tired even after the lack of sleep. (4) You can suddenly hear a voice clear above all others "I can see your thoughts Steve, I can see what you truly want, butcher them all and you can have it all!" however you can see back into whatever it is's brain at the same time, and all it cares for is death and lies. You refuse and at the same time something slams into the door behind Taric, and screams. It's gibberish but you can hear what it means "THEN YOU SHALL ALL DIE, SLOWLY!"
****COMBAT TIME****Time:1:00PM day 1
Weather:Heavy Rain
Environment:Everything is either barricaded or heavily reinforced, there is a second story fire-escape, but there's no way to reach it, the ladder long ago rusted away. The large Bay doors is only blocked, and would only take 2 or three minutes to get out from.
Ally-way has one entrance blocked off with a broken car and various rubble, other is open
Group Inventory(aka what's laying around the warehouse):
Butchered-cleaned bear copse 80% left
Make-shift gasoline fireplace, burned out
Wheel Barrel (lets you move 4 large items)
Chainsaw (1/1L gas)
Gas can (9/10L)
Portable Power Generator (5/5L gas)
Status:
Taric: In Warehouse
slightly Hungry
slightly thirsty
Covered in Bear blood
Steve: In Warehouse
Slightly Hungry
slightly thirsty
Not Tired
Resolved
Angela: In Warehouse
slightly Tired
Slightly Hungry
slightly thirsty
Focused
Henry: In Warehouse
Not Hungry
slightly Thirsty
slightly Tired
Jessie:NPC In Warehouse
Not Hungry
Not Thristy
Fine
Apparently Telekinetic, only mildly, unaware of power.
Area:Near the warehouse is largely burned and unsafe to enter buildings, some may be able to hold up if you are careful. Nearby buildings have been searched, they are empty of anything useful that could be carried, some still house furniture, all have been looted heavily in the night.
Taric's House-It is still standing, free of the flames, but many other houses are not.
Enemies:::::
20 or more Mindless:Combat Growths
1 Controller Mad Abomination