Circle 2, Dark DestinyFrank MorrisHmm, interesting. What did he know of the Benandanti witches? A matter to think about for another time, although an important one; he was certain the other pages of that journal had a more direct relevance to his situation. For now, he had a woman to see about... and a pocket to investigate. Since he didn't actually know where this Heretic was, he might as well start with the closer problem, and he turned his pockets out to see what the hell had gotten into them. Maybe he could identify it.
Your memory begins to fog again, the Benandanti... they had something special to do with the spirit realm, you're sure of it. Shaking your head in an effort to clear the cobwebs from your memory you stick your hand into your pocket, to your surprise something promptly bites it. Staring at your pocket in surprise you try again more slowly, this time you withdraw a small, dark, and extremely fuzzy object from your pocket. You identify it as a young cat. Her dark eyes stare at you with surprising intelligence as it dangles out of your hand. It ends the moment of companionship by biting you painfully in the finger and leaping out of your hand.
The small cat hits your jacket with all claws extended,
and sinks in. Besides the phantom pain in your finger the only thing to show it ever existed is a new vaguely cat-shaped stain on your coat. You begin to doubt your sanity.
[Perception+Streetwise=Complete Success] Shadow cat or no you still need to find this Heretic, barfly is your only real tip but it should be enough to start. Bars are bars, whichever side of dead you happen to be on. Sickly bright signs, out-front muscle, and a couple of clinging malcontents mark out a couple places to start.
Daniel BlackwellStick with the cultist, he seems to know what the hell is going on.
You stick with the heavy coated stranger, you've never seen him before but he seems less effected by the concept of dead than anyone else, he does however seem to be preoccupied with his pockets. The reason for this is swiftly shown when he draws an honest to god live kitten out of one pocket. Blinking you twist to get a look at something out of the corner of your eye, an impossibly tall woman wearing nothing but bone white jewelry and flame. Literally flame, not flame colored cloth, but actual flame. You're about to nudge the coated man to look when you notice that he no longer carries the kitten. Either he decided to set pocket kitten loose or he stuffed it back in said pocket, either way you're not sure how the man could be any more strange.
[Perception+Awareness=Fail] You're too busy staring at the flame-clad woman to notice anything else in the Necropolis.
Jhon Harley"Well, i think we fourthree should stick together, i wonder what happened to that other guy." Stick with the other two while paying attention to the surroundings, the people, thier activities, etc. Also write down my previous bosses name (the 1 who killed me) into my black book if i can find a pen
You take out your black book, opening it you find an empty spot at the back of the book. You rifle through your own pockets, cursing your lack of writing tools, then you do a double take at the book in your hand again. The mans name, age, general physical description have already been filled into the book, right above his crime of murdering you, killing another innocent, arson, falsifying evidence, destruction of private property, and illegal use of fireworks within city limits. You're nothing if not thorough.
You shut the little book in wonder, these things just get stranger and stranger... The others haven't really moved and you don't feel a particular need to go off on your own, the laws here were undoubtedly... different. [Perception+Awareness=Botch!] You stare a little too long a group of what appear to be petty thugs, though the normal bodily distortions engaged in by their class seem to have been taken to a grotesque degree. Your morbid fascination with how their jackets seem to have been literally been warped and cut from their own bodies draws their attention, and their group of four approaches your smaller group, leers and cocky grins shine on you in abundance.
Raymond ConnorOpen eyes.
Try not to be shocked at what I see.
You open your eyes, you appear to be being tugged along by a woman. She holds a thin chain connected to your choker, she is linking your chain into a larger series of chains on which at least eight other humanoids are held captive. She bears a stout club with a railroad spike pounded through and bent into a cruel spike, you have no doubt that it would hurt a lot. There are other unbound humans moving, poking at the thralls, making sure the chokers are tight and the chains are secure.
You appear to be in great danger of becoming a slave.
Quest updated, Frank.
Heretical Thinking: Investigate the clubs
Special Notes,A group of thugs is approaching. Frank, Jhon, and Daniel.
Raymond is being captured by reapers
Corpus 10/10
Pathos 7/10
Will 8/10
Inventory,
Stygian iron choker (Worn)
Taurus Raging Bull 5/5
Corpus 10/10
Pathos 9/10
Will 9/10
Inventory,
Purse with 3 Oboli
Page from the book of Tel'ars
Cat-shaped stain
Corpus 10/10
Pathos 10/10
Will 5/10
Inventory,
Suicide Pistol, Five-seveN 19/20
Laptop
Purse with 3 Oboli
Corpus 10/10
Pathos 5/10
Will 5/10
Inventory,
Truncheon
White Book
Black Book
Purse with 3 oboli
Active QuestsMr. Roger's Neighborhood: Investigate The Necropolis. (All)
In my time of dying: Find out what's happening to you. (All)
The High cost of dying: Pay off your debt to Mr. Rodgers (-/15 Oboli Each) (Frank, Daniel, Jhon)
Heretical Thinking: Investigate the clubs (Frank)