Even bigger eye-twitch of doom. "Fuck it" Try to eat his soul, if that fails, pull my sword out of the cane and kill the human!
((The order has been reversed as you must actually kill a person to feast on their soul.))
[1] You pull your sword out of your cane. . . Wait, the sword is stuck. CURSES!!! [3] [1/2=.5 damage] You thwack him upside the head with your cane, but it's not nearly as effective as you would have hoped. Cursed mortals.
Keep limping back to town. Then limp again. (both actions)
[6] You finally get to the village and manage to get some food after you tell the inn-keeper how you were viciously attacked by Bandits. [5 Health Restored]
" Well now since that failed I will have all twenty of you go out, and search for more supplies, and recruits. Now go forth, adn remember the faster we take over this town the faster you get your rewards my soldiers. " said Hellbringer, and as they left he began to train by himself since training against one of his men might kill them.
[4] Well, they don't really gather any supplies or money, but they do kidnap a couple of people for you. [5] You train by yourself, you're not really sure what you are trying to learn though. Your a demon for hell's sake you know everything you need to know!
He merely sat at the edge of the oasis. He had waited a very long time for this opportunity; he wasn't going to blow it now by being hasty. "Drink as much as you desire," he said to the dog-men. "When the night falls their cold blood will cool and they will be torpid, slow to react to our attack. We'll kill them all." He smiled to himself, the corners of his mouth stretching perhaps a bit farther than a human's should, and kept his gaze on the distant town.
[auto-success] You and your dog-men wait. Sooo, know any good games to play?
Prepare the caravan ambush, look for a good spot from which to launch the ambush and then wait to spring my ingenuous trap
[3] You and your bandits grab your weapons and head over to a crossing you know the caravan will cross. [2] There are absolutely no good spots nearby that you can see though
"Diplomacy first. If that fails... well, bribes seldom fail completely."
Figure out who's leading the guards. Attempt to recruit them.
[6] That's easy, it's the guy with the fancy helmet. [6] A short bit of smooth talking later you know have a 10 guards who excel at breaking things. Is there any problem that charisma can't solve?
Enemy ActionsCaptain of the Guard: [2] The captain misses as he tries to hit you in the face.
Enemy StatusCaptain of the Guard:
Health: 4.5 of 5
Health: 25 out of 25
Location: Village#3 in the Dread Isles
Status: 0% Hunger
Followers: Claire (wraith), John the Fourteenth (Skeleton), 15 Undead Worshippers in Village#3 in the Dread Isles, 10 Undead Warriors in Village#3 of the Dread Isles
Health: 25 out of 25
Location: On the road, Marshes of the Wild
Status: 0% Hunger
Followers: 5 Elven Bandits
Health: 25 out of 25
Location: Village#4, Plains of Ostar
Health: 25 out of 25
Location: A cave near the town of Disease in the Dread Isles
Worshippers: 10 Undead Worshipers in Disease, a town in the Dread Isles. Armed with Clubs and Daggers.
10 Undead Bandits in Disease, a town in the Dread Isles. Armed with Clubs and Daggers.
Holdings: 15 gold coins, 3 days supplies for your followers, 2 kidnapped undead (1 zombie, 1 skeleton)
Health: 16 out of 25
Location: Village#1 in the Plains of Ostar.
Health: 25 out of 25
Location: At an Oasis, Desert of the Makers
Followers: 75 Dog-men (Leader enslaved), at an oasis on the way to Village #7
Holdings: 4 Large Crates filled with Broken Weapons and Scrap Metal.
Cities/Towns/Villages: Village#10 in the Desert of the Makers (unoccupied)
It is now Twilight, Vampires get to do special cool things now and stealth is easier. WOOHOO!