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Author Topic: Roll to Hunt/Hide, Turn 18: Problem?  (Read 16447 times)

ExKirby

  • Bay Watcher
  • A Jump On The Daily Comic Bandwagon.
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    • ExKirby's Generic Randomness
Re: Roll to Hunt/Hide, Turn 18: Problem?
« Reply #240 on: August 21, 2011, 03:48:44 am »

You know, one day is hardly bump worthy. one day is... one day. People aren't always on every day. Everyone who posts frequently has posted already.
My frequent posting was interrupted by holiday.

Using my Turbo Boots, run towards the back of McClay, slide under him, pop the Machine Gun from his arms (Without hurting him, obviously), arm it and spray everywhere.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

mcclay

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  • Gay, Tired and Just here to Vibe
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Re: Roll to Hunt/Hide, Turn 18: Problem?
« Reply #241 on: August 21, 2011, 10:29:05 am »

Chacter is kinda a girl, and named Bitch Mcnasty, not McClay. just saying that so our carcter won't try to take my (nonexstient in real life)Chaingun.
« Last Edit: August 21, 2011, 10:31:17 am by mcclay »
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Am I back? Its a mystery to everyone

ExKirby

  • Bay Watcher
  • A Jump On The Daily Comic Bandwagon.
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    • ExKirby's Generic Randomness
Re: Roll to Hunt/Hide, Turn 18: Problem?
« Reply #242 on: August 21, 2011, 04:48:44 pm »

Real life ExKirby will attempt to decpitate real life McClay with a golf club.
Logged
Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

mcclay

  • Bay Watcher
  • Gay, Tired and Just here to Vibe
    • View Profile
Re: Roll to Hunt/Hide, Turn 18: Problem?
« Reply #243 on: August 21, 2011, 06:21:08 pm »

Real life McClay stabs real life ExKirby with his Boy Scout knife.
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Am I back? Its a mystery to everyone
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