Taric Taiservi"The black baron. Now I remember. Good enough bloke, odd choice of combat though." See If I can shoot a message through to him about the bounty, then ask about any jobs he may have for me.
[4-2=2] - Taric's contacts turn up with nothing. You don't contact the Baron, he contacts you. He's cut off contact with everyone, probably to stop anyone from giving away his location. This isn't making Taric's job any easier. What a shame.
Taric TaiserviHP: 75/75
Equipment: Zuche 4 Railgun
(1/1)Funds: 16,000¤
Known Perks: Focus Improvement PackageFaction: Bounty Hunter
Target: 'The Black Baron' (Old Regime)
Akhain Gazhorn"I'm listening." Akhain licks his lips slightly, his body tensed and his bionic eye flicking around the room. He turns around, slowly surveying the area around him. He didn't survive so long by being complacent in the face of unexpected circumstances. "What is your offer?"
[3] - 'Excellent, I knew you'd listen to sense.' the man on the screen says. 'It might surprise you, but Earth is very interested in the new planetary government. We'd like to... no, you're a busy man, I'll be blunt. We want you to spy on key members of the Republic for us, and send weekly reports. We will also require you to execute missions for us if need be. This may interfere with your usual business, but will pay for your financial losses. We believe a man of your skills could be very useful in such tasks. I believe it goes without saying we will require the utmost secrecy and silence.'
'So, what say you? Please answer quickly, Mr Gazhorn. We are both busy men.'
Akhain GazhornHP: 75/75
Equipment: Zuche 3 Cloaking Device (6/6), Zuche 20 Shock Mine (4/4), RUS2 Accelerator Carbine
(14/14), Thermal Blade (8/8)
Funds: 500¤
Known Perks: MultiVision Ocular ModificationFaction: Bounty Hunter
Target: Father Kosh (Old Regime)
SystarGo to the Black Market and look for devices, implants, explosives, and anything else that helps with bypassing locks or making me faster. Also see if anyone has intel on her security.
[3] - Systar finally gets online and connects to the Black Market. He begins looking through their lists for anything he needs. [2] There isn't any information available on the Consul on the black market right now, unfortunately. They'll look into it for tomorrow.
Zuche 15 Tracking Drone [2000¤]
A small robotic drone that follows the designated target from afar. Widely used by the secret police of the old regime, now officially outlawed. Follows targeted enemy.
Zuche 3 Cloaking Device [8000¤]
A machine that provides the user with short invisibility, though only to the plain eye. Cloaks for 1d6 turns. 6 Uses. Device.
First Aid Kit [1000¤]
A simple, mass-produced pack used in case of emergency. Replenishes 15 HP. Destroyed after use.
Zuche 11 Regeneration Device [15 000¤]
A prototype invention from Zuche that repairs wounds and injuries, in use by several mercenary groups. 10 HP regeneration for 1d8 turns. 1 Use.
Frag Grenade [2000¤]
An explosive grenade manufactured by various companies. 4d20 Damage, can hit multiple targets. Grenade.
Zuche 13 Gravity Trap [2000¤]
A small grenade which generates a short-lived gravity field which can be used to imprison targets in place. {i]Stuns for 2d4 turns. Can hit multiple targets. Grenade.
Zuche 20 Shock Mine [2000¤]
A non-lethal device that paralyzes those unfortunate enough to go near it. Stuns for 2d6 turns. Can hit multiple targets. Mine.
Golgo Shrapnel Mine [4000¤]
A high-explosive mine outlawed on several worlds. Designed on purpose to create enormous amounts of superheated shrapnel. 5d20 Damage. Can hit multiple targets. Mine.
RUS8 HE Mine [3000¤]
A military-use mine of the old regime. Popular with the gangs and crime syndicates of the planet. 4d20 Damage. Can hit multiple targets. Mine.
RUS10 Breaching Charge [4000¤]
A focused explosive used by spec ops teams of the old regime. Can be used against doors or walls or as a conventional explosive. 10d10 Damage. Cannot be thrown. Cannot hit multiple targets.
SychTech Gas Grenade [5000¤]
An technically outlawed grenade that releases a fast-spreading cloud of deadly gas. Spreads easily with wind, so gas mask recommended for user. 2d20 Damage every turn in cloud. Grenade.
Aurora TU05 Smart Bomb [10 000¤]
A homing mini-missile that avoids obstacles and arcs behind cover. Very expensive to mass-produce, so not in wide use. 3d30 Damage, follows targeted enemy. Cannot hit multiple people. Explosive.
Aurora TU06 Smart Trap [10 000¤]
A variant of the Smart Bomb, this immobilizes with a gravity trap instead of killing. Stuns for 1d12 turns, follows targeted enemy. Cannot hit multiple people. Explosive.
RUS9 Incendiary Grenade [5000¤]
Alongside a normal explosion, sets the targets on fire. Makes up for smaller explosion by continuing to inflict damage for a while afterwards. 3d20 Damage at detonation, 1d12 Damage for 1d4 turns afterwards. Can hit multiple targets. Grenade.
Focus Improvement Package (Improved Accuracy (-1 Enemy Dodge)) [15 000¤]
'Juggernaut' Athletic Graft (+40 HP) [15 000¤]
NovaCore Electronical Modification (+1 to Electronics) [15 000¤]
AugeanTech LightningBolt Pack (+1 Speed, +1 Melee Attacks)
Navigator Uplink Package (Increased awareness of the surrounding area) [15 000¤]
MultiVision Ocular Modification (Spots mines and explosives automatically) [15 000¤]
AugeanTech FlexiSpeed Aid (Reloading is automatic) [15 000¤]
Combat Stimulant Package (+1 to Combat Rolls) [15 000¤]
NovaCore Analytic-Reactive Augmentation (+1 to Dodge) [15 000¤]
SychTech 'Bonecrushers' Package (Increased Melee Damage) [15 000¤]
AugeanTech Smart Targeting Pack (Improved Accuracy (-2 Enemy Dodge)) [30 000¤]
'Behemoth' Athletic Graft (+60 HP) [30 000¤]
NovaCore Electronical Modification II (+2 to Electronics) [30 000¤]
Full-Body HFF Modification (+2 Speed, +2 Melee Attacks) [30 000¤]
SychTech Adrenaline Graft (+2 to Combat Rolls) [30 000¤]
---
SystarHP: 75/75
Equipment: Thermal Blade (5/8), Aurora Revolver
(6/6), Gravity Trap (2/2), Zuche 3 Cloaking Device (4/6)
Funds: 35,000¤
Known Perks: AugeanTech LightningBolt PackFaction: Bounty Hunter
Target: None
GaosaronFeeling like utter crap, Gao sank into his computer chair wearily. Sitting around wasn't going to earn him fame or fortune, though, so he went ahead and opened his in-box. Maybe there would be some new offers to try out.
[1] - Gao collapses in his chair, trying to force his eyes to keep open. It's to no avail. He soon drifts to sweet, merciful sleep.
He wakes to the drumming of rain against the hotel window. He's not sure how long he was out, but is glad he got home before that. Blegh. Right, jobs.
Gaosaron el-Anaula Ra'VantahinHP: 75/75
Equipment: Widowmaker Shotgun
(6/7), Golgo Mechanical Blade, NTT Inferno
(26/26), RUS2 Accelerator Carbine
(13/14)Funds: 28,000¤
Known Perks: NovaCore Electronic ModificationFaction: Bounty Hunter
Target: Unknown Lifeform (No Faction)
Subject 971Pretend to sound interested in his offer while feigning retreat. Shoot him with the flare gun as soon as soon as I can.
[4] - 'Yeah, we're both professionals here.' Fashuk says, hesitating a bit. He's not fully trusting him. [4-1=3] 971 sees the diplomat's hand drop to his revolver as he backs away. 971 repeats the act with his Flare Gun. This could very well decide the fate of the battle. He just needs to be faster.
[1]vs[2] Both combatants fumble with their weapons, but Fashuk draws faster. He takes a step backwards, snaps the safety off and pulls the trigger. The Aurora Revolver hisses, [Dodge:5] but is far off its mark. 971 drops to one knee [1] but still has no idea how the Flare Gun is used. [1] Fashuk hesitates and runs out of the courtyard, to a side alley hugging the cliffside.
[2]vs[3] 971 follows cautiously, Flare Gun ready. He peers out of the courtyard just in time to see Fashuk disappear inside the next house in line. How does the fool think he'll get out of there? Through the rooftops? Better act fast in any case.
EnemiesInside Habiri house, Not In RangeFashuk il-MaldasHP: 23/30
Equipment: Thermal Blade (5/8), Aurora Revolver
(5/6)Known Perks: Inexperienced FighterFaction: Sikhet Federation
---
Subject 971HP: 33/75
Equipment: Flare Gun (4/4), Zuche 13 Gravity Trap (1/1)
Funds: 1650¤
Known Perks: AugeanTech FlexiSpeed AidFaction: Bounty Hunter
Target: Fashuk il-Maldas (Sikhet Federation), Fashuk's Files
ZaraZara made a cross across his body, adn whispered silently "God protect me from those who seek to kill me. I your vessel, and humble servant beg for your aid." with that he poped out, and opened fire upon the guards after shooting several times Zara rolled back into cover, and activated his cloaking device sneaking to another spot while watching for guards.
[6] - Despite Zara's quite loudly spoken prayers, the guards fail to notice him. Their first and last mistake, then. [4] Zara throws himself to the path of the soldiers and opens fire with the Widowmaker. [Dodge:2] The shotgun budges violently with the shot, the heavy slug slamming into the first Guard's torso and [Damage:28] caves it in. Fragments push inside his stomach for more pain, but he seems unfazed. [2+2=4] Without a word, he drops low and returns fire with the Carbine. [Dodge:6-1=5] Zara is long gone, running down the archives. Hurried footsteps from behind tell him it's time to go. He takes a sharp turn into another path guarded on both sides by tall databases and rushes through it.
[2] The wipe isn't complete yet, but they won't be able to stop it that quickly, right? It's time to go! [3] Zara hears a frenzied shout from behind him and turns again, [Dodge:4-1=3] but not before another hail of bullets rips apart his back. [Damage:21-12=9] He ignores the pain and presses on. Where the hell is that exit again?
Enemies Unknown, Not In RangeThain yl SahulHP: 12/40
Equipment: RUS2 Accelerator Carbine
(12/14), Combat Knife
Known Perks: Training From Hell Unknown, Not In RangeBhar yl SahulHP: 40/40
Equipment: RUS2 Accelerator Carbine
(14/14), Frag Grenades (2/2), RUS8 HE Mine (1/1), Combat Knife
Known Perks: Training From Hell ---
ZaraHP: 52/75
Equipment: Widowmaker Shotgun
(6/7), Golgo Mechanical Blade, Medkit (1/1), Zuche 3 Cloaking Device (5/6)
Funds: 20,000¤
Known Perks: AugeanTech LightningBolt PackFaction: Bounty Hunter
Target: CSC Database
Achutugu-oshaMove it.
[3] - Achutugu follows her allies through the stampeding crowd, only barely getting through unscathed. She ends up on the other side of the fountain from her allies, and is about to rejoin them when the shooting starts. [4][2+1=3] Brass is the first of them to be targeted, [Dodge:4] but the burst goes wide and clatters against the floor at his feet. The big man steps back and [5+2=6] without flinching returns fire. [Dodge:1][Damage:2+2=4] The Snaplock is pathetic at long range, and it shows. The bullet ricochets from the guard's scalp. He blinks, and erupts in booming laughter.
[4][3+1+1=5] Brass doesn't have time to react, though, as the next volley is already heading his way from the furred guard's weapon. [Dodge:4] Similarily, they hammer into the ground around his feet without any actual hits. Either the man was born lucky, or these guards are the worst shots in history. [6] Brass turns the pistol in silence and fires again. [Dodge:4+1=5] The upper floor balcony wall saves him from getting hit by the fearsome Snaplock.
[1][4][Dodge:3+1=4] While the others are focused on Brass, the third guard tries to take a shot at Dorne. He avoids the burst with ease, [3] and returns fire enthuastically. [Dodge:5+1=6] The wall suffers his wrath, but the guard is spared.
Then it is the time for their counter-attack. Dorne issues the order on their shared comm channel, and [3][5] is the first to fire. [Dodge:5+1=6] It really is unfair that they're using cover. [6][Dodge:1+1=2] The woman's return fire catches the bounty hunter by surprise. [Damage:7] He grunts and roars curses at the guards above. [2][4] The masked bounty hunter chooses the furred alien as his target and lets loose a volley with his Inferno. [Dodge:4+1-1=4] Even the marksman is stopped by the magical balcony he's using as cover. [4+1+1=6][Dodge:1] The SMG return fire hammers on his mask, [Damage:4+6=10] breaking it apart at parts. The silent hunter bellows in pain, his first noise all evening.
[1][5] Tahada's Widowmaker shot at the tattooed guard [Dodge:3] strikes his shoulder, [Damage:2-1=1] but the shotgun is even more pathetic at this range and the man simply continues laughing. [3+1=4] The tattooed guard aims and returns fire calmly, [Dodge:4+1=5] and scores a bullseye - on one of the statues in the fountain. [1][5+2=6] He's briefly interrupted by Brass' [Dodge:4] missed shot. [1+1=2]
[2][1] Finally, it's Achutugu's chance to fire. She's too shocked by the sheer speed of the firefight to react, unfortunately, simply standing slackjawed staring at the bullets. [2+1+1=4][Dodge:3] The second guard is more than eager to use that to his advantage and scores [Damage:6-6=0] a glancing shot that she barely notices.
There is a brief pause in the combat, and the bounty hunters, previously frozen in place by shock and returning fire, now rush towards whatever cover they can find. The crowd behind them has reached a whole new level of panic, screaming and running towards the exits and elevators. A few head towards the stairs but turn away upon witnessing the firefight.
EnemiesOn top of the right stairway, Long RangeSekhHP: 25/30
Equipment: Carver-Delta SMG
(8/10), SychTech Gas Grenade (1/1), Combat Knife
Known Perks: Experienced Mercenary Faction: Casino Security
On the upper level, In Cover, Long RangeHashich yl Ghel ThunHP: 30/30
Equipment: Carver-Delta SMG
(7/10), Combat Knife
Known Perks: Experienced Mercenary,
Combat Stimulant Package Faction: Casino Security
On the upper level, In Cover, Long RangeDona yl TerraHP: 30/30
Equipment: Carver-Delta SMG
(8/10), SychTech Gas Grenade (4/4), Combat Knife
Known Perks: Terrible Shot Faction: Casino Security
AlliesBy the fountainDornechyl BalosiHP: 33/40
Equipment: RUS2 Accelerator Carbine
(12/14), Golgo Mechanical Blade, SychTech Gas Grenade (2/2)
Known Perks: AugeanTech FlexiSpeed AidFaction: Bounty Hunter
At the bottom of the left stairwaySach yl BadthHP: 40/50
Equipment: Flare Gun (5/5), NTT Inferno
(25/26), Zuche 13 Gravity Trap (4/4), Zuche 20 Shock Mine (2/2)
Known Perks: Master Marksman,
MultiVision Ocular ModificationFaction: Bounty Hunter
Behind the fountain, In CoverTahada el-Fosaron Ra'MethinonHP: 50/50
Equipment: Widowmaker Shotgun
(6/7), Combat Knife, Golgo Shrapnel Mine (1/1)
Known Perks: None
Faction: Bounty Hunter
By the fountainDemo ColchiniHP: 40/40
Equipment: Snaplock Pistol
(5/8), Combat Knife
Known Perks: Terrible Shot,
FoolhardyFaction: Bounty Hunter
---
Achutugu-oshaHP: 115/115
Equipment: RUS4 Snaplock
(7/7), Aurora Revolver
(6/6), Widowmaker Shotgun
(7/7), Frag Grenade (2/2)
Funds: 100¤
Known Perks: 'Juggernaut' Athletic GraftFaction: Bounty Hunter
Target: Slomon yl Eos (Old Regime)
---
Dwarmin, maybe you should just give up modern weapons altogether? Or read the instructions to them first?
Whew, big battles are always fun. The most frustrating part of that is actually removing ammo from inventories after each shot. I keep forgetting to do that, gnnh.