Taric TaiserviPursue him. Don't let the prey get away! Fire with the carbine, aiming at the legs if possible.
[3] - Taric rushes towards the door, determined to stay on the heels of his target. He crosses the distance in great leaps and enters the apartment. A stray thought enters his head while he's still crossing the doorway. Did Cain have more bodyguards with him or not? He soon realizes that yes, yes he did.
[1-1=1] The first, a wiry, masked alien, is taken by surprise by Taric's sudden appearance, [2][1][3] and the second isn't any faster, but Taric brings the Carbine up in an instant and opens fires. [Dodge:3-1=2][Damage:24] The second bodyguard goes down with a surprised yelp, blown off his feet by the sheer kinetic force of the bullets.
[3] The apartment is darkened, with furniture turned over and scattered all over the floor. Looks like Cain and his buddies were here to roughen up or scare off the inhabitant. The layout of the apartment seems simple, there's the room Taric just ran into, dominated by a single bed in the middle, and two others. A small TV lies on the floor, cracked open by Cain's goons. There's a large window in the back wall, which Cain is attempting to climb through. There's really nowhere to go, except maybe the second level of apartments. Cain looks athletic enough to pull that climb off.
EnemiesBy the window, Close RangeTulymon 'Cain' GulnHP: 8/30
Equipment: RUS4 Snaplock
(7/8), RUS8 HE Mine (1/1)
Known Perks: None
Faction: Claymore Gang
Near the kitchen door, Close RangeUnknownHP: 15/15
Equipment: RUS4 Snaplock
(8/8)Known Perks: DruggedFaction: Claymore Gang
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Taric TaiserviHP: 65/75
Equipment: RUS2 Accelerator Carbine
(13/14), Frag Grenades (3/3), First Aid Kits (4/4), Thermal Blade (7/8)
Funds: 10,000¤
Known Perks: Focus Improvement PackageFaction: Bounty Hunter
Target: Cain (Claymore Gang)
Akhain GazhornAccept the second job. Start searching. Take Zuche 20 Shock Mine, Thermal Blade, RUS2 Accelerator Carbine, Zuche 3 Cloaking Device, Target Beacon and Zuche 19 High-Power Visor
[4] - Never one to shirk away from danger, Akhain decides to choose the most difficult job. He exchanges some messages with his Republican employees and starts preparing. He still has four Shock Mines left, and attaches them to his belt. [1] He doesn't have any extra ammo for the RUS2 Carbine, so he can't afford to waste ammo. As backup, he also takes the Thermal Blade and the Cloaking Device he bought earlier. Should be enough.
[5] A Republic aircar is sent to retrieve the bounty hunter. The lowlives of the district scatter like rats when it approaches. Akhain climbs aboard, entering a luxuriously furnished backseat. A short alien woman is waiting. She pushes two dataslates into Gazhorn's hands as he enters. There's a picture of the target on the first one, and even Akhain must admit he looks pretty intimidating. He has rough, heavy-set features, but it looks like he's shaved off the needle-like 'hair' found on his kind. Akhain's pretty sure they're extremely important in someway. Must've hurt. The scars are still visible on the picture. There's a bulletpoint list of information next to the picture, with things like 'fanatically devoted followers' and 'a swordsman of unparalled skill' included. And apparently all of those followers are heavily armed with off-world black market guns.
The second dataslate is filled with news reports and whatever info they've gathered on this guy. A bit more useful to him.
'Mr. Gazhorn?' the woman asks after awhile, shouting over the roar of the engine. 'Good luck. You're going to need it. You're the sixth man we've sent against him. Nobody's returned so far, so let's hope you'll get lucky.'
Akhain's dropped off back at his apartment, making him wonder about the purpose of the aircar trip. He thinks about ways to track this guy down. The first thought that pops into his mind is that if he's getting so much black market gear, it might be smart to ask from the black market itself. Then there's always his old contacts. It's a pretty big network, so they might know something. Or he could try to piece something together from news reports and such, though the Republic's agents seem to have done that already to no avail.
Akhain GazhornHP: 75/75
Equipment: Zuche 3 Cloaking Device (6/6), Zuche 20 Shock Mine (4/4), RUS2 Accelerator Carbine
(14/14), Thermal Blade (8/8)
Funds: 2000¤
Known Perks: MultiVision Ocular ModificationFaction: Bounty Hunter
Target: Father Kosh (Old Regime)
SystarPlan of attack: Breach door as quietly as possible. Sneak to bedroom. When target is in good "position," dash in and stab him until he dies. Kill the woman if she interferes- otherwise dash out and disappear into the night. Collect payment.
[6] - Systar gets up from his position, gathers his gear and heads back down. He walks quickly, resisting the urge to run so he won't attract too much attention. If you're lucky, they won't be done in a while. Systar quickly crosses the linking bridge and looks for the elevator to the penthouse floor. The labyrinthine hotel corridors prove somewhat infuriating, but he's going up soon enough. He locates the penthouse doors in no time, and takes a deep breath. Raised voices come from inside, but it's too late to abort now. [3] Systar fumbles with the electronic lock, cursing when he can't immediately get it open. The lock beeps loudly and complains about a malfunctioning access key.
[1] The voices stop. Shit. A man's voice, no doubt Stjepan, asks 'Who's there?' from inside, and Systar hears approaching footsteps.
SystarHP: 75/75
Equipment: Thermal Blade, Aurora Revolver
(6/6), Gravity Trap (2/2), Zuche 3 Cloaking Device (6/6)
Funds: 25,000¤
Known Perks: AugeanTech LightningBolt PackFaction: Bounty Hunter
Target: Stjepan Milic (Bounty Hunter)
Gaosaron"Thank you. That will be all. I'll be back when I've got the beast." Gaosaron nodded, turned, and went for the elevator. I'd better prepare the shotgun for now. If it starts to run I'll switch to the carbine but I have the feeling this is the type of animal that likes to pounce, and I'll need a lot of punch quickly if it does.[/b]
[4] - Gao politely thanks the guard and heads inside the elevator. A simple button press is all it takes to bring him face-to-face with a fearsome alien predator. [6] Fortunately, not literally. The elevator doors open to a long maintenance corridor. Right at the end of the corridor, partly obscured by a cloud of steam, the predator sits munching on some poor bastard's innards. This looks like a new victim.
[4] Gao opens up with the shotgun, but the range is too great to do any effective damage. [Dodge:5] The beast is back on it's feet and starts racing down the corridor away from him. [3]vs[8+1=9] Gao rushes after it, but the creature is much faster than him and crosses the distance to the next room with a few great leaps. The time Gao gets there, it's long gone.
There's four maintenance rooms along this corridor, but it could've just as well leaped outside and back over the Steelworks. A brief scan turns up no tracks, though a more thorough one might.
EnemiesUnknown, Not In RangeUnknownHP: 50/50
Equipment: Teeth (
2d12 Damage]
Known Perks: Fast RunnerFaction: None
Gaosaron el-Anaula Ra'VantahinHP: 75/75
Equipment: Widowmaker Shotgun
(6/7), Golgo Mechanical Blade, NTT Inferno
(26/26), RUS2 Accelerator Carbine
(14/14)Funds: 20,000¤
Known Perks: NovaCore Electronic ModificationFaction: Bounty Hunter
Target: Unknown Lifeform (No Faction)
Subject 971Go and meet Dalia at the spaceport![6] - Just fifteen minutes later, 971 stands by a glass wall in the starport. This is the right level, but Dalia is nowhere to be seen. The general wanted to meet him here, and 971 is sure he's on the right level. He prepares to make another walk through the floor, but a voice from the small cafe behind him stops 971 in his tracks. He turns to look, but there's only a few crewmen and women in their jumpsuits present.
'Over here, 971. We've got work to do.' one of them says, taking her helmet off. 971 wonders how he didn't recognize her earlier. Dalia looks like she's aged decades since they last saw. Being charge of the Republican Guard and the cleansing of the city can't be easy.
'What's with the outfit?' 971 asks, settling himself into another chair at Dalia's table.
'I'm here undercover. Doesn't matter. Let's get down to business.' she says curtly. 'See that guy?'
Dalia points at a Sikhet male in what probably passes as a suit for their kind, manipulating the controls of a datasphere across the hall. 971 memorizes his face and outfit quickly.
'He's a diplomat from the Sikhet Federation, called Fashuk il-Maldas. Unfortunately, he also runs the largets smuggling operation in the sector. He's the main provider of arms to the gangs and syndicates. I'd love to arrest him, right now, right here, but there's all that diplomatic immunity bullshit. We don't have enough evidence to arrest him, so I'm turning to you. I don't trust the hired gun scum that's been trickling onto the planet, but you're a friend. I want you to follow him, find out where he's staying and then take him down. If you can download his files beforehand, all the better. We need those to root out the Federation's spies and informants in the government.'
Dalia pauses, gauging 971's reaction. 'We can pay, of course, if you need the money, but I've got other things I think you might be interested in. It's your choice.'
Across the hall, Fashuk shuts down his datasphere and heads to the elevator. If 971 doesn't go after him now, it could take hours to locate him again, but he doesn't have much of his gear with him right now. It might not be the best idea to go in unprepared.
Subject 971HP: 75/75
Equipment: Flare Gun (4/4), Zuche 13 Gravity Trap (1/1)
Funds: 1650¤
Known Perks: AugeanTech FlexiSpeed AidFaction: Bounty Hunter
Target: Fashuk il-Maldas (Sikhet Federation), Fashuk's Files
ZaraDamn it they are in my fucking way. Oh well it looks like I finnally get to kill them. thought Zara as he pulled out his knife, jumped at the closest one, and used it to slit his throat.
[5] - Zara jumps over the pipe into the water, closing the distance to the first ganger quickly. His chainblade wakes up with a roar, [Dodge:4] but the horned ganger jumps back and escapes the blow. [4] The bounty hunter continues on undaunted, using his implant to it's full potential. He moves so fast his vision blurs, [Dodge:2] but not too much to save the ganger. [Damage:13] The chainblade rips through flesh and bone like paper, tearing apart Zara's opponent's insides. The stench is horrifying. [2] The screaming man collapses, not even trying to fight back.
[2] His friend near the wall screams curses but fails to fire, stupid enough to leave the safety on. [1] Zara doesn't have time to go after him, focusing instead on pulling his blade out from the first ganger's spleen.
[5] The second ganger makes a rather wise decision and turns to flee. Just a stupid, scared kid. There's not much point in chasing him.
EnemiesDown in the sewer water, Close RangeUnknownHP: 2/15
Equipment: RUS4 Snaplock
(4/7)Known Perks: None
Faction: Fire Stone Gang
Running down the left corridor, Long RangeUnknownHP: 15/15
Equipment: RUS4 Snaplock
(7/7), Medkit (1/1)
Known Perks: None
Faction: Fire Stone Gang
---
ZaraHP: 75/75
Equipment: Widowmaker Shotgun
(7/7), Golgo Mechanical Blade, Medkit (1/1), Zuche 3 Cloaking Device (6/6)
Funds: 20,000¤
Known Perks: AugeanTech LightningBolt PackFaction: Bounty Hunter
Target: CSC Database
Achutugu-osha[3] - The salesman rolls his eyes and begins listing things costing under 5000¤.
Thermal Blade [5000¤]
An expensive assassination tool. Easily conceable and extremely effective, it burns through any armor with ease. Has a somewhat short energy charge. 2d20 Damage at Close Range. 8 Uses.
Golgo Mechanical Blade [5000¤]
A devastating, over-heavy chainsword, shunned by real professionals. Prone to jamming from flesh and bone stuck in the machinery. 2d10 Damage at Close Range.
RUS4 'Snaplock' Automatic Pistol [1 Ammo Clip: 300¤]
A common light-weight sidearm with a high rate of fire. Meant for close quarters combat, and useless at long range. 2d8 Damage at Close Range, 1d8 at Long Range. 8 'Shots' Per Clip.
Aurora AU25 Revolver [4000¤] [1 Ammo Clip: 600¤]
A powerful and accurate pistol popular with mercenaries. 3d12 Damage at Close Range, 2d12 Damage at Long Range. 6 Shots Per Clip.
'Widowmaker' Shotgun [1 Ammo Clip: 450¤]
The ubiquitous shotgun, with hundreds of thousands of copies and versions all across the sector. It's block-like, sturdy silhoutte is known to all, and it's the standard 'bad guy' weapon in entertainment. Cheap and easy to manufacture and simple to use, not to mention quite effective, it has variants for almost all races and sentients of the known world. 2d20 Damage at Close Range, 1d4 at Long Range. 7 Shots Per Clip.
Frag Grenade [2000¤]
An explosive grenade manufactured by various companies. 4d20 Damage, can hit multiple targets. Grenade.
Zuche 13 Gravity Trap [2000¤]
A small grenade which generates a short-lived gravity field which can be used to imprison targets in place. Stuns for 2d4 turns. Can hit multiple targets. Grenade.
Zuche 20 Shock Mine [2000¤]
A non-lethal device that paralyzes those unfortunate enough to go near it. Stuns for 2d6 turns. Can hit multiple targets. Mine.
Golgo Shrapnel Mine [4000¤]
A high-explosive mine outlawed on several worlds. Designed on purpose to create enormous amounts of superheated shrapnel. 5d20 Damage. Can hit multiple targets. Mine.
RUS8 HE Mine [2000¤]
A military-use mine of the old regime. Popular with the gangs and crime syndicates of the planet. 4d20 Damage. Can hit multiple targets. Mine.
RUS10 Breaching Charge [4000¤]
A focused explosive used by spec ops teams of the old regime. Can be used against doors or walls or as a conventional explosive. 8d10 Damage. Cannot be thrown. Cannot hit multiple targets.
Zuche 15 Tracking Drone [2000¤]
A small robotic drone that follows the designated target from afar. Widely used by the secret police of the old regime, now officially outlawed. Follows targeted enemy.
First Aid Kit [1000¤]
A simple, mass-produced pack used in case of emergency. Replenishes 15 HP. Destroyed after use.
Achutugu-oshaHP: 115/115
Equipment: RUS4 Snaplock
(7/7)Funds: 5,000¤
Known Perks: 'Juggernaut' Athletic GraftFaction: Bounty Hunter
Target: None
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Bah, I wrote the turn for the first four players yesterday, and for the rest today, with a headache. Ignore all drops in quality.