What this fortress needs is some Fun.
I've been running it for a couple of weeks now and it's doing a good job avoiding Fun, with the population fluctuating between 100 and 120 dorfs, the military being anywhere between 10 to 60 strong, depending on who dies. So while wondering how I could lead these dorfs to inevitable Fun, I realized it might be interested to see how others might bring about their Fun.
So
here it is, Flickeredchannels (v0.31.25), for you to destroy. Document the Fun for all to see!
Here's a quick preview of the City of Flickeredchannels (we had a baron at some point, but no one knows what happened to him).
The basic stats:
The entrance, which is a total mess:
The arena, which is fully-stocked with goblins:
The apartments (there's two floors of these). I like to build them rather large, and the noble quarters are at the very bottom:
Food, crafts and clothes:
The tragically under-staffed and under-equipped hospital, where most dorfs come in but never come out:
An underground magma/pump project that was never completed due to constant Fun:
The Mason industry:
The Meeting Hall, with raccoons in cages for decoration and a working well in which no one has drowned (yet)!
The haunted prisons and disgusting barracks!
And finally, the underground expansion that never really took!
A few notes:
- These dorfs love to take off their pants.
- The jeweler Rimtar is the oldest surviving dorf here. His lover is dead and he has a grudge against the miner (which he's had since they got here).
- The water pressure for the well is controlled via two levers by the barracks. Flooding is an option.
- There is a friendly Cave Swallowman among a group of angry Swallowmen somewhere undergound.
- The elves don't really like us, but will apparently still trade.
- The save file opens to a goblin ambush.
- The fortress has no mods whatsoever, graphic or otherwise.