18th of Hematite, year 105Now that everything has calmed down since the assault of goblins it was time for Stronghammer to reward the heroes of our fortress. Every guard who took part in the battle was awarded by medallion, called "gold star" for their actions during the combat. Ahra, the leader of archers, was also awarded by title since he reached the milestone of five notable kills. Before the battle he had four kills, and during the invasion he was able to kill two goblins, which takes his kill count to seven notable kills. For this achievement he was given the title "the Glacial Pits". Don't know where Stronghammer draw that title but that's the one Ahra was awarded.
We have also begun the production of adamantine equipment, which will be a part of the military reorganization, something that has taken long time to get done.
28th of Hematite, year 105The annual election of mayor has taken place and the votes has been counted. At the beginning everybody believed that Stronghammer would continue at least another year as mayor but the results of the voting told a different tale. Our bookkeeper, Channellashed, won the election with several votes and so the reign of Stronghammer ended.
As expected Stronghammer didn't take the results too well but there is nothing he can do about it and so he had to give the position to Channellashed as well as the quarters reserved to mayor.
4th of Malachite, year 105Even though Stronghammer was stripped from the title of mayor his mandate is still in effect. Or was until this day when the deadline ended, mandate being unfinished. As there was no other way to produce rune metals than in temples one of our priestess was seen guilty and was sentenced to jail for twenty-six days.
25th of Malachite, year 105The adamantine equipment are ready and assigned to our melee squad. This takes our military to completely new level as there is no material that beats adamantine in armors and battle axes. Combined with the fact that two of our melee soldiers are legendary in their skills with axe I can't think of anything that could threaten our fortress anymore.
We have also been running out of gold. The construction project takes much more than we initially thought and so more ores need to be mined out. Currently we know of only two sources of native gold; there are several veins in the industry sector and some down in the first cavern. Channellashed wasn't too interested in mining in the caverns so she ordered the veins at the industrial floor to be mined out. This of course breaks the architectural style of the floor but she wasn't too concerned about that. We need that gold and those veins are our best bet.
27th of Malachite, year 105We got another group of migrants today. Yes, we are treating the newcomers as migrants now as the groups usually contains more than one or two non-prisoners. Seven dwarves arrived, with two priests and one guard. That leaves four criminals in the group. Our population has climbed nearly one hundred and fifty dwarves, which is a lot.
12th of Galena, year 105Again goblins are trying to end our existence by siege. As no dwarves were outside the gates Channellashed ordered the lever to be pulled and the entrance to be sealed. Why? Because this time the goblins mean serious business. They have hammerlord, archers, lashers and even trolls this time. There is just no way we can beat them in fair fight so Channellashed decided to turn the fight unfair, to our advantage of course.
We knew from past experience that trolls aren't the sharpest knives in goblin forces and that they are quite impatient when it comes to battle. But even we didn't expect them to rush towards our gates head first, even when there is actually no way to enter our fortress. But there they were, rushing towards the eastern entrance, just where we wanted them to come so that our archers can launch the deadly cloud of bolts towards them.
The result of the charge was that two trolls were pinned down, unconscious, and rest of them begun to flee. Stupid trolls.
20th of Galena, year 105While the archers were dealing with trolls our masons built a temporal wall to block the western entrance. The reason behind this is to control the direction from where the goblins will enter, which would be through the slaughtering zone of our archers. After the wall was built the order was given that every civilian must stay inside and the entrance was opened again.
While we were waiting for the goblin forces to reach the eastern entrance we saw something that will never be forgotten. It seems that it's not a good idea to have giant toads as mounts if you are going to cross a river. One goblin, apparently some kind of leader, found out as the mount took he right to the river. The result? The goblin drowned. I'm quite sure the goblins heard the laughter coming from our fortress when we were watching the situation.
The first goblins to actually reach our fortress were the hammerers, led by lasher.
The only goblin who was actually able to reach our melee soldiers was the master lasher. Oh god, how we hate lashers! Their lashes can rip of limbs so easily and when the wielder has master skills then the danger is real.
Fortunately our archers were fully aware of the danger, and when our axe soldiers were engaging the goblin one archer decided to give some support, eventually piercing the skull of the goblin by silver bolt, tearing the brain and killing the poor bastard.
The fall of the great goblin lasher boosted the moral of our soldiers so much that the axe squad decided to enter the real battle, rushing towards the goblins trapped at the entrance by our archers.
The slaughter was terrible, as goblins had no chance against archers and squad of six dwarves fully equipped with adamantine gear. When the first wave of goblins was rebelled, second wave if we count the poor attempt of trolls, the eastern entrance was covered in bodies, limbs, organs, blood and urine. And how many dwarves were injured during the fight? None! Or at least there was no wounds worth of seeing doctors.
Channellashed decided to give the heroic soldiers a brief time of rest as the rest of the goblin forces are still far away on the western bank of the river and showing no intention of actually attempting to enter our fortress. And why would that be?
15th of Limestone, year 105We got fed up with waiting for the goblins to actually come here, so we sent out our archers to kill the lashers. Perhaps the goblins are confused of what to do now that both leaders are dead, one slaughtered by our troop and one drowned in the river?
At first the goblins shown no interest to our dwarves, even though they shot bolts towards them. Unfortunately one archer decided to venture too close to river, attracting the attention of goblin archers, which finally woke the interest of the whole squad. The goblin lashers begun crossing the river, using their mounts of toads and crocodiles. The poor archer fell to the river and was shot dead by the goblin archers.
Channellashed was trying to order the archers to pull back but they weren't listening her and so the only option was to send our adamantine squad there to protect our unarmored archers. Fortunately the goblin crossbowers didn't show any interest towards the rest of the squad, probably because they were too far away to be shot.
Unfortunately the luck didn't last long. The battle turned out fierce and bloody, as our axe soldiers were having a hard time in defending the thickheaded archers. Even running out of bolts didn't stop them from fighting, which put everybody in danger. Eventually the goblin siegers were driven off, though the result didn't please anybody; one dead archer, three wounded archers and one wounded axe soldier.