Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 30 31 [32] 33 34 ... 37

Author Topic: Towns  (Read 95848 times)

burningpet

  • Bay Watcher
    • View Profile
Re: Towns
« Reply #465 on: April 16, 2013, 11:29:06 am »

Can I export my garbage to Empty?

What do you mean?
Logged

Sergius

  • Bay Watcher
    • View Profile
Re: Towns
« Reply #466 on: April 16, 2013, 08:06:37 pm »

Can I export my garbage to Empty?

What do you mean?

Nah, nothing, just a reference to a certain city-building sim :D
Logged

RexMundi

  • Bay Watcher
  • New and Improved!
    • View Profile
    • Steam profile
Re: Towns
« Reply #467 on: June 15, 2013, 02:53:21 am »

Hey, question.
Any way to destroy say, a wall, and get the resource back?
Logged

ragnar119

  • Bay Watcher
    • View Profile
Re: Towns
« Reply #468 on: June 15, 2013, 03:39:49 am »

Hey, question.
Any way to destroy say, a wall, and get the resource back?
No. You will need to right click/delete and die in process if you want to destroy a lot  :). They really needs to implement a destroy command for your townies.
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: Towns
« Reply #469 on: June 15, 2013, 07:15:44 am »

I need to find out how to bake, last time I tried it just outright didn't work.

I am surprised that a game that has been so long in development still has so many problems, but wacha gonna do?

How do you get baking to work?
Logged

MoLAoS

  • Bay Watcher
    • View Profile
Re: Towns
« Reply #470 on: June 15, 2013, 07:18:27 am »

I need to find out how to bake, last time I tried it just outright didn't work.

I am surprised that a game that has been so long in development still has so many problems, but wacha gonna do?

How do you get baking to work?

Oh god, better pray YetiChow doesn't use this forums or wall of text will crit you for 9999 damage.

http://www.townswiki.com/wiki/Bakery

I don't play Towns. Here is a wiki link to Baking though. 3x3 room, baker's table, baker's oven. Seems pretty simple.
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: Towns
« Reply #471 on: June 15, 2013, 08:04:44 am »

It seems pretty simple but my last game it didn't work.
Logged

ragnar119

  • Bay Watcher
    • View Profile
Re: Towns
« Reply #472 on: June 15, 2013, 09:09:02 am »

If you have the last version, you will need wheat, mill,  baker's table and baker's Oven.

In left menu you will need to set minimum number of wheat and flour to be produced. After that you set min number of  bread/pies, and it should work for you now.

That wiki is not up to date 100%.
Logged

etgfrog

  • Bay Watcher
  • delete & NULL;
    • View Profile
Re: Towns
« Reply #473 on: June 15, 2013, 07:42:08 pm »

In all honesty...I find myself raging at the towns people who decides to go prioritize taking a goblinite from the bottom of the dungeon instead of the ones that are stored right next to the ITE smithy which causes a cascade of everyone running down one by one to where they died to retrieve the body...that idea of limits of how far down they can haul/equip from is good, but it also needs to apply to crafting things as the floor wasn't even remotely secure when I lost 10 townies.
Logged
"How dare you get angry after being scammed."

umiman

  • Bay Watcher
  • Voice Fetishist
    • View Profile
Re: Towns
« Reply #474 on: June 15, 2013, 08:39:10 pm »

Reminds me of DF back in the day.

etgfrog

  • Bay Watcher
  • delete & NULL;
    • View Profile
Re: Towns
« Reply #475 on: June 15, 2013, 09:18:37 pm »

Reminds me of DF back in the day.
with the exception of grabbing the nearest item? but its still bad since the burning sock incident was very well known and...its an old joke about a series of bugs that should have been avoided...and really...the ai is horrible in general...hero joins the town, goes into the dungeon, kills one mob, starts to attack a second, runs away with low health, goes to room, sits there for 5 seconds then goes back into the dungeon to die in a single hit being below 15% hp...not to mention townies have no retreat condition unless you get lucky and they decide either eating or sleeping would be better then to fight...oh well, was simply giving the game another shot since i saw updates happen and well...I guess I delete it being disappointed...oh well figured I'd at least try to give my input as to why I was disappointed.
Logged
"How dare you get angry after being scammed."

Darkmere

  • Bay Watcher
  • Exploding me won't bring back your honey.
    • View Profile
Re: Towns
« Reply #476 on: June 15, 2013, 10:10:57 pm »

I've seen craftsmen ignore the level hauling restrictions, but when I had everything under -4 forbidden no one would go claim corpses on -6?

Also... Since you can place storage items (barrels, ITE chests, etc) and they're 10X more efficient than stockpiles... why use stockpiles?
Logged
And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

miljan

  • Bay Watcher
    • View Profile
Re: Towns
« Reply #477 on: September 01, 2013, 06:06:32 am »

Is the game dead? For few months there were no updates at all, and how it looks there is little developer activity on their forum.
Logged
Make love not war

burningpet

  • Bay Watcher
    • View Profile
Re: Towns
« Reply #478 on: September 01, 2013, 07:44:35 am »

A patch will come out in the coming days. i am just finishing painting the rotateable items.
Logged

miljan

  • Bay Watcher
    • View Profile
Re: Towns
« Reply #479 on: September 01, 2013, 08:17:39 am »

A patch will come out in the coming days. i am just finishing painting the rotateable items.

You are the developer? Nice.

Thanks, can't wait, I guess it is a lot of work to do for all items in game
Logged
Make love not war
Pages: 1 ... 30 31 [32] 33 34 ... 37