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Author Topic: Towns  (Read 95987 times)

hemmingjay

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Re: Towns
« Reply #270 on: September 03, 2012, 06:54:03 pm »

Wel, we never expected to be on steam before the game would have been finished, so if valve comes up and says, you have a go, get it on steam, i am really not sure we will do it right away. we prefer to further progress the game, at least until all the features we plan for it are in.

Which is why I always believe in you and your team. Cheers!
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Only a simple mind can be certain.

Andir

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Re: Towns
« Reply #271 on: September 04, 2012, 08:47:02 am »

This may sound dumb, but how do you see the ranking?  (Or all you guessing that the people making minecraft comments are down voting?)
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"Having faith" that the bridge will not fall, implies that the bridge itself isn't that trustworthy. It's not that different from "I pray that the bridge will hold my weight."

LoSboccacc

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Re: Towns
« Reply #272 on: September 04, 2012, 09:14:53 am »

there was a percentage showing the visitor/voters ratio from which you can guesstimate down votes, but it seems it is gone now.
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burningpet

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Re: Towns
« Reply #273 on: September 04, 2012, 11:31:43 am »

(Or all you guessing that the people making minecraft comments are down voting?)

Lot of people seem to guess that, but since we know our up/down vote ratio was (maybe still is) good, i don't think those % of "minecraft clone" comments represented the community votes.
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Sergius

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Re: Towns
« Reply #274 on: September 04, 2012, 12:26:18 pm »

Well crap. I just finished exploring the spider level, and halfway thru the goblin level, and haven't yet found a single iron block.

I just keep generating these maps and have never seen a single surface iron block either.

Using 0.50b by the way.

I'm going to have to scrap this latest savegame.

Also, cactus doesn't seem to reproduce at all, they're all gone by the end of the first month, before I had a chance to plant one. I guess my priority should be to get at least one planted tree from each fruit plant even if it means a suicide rush, heh.
« Last Edit: September 04, 2012, 12:29:12 pm by Sergius »
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Shades

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Re: Towns
« Reply #275 on: September 04, 2012, 03:42:24 pm »

Is there a way to rotate items your placing? I put down some stairs but I'm assuming they are the wrong angle as people seem to be able to go up but not back down them.

Edit: from the towns forum it looks like direction doesn't matter (just aesthetic) so I guess its some other reason they are just standing on that wall looking silly... :/
« Last Edit: September 04, 2012, 03:47:23 pm by Shades »
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Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd

burningpet

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Re: Towns
« Reply #276 on: September 04, 2012, 05:52:43 pm »

Is there a way to rotate items your placing? I put down some stairs but I'm assuming they are the wrong angle as people seem to be able to go up but not back down them.

Edit: from the towns forum it looks like direction doesn't matter (just aesthetic) so I guess its some other reason they are just standing on that wall looking silly... :/

Rotating items will be added in the near future.

Hmm, can you show me a picture? i never encountered such a thing (townies being able to go up but not down)

Sergius - drop by our forums, there are already few mods that give a higher chance for surface iron.
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Sergius

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Re: Towns
« Reply #277 on: September 05, 2012, 12:03:32 am »

Sergius - drop by our forums, there are already few mods that give a higher chance for surface iron.

I did, but I had mixed feelings about changing the rules of the game...

I was about to look for a mod, but my internet died for a few hours and eventually I was able to generate a mixed map with surface iron. Now, I just have to search the spider level for coal :P
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LoSboccacc

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Re: Towns
« Reply #278 on: September 05, 2012, 02:57:19 am »

I'm a bit puzzled.. I got this on desura, which claims it is available for macs too.


how do I install it on macs since the desura client isn't available?
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burningpet

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Re: Towns
« Reply #279 on: September 05, 2012, 08:10:24 am »

The towns mac version isn't available?
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Sergius

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Re: Towns
« Reply #280 on: September 05, 2012, 09:00:48 am »

The towns mac version isn't available?

I think he means Desura for Mac.
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Shades

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Re: Towns
« Reply #281 on: September 05, 2012, 09:09:26 am »

The towns mac version isn't available?
I think he means Desura for Mac.

Weird; It seems despite Desura claiming to support all three, and having OS X games up there, the OS X client isn't finished.

Edit: Clarification, Towns has support for all three of course
« Last Edit: September 05, 2012, 09:28:39 am by Shades »
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Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd

LoSboccacc

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Re: Towns
« Reply #282 on: September 05, 2012, 09:23:52 am »


^this
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supermalparit

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Re: Towns
« Reply #283 on: September 05, 2012, 12:17:31 pm »

I'm a bit puzzled.. I got this on desura, which claims it is available for macs too.


how do I install it on macs since the desura client isn't available?

Hello,

yes, Desura doesn't have a Mac client but you can download the standalone file (a zipped file) with the game. Unzip it and play.
Here a video of how to do it:
http://www.youtube.com/watch?v=5pzZThrDs84
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LoSboccacc

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Re: Towns
« Reply #284 on: September 05, 2012, 12:23:40 pm »

great, thank you
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