Hello all, we have just released Towns v9 which mainly dealt with technical under the hood issues, fixing lag on bigger towns, adding proper save/load system and altered the way wheat production is handled.
In addition we have set it so animals must be fed now so spamming meat tasks is harder now as it require wheat.
The changes are as follow:
- Savegames
- From now on all the new builds will be savegame compatible with v9.
- Now you can manage multiple saves per map.
- WARNING: Towns v9 BREAKS the compatibility with older savegames. You won't be able to load v8a games on v9.
- Performance
- Big improvement on the performance, now the lag peaks will be unnoticeable on bigger towns.
- Improvement in the memory management of the game.
- Keybindings
- Now you will be able to configure the shortcuts.
- Added shortcuts to the bottom menu.
- Gameplay
- Farm animals now need food to stay alive.
- Military items now have a small chance to have prefix/suffix when manufactured by townies.
- Flour is now managed from the production panel.
- Graphics
- New isometric graphics for the froggies and yetis.
- New graphic for the new mill item.