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Author Topic: Minor Mod Dump!  (Read 2596 times)

Jake

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Re: Minor Mod Dump!
« Reply #15 on: June 13, 2011, 09:46:39 pm »

Entries marked by a # are intended to replace existing raw entries.
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Never used Dwarf Therapist, mods or tilesets in all the years I've been playing.
I think Toady's confusing interface better simulates the experience of a bunch of disorganised drunken dwarves running a fort.

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Monk321654

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Re: Minor Mod Dump!
« Reply #16 on: June 13, 2011, 10:01:25 pm »

A quick little weapon I made, just paste it into the bottom of the weapons files. It's like brass knuckles, but with stuff like Iron.
Spoiler (click to show/hide)
Personally I really like this weapon.
What's better then something that acts like a Hammer AND an Axe?
Which reminds me, I need to mod in that hamaxe sooner or later.
« Last Edit: June 13, 2011, 10:04:32 pm by Monk321654 »
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This is a side-effect of dwarven animal training (hit animal with hammer until it forgets that it hates you, then lovingly cuddle it).

I'm not your average Bay12er. I care about my drunken midgets.

thatkid

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Re: Minor Mod Dump!
« Reply #17 on: June 13, 2011, 10:52:02 pm »

I made a living tree. It's basically exactly the same (It is literally exactly the same) as a normal tree, except that it must be killed, rather than designated.

There was something I wanted to add that I needed this to test it, but, alas, what it was eludes me.

Spoiler: The raw files (click to show/hide)
Does it move around at all or just stand still?
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Fame is a vapor. The only earthly certainty is oblivion.

Hypotheses

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Re: Minor Mod Dump!
« Reply #18 on: June 14, 2011, 03:36:51 am »

Inspired by one of the many posts I've lurked over, I present the Pimp Stick.  Due to a decrepit laptop, I have not yet tested it, but I think its pretty harmless.  I intend it to go to my Hammerer if I ever get that far  ::)
Code: [Select]
[ITEM_WEAPON:ITEM_WEAPON_PIMP_STICK]
[NAME:pimp stick:pimp stick]
[SIZE:100]
[SKILL:HAMMER]
[TWO_HANDED:47500]
[MINIMUM_SIZE:42500]
[MATERIAL_SIZE:1]
[ATTACK:BLUNT:200:10000:discipline:disciplines:NO_SUB:750]
[ATTACK:BLUNT:10000:6000:abuse:abuses:shaft:900]


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Mekboy

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Re: Minor Mod Dump!
« Reply #19 on: June 14, 2011, 03:59:17 am »

I guess I'll drop these in:

Code: [Select]
creature_myr
[OBJECT:CREATURE]
[CREATURE:MYR]
[DESCRIPTION:A small, metallic creature with a hidden glimmer of intellect.]
[NAME:myr:myr:myr]
[CASTE_NAME:myr:myr:myr]
[BODY_SIZE:0:0:35000]
[CREATURE_TILE:'M']
[COLOR:0:0:1]
[BODY:HUMANOID:2EYES:HUMANOID_JOINTS:3FINGERS]
[NOPAIN]
[EXTRAVISION]
[NOBREATHE]
[NOSTUN]
[NONAUSEA]
[NOEMOTION]
[NOSTUCKINS]
[NOTHOUGHT]
[NOEXERT]
[PARALYZEIMMUNE]
[NO_DIZZINESS]
[NO_FEVERS]
[NO_DRINK]
[NO_EAT]
[NO_SLEEP]
[NATURAL]
[SPHERE:METALS]
[CANNOT_UNDEAD]
[CAN_LEARN]
[EXTRAVISION]
[CANOPENDOORS]
[NOT_BUTCHERABLE]
[NOFEAR]
[PET]
[PREFSTRING:cute appearance]
[PREFSTRING:bulbous heads]
[PREFSTRING:metallic carapace]
[PREFSTRING:mysterious intellect]
[PETVALUE:200]
[NOBONES]
[LARGE_ROAMING]
[CLUSTER_NUMBER:5:15]
[SWIMS_LEARNED]
[SWIM_SPEED:2500]
[BIOME:ANY_LAND]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]

[CASTE:MYR]
[CASTE_NAME:myr:myr:myr]
[POP_RATIO:400]

[CASTE:IRON]
[CASTE_NAME:iron myr:iron myr:iron myr]
[POP_RATIO:50]

[CASTE:LEAD]
[CASTE_NAME:leaden myr:leaden myr:leaden myr]
[POP_RATIO:50]

[CASTE:SILVER]
[CASTE_NAME:silver myr:silver myr:silver myr]
[POP_RATIO:50]

[CASTE:GOLD]
[CASTE_NAME:gold myr:gold myr:gold myr]
[POP_RATIO:50]

[CASTE:COPPER]
[CASTE_NAME:copper myr:copper myr:copper myr]
[POP_RATIO:50]

[CASTE:ALPHA]
[CASTE_NAME:alpha myr:alpha myr:alpha myr]
[POP_RATIO:25]

[CASTE:OMEGA]
[CASTE_NAME:omega myr:omega myr:omega myr]
[POP_RATIO:25]

[CASTE:LODESTONE]
[CASTE_NAME:lodestone myr:lodestone myr:lodestone myr]
[POP_RATIO:25]

[CASTE:SHIMMER]
[CASTE_NAME:shimmer myr:shimmer myr:shimmer myr]
[POP_RATIO:25]

[CASTE:PERILOUS]
[CASTE_NAME:perilous myr:perilous myr:perilous myr]
[POP_RATIO:25]

[SELECT_CASTE:IRON]
[DESCRIPTION:A small, metallic creature with a hidden glimmer of intellect. This particular myr is made of iron.]
[TISSUE:IRON]
[TISSUE_NAME:iron:iron]
[TISSUE_MATERIAL:INORGANIC:IRON]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:IRON]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]

[SELECT_CASTE:COPPER]
[DESCRIPTION:A small, metallic creature with a hidden glimmer of intellect. This particular myr is made of  copper.]
[TISSUE:COPPER]
[TISSUE_NAME:copper:copper]
[TISSUE_MATERIAL:INORGANIC:COPPER]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:COPPER]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]

[SELECT_CASTE:LEAD]
[DESCRIPTION:A small, metallic creature with a hidden glimmer of intellect. This particular myr is made of lead.]
[TISSUE:LEAD]
[TISSUE_NAME:lead:lead]
[TISSUE_MATERIAL:INORGANIC:LEAD]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:LEAD]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]

[SELECT_CASTE:GOLD]
[DESCRIPTION:A small, metallic creature with a hidden glimmer of intellect. This particular myr is made of gold.]
[TISSUE:GOLD]
[TISSUE_NAME:gold:gold]
[TISSUE_MATERIAL:INORGANIC:GOLD]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:GOLD]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]

[SELECT_CASTE:MYR]
[TISSUE:MYRIUM]
[TISSUE_NAME:myrium:myrium]
[TISSUE_MATERIAL:INORGANIC:MYRIUM]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:MYRIUM]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]

[SELECT_CASTE:SILVER]
[DESCRIPTION:A small, metallic creature with a hidden glimmer of intellect. This particular myr is made of silver.]
[TISSUE:SILVER]
[TISSUE_NAME:silver:silver]
[TISSUE_MATERIAL:INORGANIC:SILVER]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:SILVER]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]

[SELECT_CASTE:PERILOUS]
[DESCRIPTION:A small, metallic creature with a hidden glimmer of intellect. This particular myr has been explosively repurposed by sinister forces.]
[USE_MATERIAL_TEMPLATE:GAS:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen perilous myr necrogen]
[STATE_NAME_ADJ:ALL_SOLID:frozen perilous myr necrogen]
[STATE_NAME:LIQUID:condensed perilous myr necrogen]
[STATE_NAME_ADJ:LIQUID:condensed perilous myr necrogen]
[STATE_NAME:GAS:perilous myr necrogen]
[STATE_NAME_ADJ:GAS:perilous myr necrogen]
[STATE_COLOR:ALL:YELLOW]
[MELTING_POINT:9870]
[BOILING_POINT:9930]
[PREFIX:NONE]

[SYNDROME]
[SYN_NAME:phyrexian plague]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_INHALED]
[CE_DIZZINESS:SEV:10:PROB:100:START:100:PEAK:500]
[CE_NAUSEA:SEV:100:PROB:100:START:100:PEAK:1000]
[CE_NECROSIS:SEV:100:PROB:100:BP:BY_CATEGORY:ALL:SKIN:START:1500:PEAK:2250]
[CE_NECROSIS:SEV:100:PROB:100:BP:BY_CATEGORY:STOMACH:ALL:START:1000:PEAK:2000]
[CE_NECROSIS:SEV:100:PROB:100:BP:BY_CATEGORY:LUNG:ALL:START:1000:PEAK:2000]
[CE_BLEEDING:SEV:20:PROB:100:BP:BY_CATEGORY:ALL:ALL:START:2000:PEAK:3000]
[CE_PAIN:SEV:100:PROB:100:BP:BY_CATEGORY:ALL:ALL:START:1000:PEAK:2000]
[CE_IMPAIR_FUNCTION:SEV:20:PROB:100:BP:BY_CATEGORY:LUNG:ALL:START:2000:PEAK:3000]

[TISSUE:GAS]
[TISSUE_NAME:gas:NP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:GAS]
[TISSUE_MAT_STATE:GAS]
[RELATIVE_THICKNESS:50]
[TISSUE_LEAKS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER_UNDER:BY_CATEGORY:ALL:GAS]

[TISSUE:MYRIUM]
[TISSUE_NAME:myrium:myrium]
[TISSUE_MATERIAL:INORGANIC:MYRIUM]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:MYRIUM]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]

[SELECT_CASTE:LODESTONE]
[DESCRIPTION:A small, metallic creature with a hidden glimmer of intellect. This particular myr is much tougher and stronger than most.]
[BODY_SIZE:0:0:70000]
[PHYS_ATT_RANGE:STRENGTH:1800:1800:1800:1800:1800:1800:1800]
[PHYS_ATT_RANGE:TOUGHNESS:1800:1800:1800:1800:1800:1800:1800]
[NATURAL_SKILL:MELEE_COMBAT:3]
[NATURAL_SKILL:DODGING:3]
[TISSUE:MYRIUM]
[TISSUE_NAME:myrium:myrium]
[TISSUE_MATERIAL:INORGANIC:MYRIUM]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:MYRIUM]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]

[SELECT_CASTE:SHIMMER]
[DESCRIPTION:A small, metallic creature with a hidden glimmer of intellect. This particular myr has strange temporal powers and is blindingly fast.]
[TISSUE:MYRIUM]
[TISSUE_NAME:myrium:myrium]
[TISSUE_MATERIAL:INORGANIC:MYRIUM]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:MYRIUM]
[SPEED:1]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]

[SELECT_CASTE:ALPHA]
[DESCRIPTION:A small, metallic creature with a hidden glimmer of intellect. This particular myr is much more aggressive than most and has deadly claws.]

[TISSUE:MYRIUM]
[TISSUE_NAME:myrium:myrium]
[TISSUE_MATERIAL:INORGANIC:MYRIUM]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:MYRIUM]

[NATURAL_SKILL:MELEE_COMBAT:3]
[PHYS_ATT_RANGE:STRENGTH:1800:1800:1800:1800:1800:1800:1800]
[BODYGLOSS:CLAW_HAND]
   
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:slash:slashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]

[SELECT_CASTE:OMEGA]
[DESCRIPTION:A small, metallic creature with a hidden glimmer of intellect. This particular myr is much tougher than most.]
[NATURAL_SKILL:DODGING:3]
[PHYS_ATT_RANGE:TOUGHNESS:1800:1800:1800:1800:1800:1800:1800]
[PHYS_ATT_RANGE:ENDURANCE:1800:1800:1800:1800:1800:1800:1800]
[TISSUE:MYRIUM]
[TISSUE_NAME:myrium:myrium]
[TISSUE_MATERIAL:INORGANIC:MYRIUM]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:MYRIUM]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]

Code: [Select]
inorganic_metal

[OBJECT:INORGANIC]

[INORGANIC:MYRIUM]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:myrium]
[STATE_NAME_ADJ:LIQUID:molten myrium]
[STATE_NAME_ADJ:GAS:boiling myrium]
[DISPLAY_COLOR:7:7:1]
[MATERIAL_VALUE:2]
[SPEC_HEAT:385]
[MELTING_POINT:11952]
[BOILING_POINT:14611]
[SOLID_DENSITY:8930]
[LIQUID_DENSITY:8020]
[MOLAR_MASS:63546]
[IMPACT_YIELD:245000]
[IMPACT_FRACTURE:770000]
[IMPACT_STRAIN_AT_YIELD:175]
[COMPRESSIVE_YIELD:245000]
[COMPRESSIVE_FRACTURE:770000]
[COMPRESSIVE_STRAIN_AT_YIELD:175] 140
[TENSILE_YIELD:70000]
[TENSILE_FRACTURE:220000]
[TENSILE_STRAIN_AT_YIELD:58] 120
[TORSION_YIELD:70000]
[TORSION_FRACTURE:220000]
[TORSION_STRAIN_AT_YIELD:145]
[SHEAR_YIELD:70000]
[SHEAR_FRACTURE:220000]
[SHEAR_STRAIN_AT_YIELD:145] 48
[BENDING_YIELD:70000]
[BENDING_FRACTURE:220000]
[BENDING_STRAIN_AT_YIELD:58]
[MAX_EDGE:10000]
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ArKFallen

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Re: Minor Mod Dump!
« Reply #20 on: June 14, 2011, 12:13:27 pm »

A few things. 1 Megabeast (and its body file), an entity for adventuring as almost every animal, and a lizardous tarantula. Spoilered and coded for space:
Spoiler: Cerberus (click to show/hide)
Spoiler: Animal Adventurer (click to show/hide)
Spoiler: Tarantula Lizard (click to show/hide)
« Last Edit: June 14, 2011, 04:00:40 pm by ArKFallen »
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Deon

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Re: Minor Mod Dump!
« Reply #21 on: June 14, 2011, 02:36:39 pm »



I have most of that armor except for mail coats :P.

Also vanilla has bucklers, and don't forget to specify to rename/replace the original halberd. Btw I had halberdiers too :P. As a separate skill, instead of lashers.
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Deon

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Re: Minor Mod Dump!
« Reply #22 on: June 14, 2011, 02:39:00 pm »

A few things. 1 Megabeast (and its body file), an entity for adventuring as almost every animal, and a lizardous tarantula. Spoilered and coded for space:
Spoiler: Cerberus (click to show/hide)
Spoiler: Animal Adventurer (click to show/hide)
Spoiler: Tarantula Lizard (click to show/hide)

Great Cerberus, mind if I adopt it in Genesis? It fits well with other Greek mythology beasts which were already in DF.

By the way, you are a genius! It's a simple yet very cool way to make all creatures selectable under one entity! Man, how did I not think about it before myself?! Awesome.

A lizardous spider? Ehh. How does it work? :P
Anyway, you have a typo there in the description, it should be "its silk".
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✫ Cartographer's Lounge ✫ - a custom worldgen repository

ArKFallen

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Re: Minor Mod Dump!
« Reply #23 on: June 14, 2011, 04:00:18 pm »

Great Cerberus, mind if I adopt it in Genesis? It fits well with other Greek mythology beasts which were already in DF.

By the way, you are a genius! It's a simple yet very cool way to make all creatures selectable under one entity! Man, how did I not think about it before myself?! Awesome.

A lizardous spider? Ehh. How does it work? :P
Anyway, you have a typo there in the description, it should be "its silk".
1) Feel free, I originally made it for a request for more megabeasts by Jeoshua.
2) Thank you
3) With scales and eggs my friend, scales and eggs. (I'll fix the typo)
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